
Been a while since I talked about the roadmap for HammerHelm so I figured today would be a good day to given an update.
The main three focuses are going to be the new combat system, UI and quality of life improvements, and more content. There are some other things I want to get done as well.
New Townspeople UI
Hoping to wrap this up this weekend.

New Combat System
Will be working on this after the Townspeople UI. Really want to get a playable test map to you all asap!

New Building Animation
This is mostly just tedious work to update all of the structures to use the new system. I think it looks way cool though so it'll be worth it!
Add the Scarecrow and Lich
Both are in the modeling phase

Add three new hairstyles
These will fit both male and female and two of these will be early access exclusives
More Quests
I want to add some more quests to the early game so you don't get repeat quests as often. Especially some more Story Quests.
Finish Controller Support
I'll do this some time after finishing the new combat system.
Bug fixes, polish, and optimizations
Aside from bug fixing, I also want to tighten up the save game system and a few other behind the scenes things.
I think that's a solid list of things to finish before leaving early access. I still feel really good about leaving early access this year. Thanks again everyone for all of the feedback and support!
-Jonathan "Calandryll" Hanna
[email protected]- HammerHelm Official Twitter: https://twitter.com/helm_hammer
- My Twitter: https://twitter.com/SuperSixStudios
- Discord Channel: discord.gg/8326Jef