Update 15 arriving August 25!
[previewyoutube][/previewyoutube][p]Update 15 is coming this month on August 25!
An early version of this release will be available on the Public Testing Branch starting August 11, allowing the team to gather bug reports while we continue working on the remaining features and content for Update 15.
[/p][h2]New Animals[/h2][p]
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[/p][p]Joining the roster in Update 15 are two feathered dinosaurs from the Cretaceous: Gallimimus and Oviraptor! Like other species, these animals come with seamless ontogeny cycles, allowing them to grow from baby to adult.[/p][p][/p][p]
[/p][h2]Breeding & Courtship[/h2][p]
[/p][p]Throughout the year, each species will have its own breeding season! Provide nests for dinosaurs and birthing beds for mammals to let them naturally reproduce.[/p][p][/p][p]
[/p][p]After successful courtship, animals will look for a nest to build, maintain and guard to varying degrees depending on the species. If the parents stray too far, it's even possible for their unborn offspring to perish. Don't make them walk too far for food and water![/p][p][/p][p]![]()
[/p][h2]Paleobotany[/h2][p]
[/p][p]Excavate and discover over 30 species of Mesozoic flora across 8 biomes with Paleobotany! Send teams out around the world to bring back 200+ individual plant variations for your dinosaur habitats.[/p][p][/p][p]
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[/p][p][/p][p]For both dinosaurs and mammals, placing era-appropriate plants in your habitats will allow them to gain rewards such as bonus animal points![/p][p][/p][p]
[/p][p][/p][h2]And More![/h2][p]
[/p][p]ANIMAL MILESTONES[/p][p]Throughout their life, animals can achieve various goals to improve their perception in the park. This can include things like being born naturally, growing up in the park and becoming the alpha of a herd.[/p][p][/p][p]ANIMAL NURSERY OVERHAUL[/p][p]Breed animals in the updated Animal Nursery menu, boasting improved layouts and functionality with features like random skin selection, skin editing and genetic mutation overrides. [/p][p][/p][p]ANIMAL FEEDERS[/p][p]Add a variety of new feeders to your exhibit with additional sizes (1m, 4m trough, 6m), a new plastic style and additional enrichment feeders such as hay piles and hay bales. Finally, your tiny animals don't need to eat from massive trays![/p][p][/p][p]LANDSCAPING IMPROVEMENTS[/p][p]Easily create the habitat of your dreams with a reworked landscaping menu and features. Auto-paint terrain slopes or try out our suite of new brush textures to quickly add detailed substrate.[/p][p][/p][p]IMPROVED GLOBAL BUILDING GRID[/p][p]Build highly organised zoos with a reworked global building grid, making it easier than ever to construct symmetrical or evenly spaced areas across the park. This feature has been extended to fences, too![/p][p]
[/p][p]The full patch notes will be available once the update goes live.
See you soon, park managers!
Facebook
Twitter
Discord
Reddit
YouTube[/p]
An early version of this release will be available on the Public Testing Branch starting August 11, allowing the team to gather bug reports while we continue working on the remaining features and content for Update 15.
[/p][h2]New Animals[/h2][p]
See you soon, park managers!
Discord
YouTube[/p]