In Development Update
The resource spawning system has grown once again to include a new resource type - supply crates!
Supply crates can be smashed just like the crates in dungeons, except these crates can yield many different resources, including:
It's a small amount from each crate, but it gives you a chance to collect resources that your town may be short on or get resources that your town can't currently produce at all yet. I might also add a small, short duration, mood buff for the town when you drop off these resources.
Smashing a supply crate.

And I added butterflies to the Rose Trellis. I never knew how much I needed butterflies in my town until I did this! :)

You'll also be able to place a group of Rose Bushes, in addition to the Rose Trellis, using the Roses you find in the world.
An updated shot of all of the new stuff, including the Rose Bush. When you place them in town they'll come in groups of three or four.

I'm also working on some other things, not specifically related to the resource system.

A much better effect for smashing the gold crates in dungeons. Also note the little lantern on the Dwarf's hip. That will be craftable using Iron Ore and Fireflies. It will automatically turn on at night and when underground. I might add other uses for the new resources as well - either new things for your character or new things for your home, or both!
With the addition of the new resources and the supply crates I'm going to update the Town Resource UI to show the new resources and the Storehouse UI to allow you to add and remove the resources found in Supply Crates.
Another thing I am working on is improving the look of the world a bit, starting with the ground texture and the grass. In this shot you can see the current (left) vs. my latest test (right). I think the right looks way better as the current ground and grass don't match particularly well and the ground has too much dark contrast. The grass on the right also has some slight color variance in it in addition to matching the ground a bit better.
(click to see larger version}
I also have a few other things in the works too. This is going to be a pretty big update! I was hoping to launch it on Sunday, but I think I'm going to need some more time. Adding all of these resources also means I need to balance out some of the numbers and with the new decor, I want to make the buildable area larger. Changing that area actually affects a lot of other things, but it's worth doing. I'd hate to add all of this stuff and then have you all run out of space to place them!
As always, feedback is encouraged and welcomed! Thank you all for your continued support of HammerHelm. Making this game has been a real dream come true and I am so glad to have all of you with me on this journey!
-Jonathan "Calandryll" Hanna
[email protected]
Supply crates can be smashed just like the crates in dungeons, except these crates can yield many different resources, including:
- Leather
- Raw veggies
- Raw Meat
- Cotton
- Wheat
- Handles
- Coal
It's a small amount from each crate, but it gives you a chance to collect resources that your town may be short on or get resources that your town can't currently produce at all yet. I might also add a small, short duration, mood buff for the town when you drop off these resources.
Smashing a supply crate.

And I added butterflies to the Rose Trellis. I never knew how much I needed butterflies in my town until I did this! :)

You'll also be able to place a group of Rose Bushes, in addition to the Rose Trellis, using the Roses you find in the world.
An updated shot of all of the new stuff, including the Rose Bush. When you place them in town they'll come in groups of three or four.

I'm also working on some other things, not specifically related to the resource system.

A much better effect for smashing the gold crates in dungeons. Also note the little lantern on the Dwarf's hip. That will be craftable using Iron Ore and Fireflies. It will automatically turn on at night and when underground. I might add other uses for the new resources as well - either new things for your character or new things for your home, or both!
With the addition of the new resources and the supply crates I'm going to update the Town Resource UI to show the new resources and the Storehouse UI to allow you to add and remove the resources found in Supply Crates.
Another thing I am working on is improving the look of the world a bit, starting with the ground texture and the grass. In this shot you can see the current (left) vs. my latest test (right). I think the right looks way better as the current ground and grass don't match particularly well and the ground has too much dark contrast. The grass on the right also has some slight color variance in it in addition to matching the ground a bit better.

I also have a few other things in the works too. This is going to be a pretty big update! I was hoping to launch it on Sunday, but I think I'm going to need some more time. Adding all of these resources also means I need to balance out some of the numbers and with the new decor, I want to make the buildable area larger. Changing that area actually affects a lot of other things, but it's worth doing. I'd hate to add all of this stuff and then have you all run out of space to place them!
As always, feedback is encouraged and welcomed! Thank you all for your continued support of HammerHelm. Making this game has been a real dream come true and I am so glad to have all of you with me on this journey!
-Jonathan "Calandryll" Hanna
[email protected]
- My Twitter: https://twitter.com/SuperSixStudios
- Discord Channel: discord.gg/soedesco