1. Himeko Sutori
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  3. Patch notes 17 November 2019

Patch notes 17 November 2019

Hey everyone! Here are the cumulative changes for the last few days:

  • Improved ledge avoidance: You should be able to avoid falling off most ledges now.
  • Camera smoothing: Vertical camera movement is now smoothed, so it won't be so jerky when your character walks over obstacles and rough terrain.
  • Improved followers: Follower movement is now snappier, and your followers no longer drift after they're supposed to stop.
  • Lance menu: Escape button wasn't navigating you out of all submenus. It should do so now.
  • Hiring new soldiers: The "how many" slider said it started at 1, but the price shown was for 0. The slider and price are now fixed.
  • New music: Added Kevin's latest track to the Yamatai region.
  • Sewer boss fight: There was a bug in the cutscene that could make the enemies appear too early. That has been fixed.
  • Tutorial cutscene: It was possible to move during the tutorial dialog, possibly causing Aya to stay kneeling. Movement now activates at the intended time.
  • Faster combat popups: Combat popups had been causing tiny but frequent performance hiccups. I've streamlined them so they should appear much faster now, with no noticeable performance changes.
  • Localization improvements: Greatly expanded Japanese support. Also, if you change the language in-game, you can now use the editor in that language.


If you notice any bugs related to these changes, or any other bugs, please let me know right away. Thanks!