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Beta v 0.6.4.7

There were problems with the new system duplicating things and sometimes erasing things. They turned out to be one and the same problem as structures could duplicate, and then both be trying to update the same save data causing one structure to overwrite it's copy where facilities like storage chests may have been placed. This also explains duplicating building pieces as was being reported. A similar part of the same problematic system was also causing monoliths and animals to duplicate creating sometimes a dozen guards for a single area instead of the usual 2-3, or "ghost" animals that seemed unresponsive.

This patch fixes all of that, and should be a much more stable experience.

There are still some small problems with fruit trees and towns aren't fully upgraded yet. I'll be working on those today, and hopefully moving on to caves and other "world encounters" tomorrow before upgrading the current biome generation system which is still running in "chunks" for simplicity.

There has also been a couple reports of crashes from Radeon card users. I am also a Radeon card user along with many other players, so it's not necessarily all Radeon cards, but there are definitely some crashes going on. It looks to be a Unity engine GPU communication error, so not likely something I can actively "fix". I've reached out to Unity for support, though should anyone run into this I would definitely recommend trying to upgrade your graphics card drivers for starters, and please let me know if it happens.

v 0.6.4.7 2020.06.09
- Lowered default start menu target FPS from 90 to 60
- Reinstated "world shift" solution to correct floating point precision errors in single-player and for clients
- Improved world generation queue ordering and management
- Fixed trees not being removed properly making doubles possible to appear
- Fixed structures and certain miscellanous objects not being removed properly making doubles possible to appear

v 0.6.4.6 2020.06.06
- Increased the spawn rate of earth elementals
- Fixed multiple objects spawning on single locations
- Fixed dedicated server spawning unnecessary terrains
- Fixed a number of map saving and loading problem
- Fixed a maps not drawing properly immediately after teleporting or entering a new game

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

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