Build 1.6.6 - Town Updates
Today's build includes some updates to the townspeople and the town.

-Jonathan "Calandryll" Hanna
[email protected]
- Fixed an issue that caused Workers and Farmers to fail to go back to work after quests such as the Cursed Farms quest forced them to go home.
- Improved the NPC AI to ensure Hunters always go to their Hunting Spot.
- Improved NPC AI for Workers to check more often if the town needs resources after being sent home due to a full storehouse.
- Improved the Stonemason AI to start working on fireplaces as soon as new house is finished being constructed. This assumes you have enough Quality Stone in your Storehouses.
- Fixed a bug that sometimes caused Workers to go home after dropping off resources and then looking for a tree to chop rather than just looking for the tree right after dropping off resources.
- Metalworkers will now craft more handles using the same amount of resources.
- Updated the code that tracks Fully Furnished Homes to give you the achievement and update the townspeople moods in real time, rather than waiting for a save to be loaded.
- Added a ladder to the craftables for Carpenters. This can be placed in your home to get up close to the decor you have in your home if you want to take it down or move it.

-Jonathan "Calandryll" Hanna
[email protected]
- My Twitter: https://twitter.com/SuperSixStudios
- Discord Channel: discord.gg/soedesco