Beta v 0.7.5.6
Mostly was just bug hunting today, and found some of the problems I was looking for. Along the way I started playing with some things to speed up testing and thankfully came up with some useful new options.
Most of all, the player camera can now be adjusted in two different new ways. The "targeting mode," which is enabled via the tilde key (usually above tab) by default, will now follow the same zoom as the normal chase camera, so you can move it forward and backward to your preference. You can now also adjust the cameras height by holding the left shift key while scrolling the mouse-wheel. I actually find it quite a bit easier to look at in targeting mode with the camera moved up a little bit. These settings will also be saved between sessions so if you were last playing in first person for example, the game will reload in first person.
I also added shift+interact as a sort of quick-loot for monster drops. It will also print out what, if anything, you looted on the right of the screen color coded for rarity.
There were also a number of weird duplication and/or item amounts going negative reports over the past little while here. I believe I've found what was causing them and fixed it. There were also some "out of bounds" errors I've fixed, and a lack of limestone and magical essence that I'm still looking into.
v 0.7.5.6 2021.06.02
- Added the ability to zoom the camera in and out when in targeting mode
- Added the ability to raise and lower the came with shift+mouse wheel
- Added shift+interact to auto-loot monsters
- Camera state and position in regards to player are now saved
- Changed 3 large cacti to trees for rare spawns
- Removal of items changed from displaying on the right as red to using the color rarity of the item
- Fixed a problem with the possible animal lists generated per biome used to spawn rare animal
- Fixed saturation and post-exposure in-game settings not working properly
- Fixed an inventory error causing items to become stacks or negative numbers in some instances
- Fixed a "pickup" option showing for monoliths on the radial menu
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Join us in Discord!
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!
Check out the bug / suggestion tracker
Most of all, the player camera can now be adjusted in two different new ways. The "targeting mode," which is enabled via the tilde key (usually above tab) by default, will now follow the same zoom as the normal chase camera, so you can move it forward and backward to your preference. You can now also adjust the cameras height by holding the left shift key while scrolling the mouse-wheel. I actually find it quite a bit easier to look at in targeting mode with the camera moved up a little bit. These settings will also be saved between sessions so if you were last playing in first person for example, the game will reload in first person.
I also added shift+interact as a sort of quick-loot for monster drops. It will also print out what, if anything, you looted on the right of the screen color coded for rarity.
There were also a number of weird duplication and/or item amounts going negative reports over the past little while here. I believe I've found what was causing them and fixed it. There were also some "out of bounds" errors I've fixed, and a lack of limestone and magical essence that I'm still looking into.
v 0.7.5.6 2021.06.02
- Added the ability to zoom the camera in and out when in targeting mode
- Added the ability to raise and lower the came with shift+mouse wheel
- Added shift+interact to auto-loot monsters
- Camera state and position in regards to player are now saved
- Changed 3 large cacti to trees for rare spawns
- Removal of items changed from displaying on the right as red to using the color rarity of the item
- Fixed a problem with the possible animal lists generated per biome used to spawn rare animal
- Fixed saturation and post-exposure in-game settings not working properly
- Fixed an inventory error causing items to become stacks or negative numbers in some instances
- Fixed a "pickup" option showing for monoliths on the radial menu
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Join us in Discord!
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!
Check out the bug / suggestion tracker