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Mechabellum News

Update 0.7.24

[h2]Time[/h2]
This update will be carried out at 7:00 am on September 11, 2023, UTC time. At that time, the server will undergo update maintenance for about 60 minutes.

Below are the changes coming in this update.

[h2]Mechanism adjustments[/h2]
  • When calculating the score after the battle, all units summoned during the battle only score one-fourth the score of normal units.
  • The effect of acid is adjusted to: units in acid lose 3% of their health per second and take 250% damage when attacked.

[h2]Units[/h2]
[h3]WAR FACTORY[/h3]
  • New Tech [Efficient Maintenance]: The upkeep cost of War Factory is reduced by 100.
  • New Tech [HIGH-EXPLOSIVE AMMO]: Increases the splash damage range of the main guns by 5m, but decreases ATK by 40%.
  • The experience required to level up the WAR FACTORY has been reduced by 30%.
  • The price of [Missile Interceptor] is adjusted from 250 to 200.
  • The price of [Photon Coating] is adjusted from 300 to 200.

[h3]MARKSMAN[/h3]
  • New Tech [Assault Mode]: MARKSMAN's range is reduced by 70, HP is increased by 500%, movement speed is increased by 3, and attack has a 9m area damage.
  • The [Assault MARKSMAN] variant has been removed.

[h2]Equipment[/h2]
  • Parasitic ammo price adjusted from 350 to 400

[h2]Pathfinding[/h2]
  • The pathfinding algorithm has been tweaked so that units will now more aggressively avoid other friendly units and structures.

[h2]Controls[/h2]
  • It now takes longer to hold the left button to rotate units.
  • Now you can turn off [Long press the left button to rotate units] in the settings.

[h2]Bugfixes[/h2]
  • Fixed crawler texture error.

Update 0.7.23

[h3]Bugfixes[/h3]
  • Fixed an issue where the Rhino Whirlwind technology would not work.
  • Fixed an issue where sometimes the game would not advance to the next round after all units on one side died.
  • Corrected the shooting angle range of the 4 main guns of the War Factory to avoid the situation that sometimes only 1 main gun is attacking.
  • Fixed some other display bugs.

Update 0.7.22


[h3]Time[/h3]
This update will be carried out at 7:00 am on August 31, 2023, UTC time. At that time, the server will undergo update maintenance for about 60 minutes.

[h3]New unit[/h3]
  • War Factory: A super giant mobile factory, good at manufacturing units and using overwhelming firepower to strike enemies.

[h3]Leaderboad[/h3]
  • If a player has fewer than 3 auto-match games within 10 days, his ranking on the MMR leaderboard will be hidden.
  • If a player participates in less than 3 predictions within 10 days, his ranking on the Insight leaderboard will be hidden.

[h3]Bugfixes[/h3]
  • Fixed an issue where the Ignition effect was not visible on some units.

[h3]Known issues[/h3]
  • Due to the large size of the War Factory, its movement speed will drop significantly when blocked by buildings, we expect to fix this within 1-2 weeks.

[h3]Delay[/h3]
The launch of the in-game store was delayed until the end of September in order to allow sufficient testing of store-related features.

Update 0.7.21

[h2]Update 0.7.21[/h2]
[h3]Bugfixes[/h3]
Fixed the problem that the tutorial level 3.2 could not be cleared.

Update 0.7.20

[h2]Update 0.7.20[/h2]
Development of the new super-giant is progressing well, at this point we are putting it through its final tests, and it is expected to launch next week. Before that, we need to do a small balance update first.

[h3]Balance Adjustment[/h3]
Marksman
Attack interval adjusted from 2.9 to 3.1
Vulcan
Attack adjusted from 89 to 88
[Best Partner] price adjusted from 150 to 200