1. Himeko Sutori
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  3. Cumulative patch notes 17 December 2019

Cumulative patch notes 17 December 2019

I made a bunch of fixes over the last week or so, and also added some new content and other changes. Here's a summary. Please let me know if you're still seeing any problems.
  • Two mouse icons appeared on screen, possibly due to multiple menus loading at once. Game now double-checks menus and closes any extras. Please report this bug if you're still seeing it.
  • Several battle maps allowed ranged attacks through buildings and trees. Please let me know if you see any ranged attacks that look like they should be blocked.
  • Computer-controlled enemies now will use ranged attacks on player-controlled gates and other obstacles.
  • Camera would stay stuck at top of pyramid when returning from Shadowlands back to Pyramid Gate. Camera now moves to base of pyramid so you can see your character.
  • Equipment list was not scrolling after going to next character. Equipment list should now scroll as intended on subsequent characters.
  • Vendors behind counters would not detect player's approach. Their collision check is now wider and welcome dialog and speech option should now trigger when player approaches counter.
  • Added kimonos and geisha hair options for Yamatai NPCs. More kimono-wearing NPCs coming soon.
  • Background elements on various maps would turn translucent as though the player had walked behind them. Background elements should now stay opaque. Please let me know if you notice any other unwanted meshes turning translucent.
  • Character order in pause menu would change when clicking on a character without dragging to new position. Characters should now stay put unless intentionally dragged to new position.
  • Mouse-over info popup in supply shop menu had a localization problem where alternate font text boxes were not hiding, creating hard-to-read pile of text. Alternate font text boxes should now be hidden, and the window should be readable now.
  • Going from character sheet to equipment menu, to next character (in equipment menu), then back to character sheet, would mistakenly show the original character's level-up status. Character sheet now shows correct character's level-up status.
  • Next character desyncs when navigating from character sheet to equipment, to next character, then back to character sheet. Clicking next character again would have reloaded same character. Next characters are now synced correctly whether navigating via character sheet or equipment menu.
  • In equipment menu, going to next character did not load the new character's default action in the optimize drop-down. The optimize drop-down now shows the correct default action when a new character is selected.

I'm still working my way through the bugs you've reported. I'll add Ur Runes and Mithril Bars to loot drops and adjust encounter difficulty in the Icy Reach region soon. And there are more optimizations, fixes, and content additions in the works too. I'll be back with more updates soon!