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Himeko Sutori News

Patch notes 8 January 2021

Today's patches added the following:
  • Vendors now have unlimited inventory.
  • Changed the menu display in supply vendors to show how much of an item you already have.
  • Player can no longer sell special quest items.
  • Fixed broken dialog with recruitable NPC in South Point tavern.
  • Boar attacks now use their Heavy Weapons skill, which matches their level-up cards.
  • Added particle effect to non-obvious necromancy altar.

Patch notes 7 January 2021

Today's patch added the following:
  • Victorious Ranger Warbow recipe should be craftable now. The problem was that the recipe did not have a tool listed. Also, now it's a smithing recipe instead of leatherworking.
  • Slime 2 recipe now has a unique name. The problem was lack of an entry in the localization file.
  • Karanai the alchemist in Utakawa no longer has duplicate items
  • Winter Palace in Yamatai is no longer accessible before you start Kiyomori's quest.
  • Increased resale values (to 95% of original price in most cases) at vendors to encourage players to sell stuff and to buy intermediate equipment while saving for the better equipment.
  • More diligent memory management in the pause menu that hopefully will prevent the crashes we sometimes see when leveling-up characters.


Everyone, please let me know if you're still seeing crashes when leveling-up characters, or if any of these fixes aren't working. Thanks!

I'm still working on a few things and I might upload another patch later today. If I do, I'll update this post.

Patch notes 6 January 2021

Today's patch changed the following:
  • You can only open chests once. You used to be able to tap spacebar quickly and open a chest multiple times before it disappeared.
  • Damage popups from AoE attacks appear one at a time every 0.1 seconds until all damage popups appear. We are hoping this will fix the problem that still occasionally crashes the game when an illusionist attacks.
  • Placed some barriers around Icy Reach and its tavern to prevent players from getting stuck.

Patch notes 5 January 2021

Today's patch changed the following:
  • Fixed most (maybe all?) double fade-ins, such as when exiting town to the world map, the game would fade in, and then a second later fade in again. We're still trying to find out why the game fades in a second or two after a saved game is loaded instead of right when the game begins.
  • Fixed a bug that would show you the "dummy pawn" (a default naked character in a black room) for a second when going from the pause menu, to lance setup, back to pause, then back to lance setup.
  • Set a price on the Runed Obsidian Axe crafting recipe.
  • Fixed a bug that would cause characters to be named "Name" if they did not have a localization file.
  • Fixed a bug that would leave your followers on the map when battle starts if they are not in a lance.


After this, we are getting back to adding more NPCs (including a few remaining Kickstarter backer NPCs) to the towns later in the game.

Patch notes 4 January 2021

Today we added a new recruitable character to Utakawa, with an associated quest and a new location. We also gave Wolf Dreamwalkers' howl attack a debuff.