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Patch v1.5.7

Quick patch to solve the issue when creating new missions. Sorry about that!
v1.5.7f1
Mission Editor
- Couldn't create a new mission from 1.5.6 patch

Patch v1.5.6

v1.5.6f3
Multiplayer
- Fixed: workshop campaign info had no image in briefing room
- Fixed: lobby with missions where there are more slots than players, but enough slots are depleted would show as lobby full
Units
- Fixed: enemy drone ship gun turrets didn't get destroyed when ship sinks
- Fixed: sea units not spawned immediately wouldn't be added to their unit group properly
- Fixed: ungrouped soldiers dropped off with no rally point would run towards the global origin
- Fixed: soldiers dropped off with rally point would continuously run around at rally point
Mission Editor
- Hide nonfunctional campaign bonus awards in standalone and multiplayer missions


Note: pre-patch versions can now be accessed from the betas tab if you need to access multiplayer lobbies created right before the patch. Please remember to return to the default version to stay up to date!

Patch v1.5.5

v1.5.5f1
Map Editor
- Fixed: Couldn't zoom while editing terrain or painting cities
F-45A
- Fixed texture UV on nose sensor
Multiplayer
- Fixed: Error and multiplayer client crash when drone carrier tries to launch a dead UCAV
- Fixed: Previously playing BGM did not play for late joiner
- Fixed members menu in host's New Game window
- Fixed: objective desync for clients when objective is restarted
- Fixed: destroy/transport objective counts weren't synced for a player that joins the opposite team before switching
- Fixed tooltip on nonfunctional selected workshop campaign vote button in briefing UI
- Fixed crash and debug log spam caused by AI air unit groups
Units
- Extinguish sea unit fires after some time
- Fixed: AI aircraft couldn't take off from carrier after respawning
- Fixed an error when a ground unit group has some dead and some live units
- Fixed debug log spam causing performance issue after destroying all units in a moving ground unit group
Mission Editor
- Fixed: forcing alt spawns for respawned unit groups didn't work

Patch v1.5.4

Fixed a couple more regression bugs related to ship groups in multiplayer.

v1.5.4
Multiplayer
- Fixed error when trying to start mission with sea unit groups
- Fixed: ships in groups didn't limit speed to slowest member

Patch v1.5.3

v1.5.3
General
- Optimized flight log display
Units
- Fixed Assault Carrier LODs
- Fixed sea unit group formation positions
Mission Editor
- Fixed: closing conditional editor while editing connections would break the editor
- Allow multiplayer spawn to start with 0 lives
- Added event actions to remove funds from slots or teams
Map Editor
- Couldn't zoom while editing terrain or painting cities
Multiplayer
- Fixed duplicate flight log entries when AH-94s are present