Beta v 0.7.5.8
I spent the majority of the past two weeks studying up and testing a variety of performance tricks, especially targeting rendering and lighting. I'm still just toying with the different possible improvements, but lighting is by far the biggest destroyer of performance in Solace Crafting right now.
Putting that stuff to the side for a bit, I've added a new type of procedural tower to the world spawns. These new tower ruins have pedestals with glowing light on them that can be looted for a small boost of light, the main currency used for building and upgrading solaces, among other things.
After a discussion on Discord I've also added 3 new world settings along with console commands for them. The true or false commands are:
/showBiomes
/showEncounters
/showResources
These all relate to the way that the map will handle itself. If showbiomes is off biomes (map colors) will only be drawn for areas that you have been to. Likewise, showencounters will only show large and town encounters for areas that you have been to. Showresources will then only show resources within scanner range of areas that you have been to.
Implementing this into multiplayer I decided to make the list of "visited areas" a global list, so any player that visits an area will unlock that map section for everyone else on the server. We'll try it out on beta first and see how things feel before pushing this lot live.
v 0.7.5.8 2021.06.22
- Toned down swamp flora a bit
- Added procedural tower ruins with lootable light sources
- Added three new world settings and console commands: /showBiomes /showEncounters /showResources
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Join us in Discord!
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!
Check out the bug / suggestion tracker
Putting that stuff to the side for a bit, I've added a new type of procedural tower to the world spawns. These new tower ruins have pedestals with glowing light on them that can be looted for a small boost of light, the main currency used for building and upgrading solaces, among other things.
After a discussion on Discord I've also added 3 new world settings along with console commands for them. The true or false commands are:
/showBiomes
/showEncounters
/showResources
These all relate to the way that the map will handle itself. If showbiomes is off biomes (map colors) will only be drawn for areas that you have been to. Likewise, showencounters will only show large and town encounters for areas that you have been to. Showresources will then only show resources within scanner range of areas that you have been to.
Implementing this into multiplayer I decided to make the list of "visited areas" a global list, so any player that visits an area will unlock that map section for everyone else on the server. We'll try it out on beta first and see how things feel before pushing this lot live.
v 0.7.5.8 2021.06.22
- Toned down swamp flora a bit
- Added procedural tower ruins with lootable light sources
- Added three new world settings and console commands: /showBiomes /showEncounters /showResources
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Join us in Discord!
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!
Check out the bug / suggestion tracker