Atomic Heart's next DLC looks even weirder, and will be out in February

When a game has multiple endings, that can cause problems for post-ending DLC. Do you canonize one ending, which risks alienating players who chose a different one? Make the story vague enough that it could follow on from any of the endings, which can mean tying yourself into narrative knots? Rewrite the ending and provide a whole new one, like Fallout 3 did with Broken Steel?..
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