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VTOL VR News

Patch v1.3.5

This patch fixes a "network routine crash" for players who do not own the AH-94 and are trying to play the multiplayer Airshow/Free Flight mission with AH-94 owners.

As with previous updates, please expect to see "Invalid Version" prompts when attempting to join existing lobbies that are still running on the previous version.

v1.3.5f1
Multiplayer
- Fixed: multiplayer crash for non-AH-94 owners in missions where AH-94 is present
- Completely removed password authentication from lobby chat system
- Fixed: jittering carrier when far away from host
F-45A
- Fixed: AGM-145 and GBU-53 were not available in singleplayer quickflight missions
- Fixed: couldn't send GPS coordinates when selecting a stationary player on TSD

Patch v1.3.4f5 (helmet issue when joining MP game)

This fixes the issue where the helmet can't be picked up by players trying to join a multiplayer game in v1.3.4f4.

If you have updated to v1.3.4f4, please validate game files or restart Steam to force the latest version to download. Sorry for the inconvenience!

Patch v1.3.4

This is a patch to fix a few multiplayer admin issues. It also fixes the previously broken "Friends Only" lobby mode. When a lobby is "Friends Only", it won't show up on the lobby browser, and players can only join through the Steam friends list or by invite.

If you accept an invite, you will automatically join the lobby when the main multiplayer menu is opened in the game.

Changes:


v1.3.4f4
Multiplayer
- Fixed: kick/ban commands and votes were sent unchecked through "chat" system
- Fixed: host did not force disconnect a user after kick/ban
- Fixed: private lobby password message could be viewed by any client joining lobby
- Added "Invite Friends" menu to Members menu in lobby briefing room
- Added "Friend invited you to lobby" notification in multiplayer main menu
- Fixed: accepting invite via Steam Friends didn't work (must be in multiplayer main menu)
F-45A
- Fixed: Base pieces went under terrain in Stealth Strike
AH-94
- Fixed: GAU-94 and M230 had different speed lock limits and self detonation times

Update - VTOL VR v1.3.3 and AH-94 v1.0.1

Fixes for bugs reported since the update and DLC release.

[h3]VTOL VR[/h3]

v1.3.3f4
General
- Fixed: dead units could still "detect" other units "visually"
- Fixed: air-to-ground radars (AH-94 and anti-ship missile) had issue locking onto ships
- Fixed: sea units outside the defined region of map would have minimal radar cross section
- Fixed: vehicle could hop and move when arming many items at once in equipment configurator
- Reduced excessive lofting at close range targets for AGM-145 Ballista and AGM-114 Hellfire
- Fixed: errors caused by quicksave-loading a partially empty missile launcher
Multiplayer
- Added button for host to skip and change mission without having to create a new lobby
- Fixed: player nametags didn't appear in briefing room if "unit icons" was disabled
- Fixed: Joining a game with curly brackets in your Steam profile name would crash network routine
- Fixed a network crash that could occur when despawning a player vehicle
- Fixed: engine throttle was not synced for AI units (clients would not see effects or sense heat via IR missiles)
- Fixed delayed or missing first voice transmission
- Reduced voice chat latency
- Temporary: Able to join friend through steam friends list while in-game lobby browser is open (better UI later)
F-45A
- Fixed: heading tape in backup ADI didn't get affected by brightness adjustment
- Set new localization keys for Radar "POINT" button and EOTS "MARK" button
F/A-26B
- Fixed typo of CMS MFD button tooltip in F/A-26B
- Fixed: "MANAGE" button didn't work in MP players MFD page
AV-42C
- Fixed: engine tilt didn't work after repairing broken engine



[h3]AH-94[/h3]

AH-94 v1.0.1
General
- Fixed: couldn't use twist yaw when thumbstick yaw setting was enabled (thumbstick yaw is not supported)
- Added seat height adjustment
- Fixed: headmode is lost when switching seat when TADS page is open
- Fixed: cyclic auto adjust light would work without battery
- Fixed: engine didn't work after repairing
- Fixed: rudder control surface was still effective after the tail boom was destroyed
- Added PTT function to TEDAC Right second button
- Fixed: TEDAC right stick couldn't control SOI screens unless they were on the center MFD
- TEDAC Right stick can zoom map
- Fixed error log spam when TADS is in PIP mode
- Increased loss of lift when rotors get damage
- Fixed typo of CMS MFD button tooltip
- Added Clear Waypoint button to front seat
- Fixed: Chaff toggle button tooltip in front seat
- Fixed MAD-4 triggers in Small Arms
Multiplayer
- Added 4v4 Deathmatch
- Added music player to gunner seat in MP
- Fixed: TADS helmet display didn't work until cycling the HMD power switch if spawning in flight ready
- Copilot will return to briefing room instead of bailing when pulling bail switch if vehicle is not destroyed
- Added pilot/gunner info in HMD (name, flight/weapon/tads control)
- Fixed: lose cyclic control if you release and grab quickly
- Fixed: hardware rudder input would be mirrored on all players' vehicles
- Fixed: slaving gun to radar lock didn't work for copilot
- Fixed: persistent vehicle settings did not get loaded properly when joining as copilot
- Fixed: incorrect radio static sound for copilot intra comms

AH-94 Attack Helicopter and Multiplayer - Now Available

[h2]The AH-94 Attack Helicopter DLC is now available![/h2]
Whether you fly alone or online with a copilot, it's a totally different flying/combat experience and a whole new challenge to take on.

https://store.steampowered.com/app/1770480/VTOL_VR_AH94_Attack_Helicopter/

[h2]Multiplayer![/h2]
Also, VTOL VR has been updated to v1.3.0, making multiplayer available for all, although the multiplayer mode is still in active development.

In its current state, there are several 6-player cooperative and 12-player PVP missions to play.
VTEditor and Steam Workshop support for multiplayer missions are not quite ready yet, but that will be the very next step. You can expect to see more multiplayer missions pop up in each coming update, until custom missions are fully supported.

[h3]Thank you testers!![/h3]
I want to give a huge thank you to the AH-94 test pilots!
It was so helpful to have your input -- from real helicopter flying experience to finding everything that was broken with multicrew.

I'd also like to thank everyone who have been participating in the public_testing branch, finding bugs and making suggestions.

New multiplayer features and changes will continue to be tested on that branch first before moving to the stable branch.