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Ancient Cities News

Gameplay balance, better in-game information, fixes and optimizations.

[p]v 1.8.4 Gameplay & balance update[/p][p][/p][p]We've polished some aspects of the game that you've reported weren't working as expected, along with additional tweaks to improve the gameplay experience and feedback.[/p][p][/p][p]This is a work in progress, but we're very happy with how the game feels now, more informative, more progressive, and more rewarding. We hope you enjoy the changes as much as we do![/p][p][/p][p][/p][p][/p][p]LATEST CHANGES & FIXES[/p][p][/p][p]- Included new rivers in Sweden and Finland.[/p][p]- Included report when more temples are required.[/p][p]- Optimized regional map rendering.[/p][p]- Increased probability of animal raids for larger animals.[/p][p]- Increased work group vacants.[/p][p]- Increased priority for unloading in locked storages.[/p][p]- Increased work vacants to clear building areas.[/p][p]- Decreased dead ratio in raids.[/p][p]- Fixed group panel horizontal size.[/p][p]- Fixed german script error.[/p][p]- Fixed lower priority in work groups.[/p][p]- Fixed behavior reporting.[/p][p]- Fixed red idle report.[/p][p]- Fixed migration selection to not select other tribes.[/p][p]- Fixed fear sound effects for humans.[/p][p]- Fixed loading and unloading in the same feeder.[/p][p][/p][p]WHAT'S NEXT?[/p][p][/p][p]- We are working on new free content updates while improving the game.[/p][p][/p][p]HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?[/p][p][/p][p]- The easiest way to support us is to write a review on Steam![/p][p]
[/p]

Guide your tribe to survival with a 50% discount!

[h3]Ancient Cities is a realistic, survival city builder in an immersive procedural environment. Lead the fate of your tribe through ancient times![/h3]

You will have to guide your people through generations, growing your settlement organically, discovering and improving technologies, managing resources and population, facing other tribes and Mother Nature herself in a fully simulated world and ecosystem.

The survival of your tribe depends on your decisions!


[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/667610

Mesolithic balance, better in-game information, fixes and optimizations.

[p]v 1.8.1 Mesolithic gameplay & balance update[/p][p][/p][p]After listening to your feedback, we focused on three fronts: better information in game, tighter gameplay and balance, and stronger performance and stability.[/p][p][/p][p]This is a work in progress, but we're very happy with how the game feels now, more informative, more progressive, and more rewarding. We hope you enjoy the changes as much as we do![/p][p][/p][p][/p][p]More details about this game update in the new Development Diary on Ancient Cities Patreon.[/p][p][/p][p]LATEST CHANGES & FIXES[/p][p][/p][p]- Included resources and work groups panels.[/p][p]- Included knowledge increasing and learner reports for individuals.[/p][p]- Included report when there are few hunters to hunt an animal species.[/p][p]- Included individual idle reports.[/p][p]- Included broken tool report.[/p][p]- Included sex and pregnant in animal portraits.[/p][p]- Included housing lack and housing surplus reports.[/p][p]- Now sleep desire based on what you can build.[/p][p]- Now burials & feeding fires also after labor time.[/p][p]- Now pits are for dry food and seeds only.[/p][p]- Now game speed setting affects historical pace only.[/p][p]- Now tool resources are displayed as available vs total.[/p][p]- Improved overall game balance and gameplay for the Mesolithic timeline.[/p][p]- Improved automatic task generation and performance.[/p][p]- Improved many reports and descriptions to be more informative.[/p][p]- Improved human portraits for each culture.[/p][p]- Improved resource and tool icons.[/p][p]- Improved tutorial voices for all the languages.[/p][p]- Increased raid probability during winters.[/p][p]- Increased load of fish and kales for humans.[/p][p]- Increased migrant probability.[/p][p]- Increased movement speed when the task is far away.[/p][p]- Increased loot from raids and the chance of wounds.[/p][p]- Tweaked pray mechanics and temple requirements and vacancies.[/p][p]- Tweaked requirements & properties for buildings and tools.[/p][p]- Fixed group creation panel to better fit low resolution displays.[/p][p]- Fixed regional groups crahing while migrating.[/p][p]- Fixed pause and unpause groups and members.[/p][p]- Fixed unrest from banishing and leaving the tribe.[/p][p]- Fixed storage priority effect on unloading and loading.[/p][p]- Fixed task adherence based on user priority.[/p][p]- Fixed a crash when placing some buildings.[/p][p][/p][p]PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.[/p][p][/p][p]- Please use the Steam 'Players' forum to post your feedback, bugs & issues. [/p][p]- Please send us a report if the game crashes and post report number in the forums. [/p][p]- Please mod creators: Update & upload your mods when required.[/p][p][/p][p]WHAT'S NEXT?[/p][p][/p][p]- We are working on new free content updates while improving the game.[/p][p][/p][p]HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?[/p][p][/p][p]- The easiest way to support us is to write a review on Steam![/p][p]
[/p]

Guide your tribe to survival with a 50% discount!

[h3]Ancient Cities is a realistic, survival city builder in an immersive procedural environment. Lead the fate of your tribe through ancient times![/h3]

You will have to guide your people through generations, growing your settlement organically, discovering and improving technologies, managing resources and population, facing other tribes and Mother Nature herself in a fully simulated world and ecosystem.

The survival of your tribe depends on your decisions!


[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/667610

New hotfix for animal raids!

[p]In this hotfix, we aim to balance the animal raids logic to make it playable and ultimately believable by limiting larger animal incursions to periods of resource scarcity in the wild, requiring raids to occur in low-light conditions near dusk or dawn, and ultimately ensuring only smaller animals frequent your settlement.[/p][p][/p][p]We have also addressed the issue of not being able to start games without the new animal raid functionality. [/p][p][/p][p]Of course, with other additional improvements that you can see below.[/p][p][/p][h2]CHANGELOG[/h2][p][/p][p]v 1.7.34 Animal raids[/p][p][/p][p]LATEST CHANGES & FIXES[/p][p][/p][p]- Included wooden spears at the game start.[/p][p]- Included idle citizen count report.[/p][p]- Included decay visualization on tribe resource list.[/p][p]- Now animal raids only when low light conditions.[/p][p]- Now animal raids for larger animals only when scarce resources.[/p][p]- Now animals raids much more frequent for small animals than for larger ones.[/p][p]- Now the priority of storage makes it more likely to take from there.[/p][p]- Now fleeing animals do no make any damage.[/p][p]- Increased number of maximum building sites.[/p][p]- Increased base learning pace by 25%.[/p][p]- Increased base pregnancy probability.[/p][p]- Decreaded fear from wild animlas.[/p][p]- Decreased resource decay pace while processing it.[/p][p]- Fixed animal raids new game option.[/p][p]- Fixed donwy willow visuals when there are puddles.[/p][p]- Fixed waste effect visuals and sounds.[/p][p]- Fixed dust visuals when actors are moving.[/p][p]- Fixed blood stain visualization.[/p][p]- Fixed livestock not eating during migrations and starving to death.[/p][p]- Fixed some boulder types are not appearing.[/p][p][/p][p]CHANGES[/p][p][/p][p]- Now Saved games from 1.0.6.6 version and earlier disable animal raids on load.[/p][p]- Included option to enable or disable animal raid mechanics for new games.[/p][p]- Included wild animals incursions for feeding from your resources.[/p][p]- Included wild animals damage on crops, resources and constructions.[/p][p]- Included bigger wild animals crossing fences but not palisades.[/p][p]- Included tribe defense tool to target specific wild animals.[/p][p]- Included selection outlines for elements on the map.[/p][p]- Included icons for trees, plants and objects on the map.[/p][p]- Included action buttons in the tribe bar.[/p][p]- Included housing service level desire displayed as it evolves.[/p][p]- Included livestock only feeding from feeders.[/p][p]- Included gathering group only showing resources in the location.[/p][p]- Improved housing lack report showing absolute numbers.[/p][p]- Improved basket visuals and allows to storage small tools.[/p][p]- Improved dance sound effects.[/p][p]- Increased trade availability of fine stones.[/p][p]- Increased unload priority for closed storages.[/p][p]- Increased distance for placing housing doors from passage areas.[/p][p]- Increased production for every crop type.[/p][p]- Decreased unrest effect from leaving relatives.[/p][p]- Decreased feeder construction requirements.[/p][p]- Tweaked maximum slopes when placing constructions.[/p][p][/p][p]FIXES[/p][p][/p][p]- Fixed landscape visuals and levels of detail.[/p][p]- Fixed snow visualization in terrain and objects.[/p][p]- Fixed color texture variations for clothes, buildings and animals.[/p][p]- Fixed repeating tribe names.[/p][p]- Fixed crash when trading or rading over a city that disapears under the sea.[/p][p]- Fixed arriving to new locations at night.[/p][p]- Fixed sleep desire when migrating.[/p][p]- Fixed blank notifications.[/p][p]- Fixed sound effects all around.[/p][p]- Fixed livestock not eating at all and not starving.[/p][p]- Fixed crash when bodies dropping resources and tools.[/p][p]- Fixed crash when creating piles from thresing.[/p][p]- Fixed erroneus waste report for storage areas.[/p][p]- Fixed standing animations for animals.[/p][p]- Fixed follow prey issue when hunting.[/p][p]- Fixed weird visual squares in water.[/p][p]- Fixed resources appearing in passage areas.[/p][p]- Fixed crash in the game menu while compiling shaders in the background.[/p][p]- Fixed crash when selecting an out-of-range location on the local map.[/p][p]PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.[/p][p]- Please use the Steam 'Players' forum to post your feedback, bugs & issues. [/p][p]- Please send us a report if the game crashes and post report number in the forums. [/p][p]- Please mod creators: Update & upload your mods when required.[/p][p][/p][p]WHAT'S NEXT?[/p][p][/p][p]- We are working on new free content updates while improving the game.[/p][p][/p][p]HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?[/p][p][/p][p]- The cheapest and easiest way to support the game is to write a review on Steam![/p][p][/p][p] [/p]