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Beta v 0.6.1.5

There was a problem causing the official dedicated server to not save the world files properly resulting in a world wipe with each restart, though client (player) data was saving properly. I have fixed this so buildings and solaces should save and reload properly, though last night's shenanigans were not saved and have been wiped once more unfortunately.

The day is still young, I just wanted to push this up as soon as possible to be sure any further changes will be saved properly. I will add to this post if I am able to put out further patches for today as expected.

edit: Added 0.6.1.4
edit: Added 0.6.1.5

v 0.6.1.3 2019.11.25
- Fixed dedicated servers having problems saving non-client (world) data
- Fixed a chat bug
- Fixed the server object showing it's name near the start

v 0.6.1.4 2019.11.25
- Fixed resource scanner range upgrades asking for rare essences
- Fixed facility upgrade rarity borders not showing up properly
- Fixed some facility upgrade item names clumping up
- Fixed multiplayer animations
- Fixed mutliplayer audio
- Fixed multiplayer recall
- Fixed non-dedicated multiplayer hosts not being able to save nor save & quit

v 0.6.1.5 2019.11.25
- Fixed mutliplayer hunger and thirst
- Fixed multiplayer audio being universal
- Fixed auto-harvest throwing a warning
- Fixed the landing (after jump) animation throwing an error on multiplayer

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is not available to 32-bit users.

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