Quick Dev Update
Happy Holidays everyone o/
I hope you're all enjoying an adult beverage with your loves ones, or whatever may be your leisure of choice. I have a tradition with my family over here in Japan where we visit a hot spring before the new year. We're just about to head out the door.
I wanted to in part apologize that the new skill trees are not up yet and explain myself a bit. I did have some family bad news crop up last week, but also had some family good news this week, so it's been a bit of this and that. But most of all it's just my bad habit of thinking I'll somehow pull 4-5 20 hour work days back to back to get things out "on schedule," let alone amidst the holidays. End result I don't yet have the remaining 10+ hours or so of work that the skill trees need done yet, and am going to be away for the next few days. I was hoping to get everything up and ready at least for testing before the Winter Sale started, but wasn't able to quite get things together in time. I'll be back shortly and in quick order get things sorted out!
Until then, happy gaming, and thank you everyone for your support through early access.
- Kyle Postlewait
I hope you're all enjoying an adult beverage with your loves ones, or whatever may be your leisure of choice. I have a tradition with my family over here in Japan where we visit a hot spring before the new year. We're just about to head out the door.
I wanted to in part apologize that the new skill trees are not up yet and explain myself a bit. I did have some family bad news crop up last week, but also had some family good news this week, so it's been a bit of this and that. But most of all it's just my bad habit of thinking I'll somehow pull 4-5 20 hour work days back to back to get things out "on schedule," let alone amidst the holidays. End result I don't yet have the remaining 10+ hours or so of work that the skill trees need done yet, and am going to be away for the next few days. I was hoping to get everything up and ready at least for testing before the Winter Sale started, but wasn't able to quite get things together in time. I'll be back shortly and in quick order get things sorted out!
Until then, happy gaming, and thank you everyone for your support through early access.
- Kyle Postlewait