Patch notes 13 August 2020
Today's patch added the following:
After this, I will continue working on bugs and requested features, fixing the localization system where it still uses English despite Japanese being available, and adding shops and NPCs to the later towns.
- Added treasure chests that you can pick up on the battlefield. Most of these so far contain runes that have been in short supply for crafting fairies, wolves, and dragons.
- Hopefully fixed the crash when illusionists attack. Too many illusionists attacking causes a large number of popups for damage, health bars, and status effects. I have limited the maximum number of effects that can be drawn on the screen and I have staggered when they will pop up. This should solve the problem.
- Added treasure chests, strategic points, and spawn points to several maps. The locations are slightly randomized to make the battles a little different each time.
- Reduced the starting size of undead armies to balance their spawn points and prevent the battles from becoming too long.
- Localization updates.
After this, I will continue working on bugs and requested features, fixing the localization system where it still uses English despite Japanese being available, and adding shops and NPCs to the later towns.