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  3. Now live, v 0.5.3.7

Now live, v 0.5.3.7

Mostly small bug fixes and a number of upgrades to multi-player connecting, pushed now live from the beta branch. Beta update soon to follow. The condensed patch notes since the last live patch are as follows:

v 0.5.3.7 2019.07.23
- Added /targetframerate to console commands
- Turned off demon pathing
- Enabled multi-player in non-beta builds
- Multi-player saved games are now bound to client's Steam ID (if server requires it, default: yes)
- Login attempts using a character name already registered to a different Steam ID will report: "Kicked: Save name + Steam ID mismatch"
- Login attempts to servers using a different version than clients will report: "Kicked: Game version mismatch"
- Login attempts to a server requiring a Steam ID with a client not connected to Steam will report: "

Latest patch notes from beta are as follows:

v 0.5.3.7 2019.07.23
- Enabled multi-player in non-beta builds
- Fixed headless multi-player servers trying to save the local player
- Fixed a bug stopping connecting from the server list

You may need to restart Steam for the update to begin.

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