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D'LIRIUM News

v1.2.9 Patch

  • Fixed graveyard fixes.

v1.2.8 Patch

  • Minor changes and fixes on graveyard level.
  • Fixed some typos in English localization.

v1.2.7 Patch

  • Fixed game crash when explosion particles collide with gas pipes.
  • Improved "debug" console command.
  • Fixed memory leak in arcade character and custom map menus.
  • Fixed camera jittering while triggering some autosaves on low FPS in teleportation
  • Fixed a bug where the sound of Darkness burning out with a flashlight would not stop until the game restarted.

v1.2.6 Patch

  • Fixed starting one of the sequences in the cathedral under the condition where that sequence is unavailable.
  • Slightly changed one of the dialog lines in the English localization.

v1.2.5 Patch

  • Fixed the inability to pick up the Shaft spell in the steam machine after loading a save.
  • Fixed wrong directory where debug files should be written to.
  • Fixed incorrect work of the "verbose" console command.
  • Fixed bugs caused by game small freeze when starting a level.
  • Added game ending entry in track entities logging.