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Development update

We were hoping to get the latest changes currently on beta pushed to the live branch last week but there have been a number of small network bugs that cropped up holding things back. That and I am currently on a train in Southwest Japan. I went AFK on Monday and will be back tomorrow, so I didn't want to push a major patch, knowing that I would be gone for a few days. Once we free up beta there's a whole new wave of performance upgrades we've been working on that will be moved to beta.

Beyond the performance upgrades we have some new UI upgrades under construction, a new player controller, and I am in talks with a modeller for new building textures.

I also wanted to bring up that I've been researching using the Steam Datagram Relay transport as an alternative to the current TCP based transport. This is not a sector of software development that I am skilled in, but Steam offers backend support for P2P gameplay that bypasses the need for router port forwarding that some people have a hard time setting up, and/or are unable to work with. It's not something I'm sure yet that we can work with, but it could be a useful alternative to the current TCP transport.

Again, I will be back tomorrow and looking to push the recent changes as soon as possible.

The latest beta patch notes are as follows:

v 1.0.1.1 2022.11.21
- Fixed facility/other windows staying open/connected when swapping between crafting & inventory causing problems.

v 1.0.1.0 2022.11.15
- Improved crafting and item details for weapons
- Fixed an issue with the multiplayer town building spawning
- Fixed some tilled soil math issues
- Fixed a new issue causing network object to go invisible while standing still

v 1.0.0.18 2022.11.08
- Fixed a bug with cooked food despawning from backpacks and storage chests
- Fixed player models not loading avatar changes properly in multiplayer in some occasions
- Fixed a bug improperly kicking player for SteamID mismatches
- Fixed a bug causing basic melee attacks to miss on multiplayer clients

You may need to restart Steam for the update to begin, or you can verify file integrity to trigger it.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

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