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Beta v 0.6.4.41

First of all, my apologies for forgetting to post the patch notes for 0.6.4.40. That is the current version on the live default branch, with the latest patch notes being as follows:

v 0.6.4.40 2020.10.07
- Fixed a math error preventing copper and diamonds from spawning in caves
- Fixed solace power upgrade displaying the wrong requirements
- Fixed the teleport range upgrade description
- Fixed tombstones not working properly in caves
- Fixed a problem with planters creating fake copies in the inventory

Just now I've also patched 0.6.4.41 into beta as there was one bug that could lock the game up that I ran into, and fixed, but honestly haven't had many actual play minutes in the new build. I don't expect anything serious, but just to be safe I'll push it to beta first as the next big beta patch won't be ready until tomorrow, which I'll talk about then.

One of the more noticeable changes to this patch is a strange error that caused a big white ball of light to render on the horizon. It turned out to be a biome math error that caused a terrain splatmap error that caused the bloom post processing effect to go nuts. Game dev is weird like that.

v 0.6.4.41 2020.10.15
- Improved entity spawning performance a bit
- Fixed some pathing problems with monsters and animals
- Fixed a post processing effect problem causing a large white spot to show up on the horizon
- Fixed a number of problems with "world shifts" (which happen every 8192m) from breaking grass, pathing, and monsters/animals

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

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