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Build 1.5.3 - Loading and Saving Towns Update

Build 1.5.3 is a big overhaul to how towns are loaded and how deleting buildings work. This is a big change and big improvement to the changes I made in 1.5.

The previous system would sometimes get the NPCs and their job buildings messed up. Especially after deleting buildings. This new update improves the delete building code to avoid this and also includes code when loading a town to validate everything and automatically fix the town in case something did go wrong.

If you experienced any issues with a save not loading or a town full of NPCs not doing their jobs, this was due to the previous system.

I want to apologize for that as well. I didn't encounter these issues in my testing and want to thank those of you who sent me your saves so I could figure out what was going on.

I'm *much* happier with this new system. As before, you shouldn't notice anything different other than your townspeople all doing what they're supposed to do!

This build also fixes the trading system so it allows you to trade more than once per day if the stronghold has resources left over and a fix to the localization for the Shroomin' 3/3 quest.

Thank you again everyone for your support and feedback. It's been a long few days but I'm having fun and I hope you all are too!

I'll be hanging out in the Discord today if you'd like to stop by and say hello. :)

-Jonathan "Calandryll" Hanna
[email protected]
  • My Twitter: https://twitter.com/SuperSixStudios
  • Discord Channel: discord.gg/soedesco