PTB: Patch (1.8.37)


Welcome, Park Testers!
This PTB release targets a few of the last major issues with Update 11, notably guest donations and guests reacting to animals. After a final round of fixes, we will be releasing Update 11 IN A FEW HOURS and following it up with hotfixes!
[h3]How to Access the Public Testing Branch (Experimental!)[/h3]

The Public Testing Branch (PTB) is a version of Prehistoric Kingdom that can be opted-into on Steam, containing experimental and potentially breaking changes. With the help of the community, we're able to hunt down various issues and gather feedback before pushing a an update to the public version of Prehistoric Kingdom.
- Right click Prehistoric Kingdom in your Steam Library
- Go to Properties
- Betas
- Select 'ptb_public_testing'
[h3]Known Issues & Additional Notes[/h3]

- Modular glitch where random pieces will render in place of saved ones
- Staff hats and props can be slightly offset and floaty
- Group scaling and rotation undo/redo doesnt work
Full Patch Notes

[h2]Additions[/h2]
- Staff
- Staff can now be called to prioritize assignments related to a module or enclosure
- Audio
- Added basic crowd audio
- Balance
- Animal Info Signs no longer have guest entertainment value
- Animals
- The animal and exhibit crowding calculations have been re-tuned, taking into account the desired exhibit space each animal has (in sync with the values shown in the Paleopedia)
- Guests
- Improved guest visibility points, guests should now be more reactive to the animals in the enclosures around them
- Guests will actively make donations again
- Guests will appear more lively by often looking around the park as they stroll
- Improved guest visibility points, guests should now be more reactive to the animals in the enclosures around them
- Environment
- Improved snow coloring during different times of day, visibility should now be much better during a snowy night
- Critical
- Fixed an enclosure animal registering issue caused by canceling a new animal placement action
- Fixed a critical indexing issue that caused science teams to not properly unlock when rating was gained
- Fixed tropical entrance on the ‘Parque Nacional Arenal’ map not being accessible by guests
- Fixed an enclosure animal registering issue caused by canceling a new animal placement action
- Guests
- Improved guest need processing logic
- Guests need visual overlays will now render even if time is paused
- Visitors will now have more precise placement when using facilities around the park
- Fixed a bug where sandbox mode would disable many guest capabilities
- Improved guest need processing logic
- Staff
- Fixed gates closing before staff could enter them causing them to spin and lose their way
- Buildings & Scenery
- Prevented invalid fences from loading
- UI/UX
- Fixed an issue that caused the guest needs view ‘Education’ and ‘Entertainment’ buttons to have switched functionality
- Fixed a UX issue with the Management View button at the bottom of the main board
- Fixed an issue that caused the guest needs view ‘Education’ and ‘Entertainment’ buttons to have switched functionality
- Fixed a severe performance regression introduced by a compilation error in the last update