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Beta 6.2 - Town Manager Controller Support and More

Tonight's build includes a big update to controller support - the town manager! This UI was the most complicated as it has two areas for controller inputs. The top part where all of the job toggles and assign jobs are located and the NPC area where the townspeople are shown. On top of that, sometimes the NPC display has buttons to swap jobs or change their goal and other times those buttons are hidden, like when you pick an NPC for a job or change their name. And, it needed to account for both the regular view and the compressed view...so lots of things to consider!



To scroll through the top portion of the UI you can press the D-pad left and right. Pressing Y will press the button or toggle that is highlighted.

You can scroll through the NPC list using D-pad up and down and activate the highlighted button by pressing A.

This update also includes some fixes and other updates:
  • Pressing Q or E (or right and left bumper on the controller) will now correctly cause your character to roll even if you started an attack.
  • Fixed a bug that sometimes caused a save to fail to load. This was a localization bug related to quests.
  • Fixed a bug in the options menu that failed to save your screen resolution setting properly. This was related to the controller support update when I changed that option from a dropdown list to a slider.
  • Speaking of sliders, the default monitor and anti-aliasing options are also both sliders now rather than dropdowns. Just easier to manipulate with a controller than the dropdowns are.
  • Fixed a localization bug related to when an NPC is going to their shop.
  • Updated the "pet nika" text to use the localization system.
  • Fixed a bug in the farm plots UI that caused the wrong toggles to turn off when using a controller.
  • When using a controller you will no longer jump or kick before speaking to an NPC.

Controller Support is almost done! I'll be adding controller support to the town build mode to allow for picking up already placed buildings, painting roads, changing roof colors, etc. All of the UI is complete except the places where you enter text - naming your character, naming your town, and renaming an NPC. Hoping to wrap all of this up by the end of the month!

-Jonathan "Calandryll" Hanna
[email protected]
  • My Twitter: https://twitter.com/SuperSixStudios
  • Discord Channel: discord.gg/8326Jef