Patch v1.5.7
Quick patch to solve the issue when creating new missions. Sorry about that!
v1.5.7f1
Mission Editor
- Couldn't create a new mission from 1.5.6 patch
v1.5.7f1
Mission Editor
- Couldn't create a new mission from 1.5.6 patch
v1.5.6f3
Multiplayer
- Fixed: workshop campaign info had no image in briefing room
- Fixed: lobby with missions where there are more slots than players, but enough slots are depleted would show as lobby full
Units
- Fixed: enemy drone ship gun turrets didn't get destroyed when ship sinks
- Fixed: sea units not spawned immediately wouldn't be added to their unit group properly
- Fixed: ungrouped soldiers dropped off with no rally point would run towards the global origin
- Fixed: soldiers dropped off with rally point would continuously run around at rally point
Mission Editor
- Hide nonfunctional campaign bonus awards in standalone and multiplayer missions
v1.5.5f1
Map Editor
- Fixed: Couldn't zoom while editing terrain or painting cities
F-45A
- Fixed texture UV on nose sensor
Multiplayer
- Fixed: Error and multiplayer client crash when drone carrier tries to launch a dead UCAV
- Fixed: Previously playing BGM did not play for late joiner
- Fixed members menu in host's New Game window
- Fixed: objective desync for clients when objective is restarted
- Fixed: destroy/transport objective counts weren't synced for a player that joins the opposite team before switching
- Fixed tooltip on nonfunctional selected workshop campaign vote button in briefing UI
- Fixed crash and debug log spam caused by AI air unit groups
Units
- Extinguish sea unit fires after some time
- Fixed: AI aircraft couldn't take off from carrier after respawning
- Fixed an error when a ground unit group has some dead and some live units
- Fixed debug log spam causing performance issue after destroying all units in a moving ground unit group
Mission Editor
- Fixed: forcing alt spawns for respawned unit groups didn't work
v1.5.4
Multiplayer
- Fixed error when trying to start mission with sea unit groups
- Fixed: ships in groups didn't limit speed to slowest member
v1.5.3
General
- Optimized flight log display
Units
- Fixed Assault Carrier LODs
- Fixed sea unit group formation positions
Mission Editor
- Fixed: closing conditional editor while editing connections would break the editor
- Allow multiplayer spawn to start with 0 lives
- Added event actions to remove funds from slots or teams
Map Editor
- Couldn't zoom while editing terrain or painting cities
Multiplayer
- Fixed duplicate flight log entries when AH-94s are present