Beta v 0.6.3.1
Introducing the first iteration of the Item Template Editor.

The purpose of this tool is to allow players to create and test new items for use in-game. I'm very much interested in adding player made content into the base game, and would very much like to run something like monthly contests in the future when things are more refined. A little bit of community effort from a big number of people, can end up being way more useful than 20-30 hours put in by myself.

Currently the Item Template Editor is only accessible in Creative mode, via tha I key. Icon selection is not yet working, I haven't fully tested the loot settings yet, there is no way yet to rename a new folder created via the interface, and some small things, but I will continue to fix those and other features. The base ItemTemplates folder can be located under Users/you/AppData/LocalLow/Big Kitty Games/Solace Crafting to rename folders in the mean time, and I definitely want to make folders and files more obviously different from one another.
For a bit more explanation about the long term goal here, this system once refined will allow the creation of items both to be used as ingredients and/or as final products. We will also need an Enchanting Recipe Interface, though enchanting has some changes planned, that I will probably wait to finish before implementing an interface for that, and an upgrade to the building import/export interface. And finally to have a Biome Creation Interface complete with heightmap noise tuning and texture importing. The complete rework of biome creation and management that I am working on will support this well, and allow players (and me) to create and fine tune new biomes, what monsters can spawn there, what encounters can spawn, etc.
Once then connected to Steam Workshop, we will have the first wave of tools to really help make a lot of new content possible. Further tools can be made to create and add new encounters, new clothing textures, and new models as well.
v 0.6.3.1 2020.02.06
- Added Item Template Editor interface to creative mode
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

The purpose of this tool is to allow players to create and test new items for use in-game. I'm very much interested in adding player made content into the base game, and would very much like to run something like monthly contests in the future when things are more refined. A little bit of community effort from a big number of people, can end up being way more useful than 20-30 hours put in by myself.

Currently the Item Template Editor is only accessible in Creative mode, via tha I key. Icon selection is not yet working, I haven't fully tested the loot settings yet, there is no way yet to rename a new folder created via the interface, and some small things, but I will continue to fix those and other features. The base ItemTemplates folder can be located under Users/you/AppData/LocalLow/Big Kitty Games/Solace Crafting to rename folders in the mean time, and I definitely want to make folders and files more obviously different from one another.
For a bit more explanation about the long term goal here, this system once refined will allow the creation of items both to be used as ingredients and/or as final products. We will also need an Enchanting Recipe Interface, though enchanting has some changes planned, that I will probably wait to finish before implementing an interface for that, and an upgrade to the building import/export interface. And finally to have a Biome Creation Interface complete with heightmap noise tuning and texture importing. The complete rework of biome creation and management that I am working on will support this well, and allow players (and me) to create and fine tune new biomes, what monsters can spawn there, what encounters can spawn, etc.
Once then connected to Steam Workshop, we will have the first wave of tools to really help make a lot of new content possible. Further tools can be made to create and add new encounters, new clothing textures, and new models as well.
v 0.6.3.1 2020.02.06
- Added Item Template Editor interface to creative mode
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!