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Hotfix v 0.6.4.35

There seems to be some way in which non-rare resources can register themselves on the map, only to slightly shift position under some condition, resulting in a different rarity roll. I exported this patch earlier this morning as I was pretty sure that I wouldn't be able to find the cause immediately, and sure enough I'm still looking at it under a microscope.

In the meantime, this patch fixes up a problem where items coming out of bags could improperly merge with unrelated items, as well as a couple text problems.

v 0.6.4.35 2020.09.15
- Fixed moving items from a bag back to the inventory ignoring item type checks causing similar level/tier/rarity items to stack with other types
- Fixed certain mobs not generating their names properly ending up as "Entity Normal"
- Fixed skill and attribute numbers not always rounding to the second decimal and/or rounding too much

You may need to restart Steam for the update to begin.

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