Build 1.7.2 - Combat Test Updates
This build includes a rather large update to the combat system. Most notably, it removes the entire concept of needing a "target" to fight. Your regular attacks will hit all of the monsters in your front arc, and skills like Kick and the Sword Power Attack will hit whatever monster you are facing.
I'm still testing this with other parts of combat like Confuse and Lightning and against boss monsters, but I wanted to get it on the test branch as soon as possible so I could get your feedback on how the system feels with no target. Other parts of the game that assumed you had a target, such as opening UI, should also work correctly except now they check if monsters are nearby rather than if you have one targeted. The resource tools have also been updated to work without the need for a target.
In addition, the Shield Break skill no longer requires the monster to be blocking. You can use the skill on any monster that has a shield to remove it.
The UI for How To Fight will also be updated to reflect that there is no longer a target.
To get the test build:
1. In the Steam Client Library where it lists all of your games, right click on HammerHelm
2. Click Preferences
3. In the window that opens, select the "Betas" Tab
4. Enter the password to download this build - CombatTest2021 - and click Check Code
5. You should get a message that the code is correct
6. Click the drop-down box and select BigUpdateTest
Steam should immediately start a new download with the test client. The new game should be called "HammerHelm [bigupdatetest]". Once the download is complete you can launch the game and you should see "1.7.2" in the title screen.
This build is 100% compatible with current saves. So you can safely use any save you want with this test build.
To get back to the main build:
1. In the Steam Client Library where it lists all of your games, right click on HammerHelm
2. Click Preferences
3. In the window that opens, select the "Betas" Tab
4. Choose “None” from the drop down
5. Steam should then revert back to the main client
After playing around with the new system I'm really enjoying it and I think it's a big improvement. I hope you do as well!
-Jonathan "Calandryll" Hanna
[email protected]
I'm still testing this with other parts of combat like Confuse and Lightning and against boss monsters, but I wanted to get it on the test branch as soon as possible so I could get your feedback on how the system feels with no target. Other parts of the game that assumed you had a target, such as opening UI, should also work correctly except now they check if monsters are nearby rather than if you have one targeted. The resource tools have also been updated to work without the need for a target.
In addition, the Shield Break skill no longer requires the monster to be blocking. You can use the skill on any monster that has a shield to remove it.
The UI for How To Fight will also be updated to reflect that there is no longer a target.
To get the test build:
1. In the Steam Client Library where it lists all of your games, right click on HammerHelm
2. Click Preferences
3. In the window that opens, select the "Betas" Tab
4. Enter the password to download this build - CombatTest2021 - and click Check Code
5. You should get a message that the code is correct
6. Click the drop-down box and select BigUpdateTest
Steam should immediately start a new download with the test client. The new game should be called "HammerHelm [bigupdatetest]". Once the download is complete you can launch the game and you should see "1.7.2" in the title screen.
This build is 100% compatible with current saves. So you can safely use any save you want with this test build.
To get back to the main build:
1. In the Steam Client Library where it lists all of your games, right click on HammerHelm
2. Click Preferences
3. In the window that opens, select the "Betas" Tab
4. Choose “None” from the drop down
5. Steam should then revert back to the main client
After playing around with the new system I'm really enjoying it and I think it's a big improvement. I hope you do as well!
-Jonathan "Calandryll" Hanna
[email protected]
- My Twitter: https://twitter.com/SuperSixStudios
- Discord Channel: discord.gg/soedesco