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Patch 1.3 — Optimization, New Engine Version and Bug Fixes



Hello, Volunteers!

A new patch is already available for download.

— The game has been transferred to the new Unreal Engine version 4.25.
— A performance issue caused by new versions of drivers for graphic cards has been resolved.
— Additional optimization of locations, ticks and lighting, influencing the loading of CPU and graphic cards.
— A bug with the customization save has been fixed (please note that if you’ve made progress in game and you want to change your character’s appearance, then after changing it use your last save file; if it’s not the last save file you’re loading, then for the customization to be applied you need to make this file the last, i.e. re-save it).
— Numerous minor bug fixes

P.S. Transferring to the new engine version can cause some peculiar problems, which we couldn’t track down after all the tests. If you come across them, we’ll be really happy to receive your feedback on our Discord server. If there are many of those, we’ll prepare a fix update.