Patch v 0.7.2.2 now live!

Now pushing all of the changes on the beta branch to the live default branch! The Goblin Dungeons still have some changes planned, but all in all there is a lot of new content as well as some new features and a fair share of bug fixes as well as some UX in the works. Check out the condensed patch notes for all of the new changes!

As previously mentioned I'm looking to spend some time for the next while here improving the "presentation" of the game, meaning primarily to improve the animations, audio, and the interface. We've got a lot of features in, with a lot of content planned to be added on top of those now in and working features, but the presentation of them all has been lacking, and it's time I showed them some love.
Thank you to everyone participating in Early Access.
A big extra super thank you to everyone helping support development via Patreon.
And thanks to everyone in Discord and those that have taken the time to post on the bug tracker!
v 0.7.2.2 2021.02.24
Condensed live patch notes:
- Added deconstruction bench
- Enchants are now sockets, insertable and removeable from equipment
- Added procedural "Goblin Dungeons"
- Added new potions
- Potions can now give buffs
- Potions are now unlocked via alchemy
- Potions can now be crafted at different rarities
- Added enchanted torches with color, intensity, and range controls
- Glowing mushrooms in caves are now harvestable
- Updated and blended a number of player animations (WIP)
- Added links to twitch, merchandise, and tipping to the start screen
- Added an "Item Editor" button to the main UI in Creative mode
- Added "Empty" and "Fill" buttons to chests / tombstones / loot
- Moved armor sets to skill trees
- Cleared caves will no longer spawn monsters in single-player
- Brightened underwater fog (WIP)
- Increased the "area" despawn distance by 1 to prevent repeated spawn/despawn when walking back and forth over threshholds
Most recent changes (not yet pushed to beta):
v 0.7.2.2 2021.02.24
- Fixed Item Template Editor in creative mode not properly clearing certain selection windows post selection
- Fixed creative worlds not backing up/updating/deleting properly
- Fixed player mouths hanging open
- Fixed a bug that could cause grass to stop updating
You may need to restart Steam for the update to begin.
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Check out the bug / suggestion tracker