1. Himeko Sutori
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  3. Patch notes 6 July 2019

Patch notes 6 July 2019

We have lots of updates today. (And tons more since the last post, but I'll just skip to the most recent updates.)

Increased number of iterations allowed. The code works and I optimized the pathfinding algorithm as much as I could, but in large battles we were still getting crashes due to the number of function calls. With more iterations allowed, we should see fewer crashes.

Added HP bar to the character sheet. I still need to adjust the colors for readability, especially when comparing equipment that changes hit points. There are some other small bugs related to the HP display, such as HP comparison not working in the lance-setup menu character sheet. I'll fix that soon.

On the world map, the rest button now gets disabled when going into a battle, so there's no more resting on your way into battle. I still need to make the not-rested indicator more obvious for those of you who liked resting before a battle.

Added a few new weapon sprite sheets.

Changed the game's icon.