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Solace Crafting News

Beta v 0.6.0.8

Beds now offer the ability to sleep in them at night. Night is considered 20 to 5:30, with the sunrise and sunset now being at 6 and 20 instead of 6 and 18. This is still a work in progress in that it just *blips* to the next morning, when preferrably it would do a minor fade out fade in sequence. It also will skip the time as far as farming and town harvesting is concerned instead of properly calculating how long you slept and figuring out what should have been done during that time, which I will add in the next patch.

This patch should also fix the recent problems with equipping watering cans.

v 0.6.0.8 2019.11.15
- Added the ability to sleep in beds until just before sunrise, if night has already begun (WIP)
- Added the ability to rotate and snap planters
- Changed daylight hours from 6-18 to 6-20
- Fixed rotating while snapping moving per frame instead of per button press
- Fixed a bug preventing equipping watering cans

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is not available to 32-bit users.

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Beta v 0.6.0.7

Fixed some small bugs with last nights patch. Some reports of watering can problems. If still present, I will check it out!

v 0.6.0.7 2019.11.15
- Fixed ground (terrain) aimed facilities not placing properly
- Fixed wall torches not always placing properly in caves
- Fixed a bug preventing swapping worlds without restarting
- Fixed the Steam manager replicating itself with each return to the start menu (benign)

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is not available to 32-bit users.

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Beta v 0.6.0.6



Planters are now available as an alternative to tilling soil for farming with the added benefit that they can be used underground making growing mushrooms and midnight's touch now possible. Planters cannot be used to grow trees, and cannot yet be rotated, but I will add rotation tomorrow. I'd also like that they require soil to make, but I'll be getting more in depth with farming shortly after the upcoming cooking upgrade so will get into that then.

I've been having a file compression error with one of the caves I've been testing things in. I am curious to see if anyone else runs into this when saving caves while trying out the new planters.

v 0.6.0.6 2019.11.14
- Added planters for farming above and below ground
- Added the ability to harvest mushroom spores from mushrooms
- Increased the strictness at which town encounter spawns check their biome from 50% to 80%
- Facilities can now be rotated in 22.5 degree increments -while- snapping
- Fixed spellbook rotation when held

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is not available to 32-bit users.

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Beta v 0.6.0.5

This patch upgrades the game engine to Unity 2018.4.12 which provides some small performance improvements and hopefully fixes the wandering mouse problems on Linux. I've also upgraded a couple of major tools that I use, Mirror for networking, and UMA for avatars. There was a growing problem of the character creator taking a long time to either load or switch avatar sexes. The upgrade did not fix it, but I was able to track down the problem and fix it.

Upgrading Unity is always a bit scary, but things seem to have gone smooth. There may be a material missing on something or a small problem or two like that, but none that I've spotted yet. I can now get back to some smaller requests that have been floating around for a while before I move onto the next two planned features.

v 0.6.0.5 2019.11.13
- Upgraded Unity to 2018.4.12
- Upgrade Mirror and UMA to their latest versions
- Fixed the lagg when starting the character creator and/or swapping to male
- Fixed material selection staying on for items that it should not be available

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is not available to 32-bit users.

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Beta v 0.6.0.4

Temperature is a bit of a fussy subject in game design. As I see it the ultimate goal of any game design is: fun! Which is a complicated subject, too easy is no fun, hyper-realistic if often no fun at all, and so on. Temperature systems are usually added for a bit realism and a bit of progression, but usually end up doing one or two things that I don't like:
1. Forcing you to wear certain types of armor
2. Making you swap equipment as you walk around in different biomes
Thinking of how to avoid those two main problems, as I see them, I've come up with a simple yet still "progression" based system of magic underwear!

In this patch there are two levels of temperature for both cold and hot:
Cold 1: Snow biome
Cold 2: Floating Islands
Hot 1: Lava Caves (upper half)
Hot 2: Lava Caves (lower half)

In order to mitigate the effects of hot and cold you need to craft and wear underwear, a new type of equipment. A pair of underwear mitigates both hot and cold. Basic underwear is made with thread, where "rank" 2 underwear is made with silken thread.

This way, it's more of a progression step you only need to clear once or twice (for now) rather than something you need to carry around different versions of for different scenarios. Over time I do plan to add Hot 3 and more, with more advanced underwear to go with them.

This patch also enables the harvesting of Aetherstone in the floating islands with a steel pickaxe, as well as Emberstone which can now be found on the lower islands of lava caves.

There are a couple of know "bugs" I'm hoping to tackle tomorrow with some software updates:
1. Clicking "Male" in the character creator causing a long pause
2. The cursor leaving the game window on Linux

v 0.6.0.4 2019.11.07
- Added underwear for temperature mitigation
- Added a UI Scaling option to the in-game video settings
- Added /resetuiscale as a console command
- Added temperature zones: Cold 1 (snow biome), Cold 2(floating island), Hot 1(upper lava caves), and Hot 2(lower lava caves)
- Added Emberstone to lava caves
- Plugged in the latest crowdin translation files
- Changed solace travel menu tier readouts to round down to the nearest integer
- Enlarged the main interface
- Fixed cave solaces sometimes repositioning themselves incorrectly
- Fixed cave town portals sometimes respawning when returning to them forcing an instant recall
- Fixed Earrings default to silver instead of copper
- Fixed Villages printing as "Town" and towns printing as "Village"
- Fixed a number of material related crafting bugs

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is not available to 32-bit users.

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!