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  3. Patch notes 12 January 2021

Patch notes 12 January 2021

Today's patches added the following:
  • Fixed bug that was preventing players from getting through the tutorial.
  • Set delay between using the "use" button to prevent spamming start of dialog or opening chests or doors.
  • All attacks and status effects go into a queue to prevent the game from opening too many popups at once. Hopefully this will finally fix the crash from Illusionist attacks.
  • Set a second gameplay script to check whether the Daily Chores quests should complete. Hopefully this will fix a bug that causes the game to proceed, but the quests to remain incomplete.
  • Fixed a bug that caused the game to return to a previous cutscene location if you beat the game, watch the epilogue, continue playing, save, and then load that saved game. If you have a saved game that loads onto the epilogue cutscene location, use the console command "ce CloseEpilogue" to return to the right location.