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Warfork News

Warfork 2.15.1

Hey Forkers,

We have just released Warfork 2.15.1, which brings two minor updates:

- When a user connects to a Steam-enabled server, their SteamID will now be included in the server's log. This should help with server administration/moderation. [velzie]
- Fixed an issue that caused Warfork's Steam service to crash in some scenarios. This fixes crashes for players and servers that have a large amount of pk3 files. [velzie + Michael Pollind]

Note: Going forward, we will no longer be including previous versions of the game with each release. If you intend to keep demos for the purpose of making videos in the future, we recommend that you create a personal backup/copy of the game's installation directory before or after each new update. If this worries you, we suggest disabling automatic updates for Warfork in Steam. Additionally, you are free to compile a working build of any version of the game that you wish using the open-source code available in our GitHub repository; all releases since 2.14 are tagged. If you need assistance with this, please ask in our Discord server. The next update, 2.16, will break compatibility with current demos.

Optional Dedicated Server Update Part 2

The fix for the occasional hang/crash that was pushed in the last optional update has proven to be problematic. This optional update for dedicated servers reverts that change, while retaining the logging change related to Steam IDs.

  • When a player connects to a server with Steam Auth enabled, their Steam ID is now written to the server's log/console. This facilitates retroactively muting and banning players.

Clients do not need to update to play on updated servers.

Optional Dedicated Server Update

An optional update has just been pushed to the dedicated server appid. This update brings the following improvements, brought to you by Velzie:

  • The occasional hang/crash when switching maps should now be resolved.
  • When a player connects to a server with Steam Auth enabled, their Steam ID is now written to the server's log/console. This facilitates retroactively muting and banning players.

Clients do not need to update to play on updated servers.

Warfork 2.15

Hey Forkers,

Warfork 2.15 is just a minor update to sort out some bugs. Please be patient while game servers update.

- Fixed Steamshim logging. [coolelectronics]
- Memory reports are no longer dumped. [coolelectronics]
- Check if Matchmaking is enabled in G_AddPlayerReport. [Josh "Gelmo" Gelman]
- Resolve images failing to load with dots in the filename. [Michael Pollind]

Warfork Update - New map: shredder

Hey Forkers,

WHAT!! has been hard at work on our third Warfork map, "shredder". Today, we bring you the beta version 1 of this map. We would appreciate it if you shared your feedback in this news post.

A special thanks to Evillair, Hipshot, and Boqu for the textures.

Lastly here's a message from WHAT!!:

"Hi forkers it's WHAT again. I was told to create a map around the concept of "toxic" by the powers up on high and I thought it would be fun to put that together with a bit of the old me and let loose with something a bit more free and wide. You all are probably going to haul some serious ass on this map. I look forward to all the insane movement people come up with. Thanks to our patient testing team for all the times I have pestered them for input. Have fun!"