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Warfork Update - New map: return

Hey Forkers,

You might have just seen a 30MB game update. WHAT!! the creator of custom maps, such as Our Package, WTF, babyimpreggers, gowhatyourself, warmandsticky, whatsparadigm, yeahwhatevah, and many more, has been hard at work on our first Warfork map, "return." Today, we bring you the beta version 1 of this map. It will be some time before the In The Keep servers and other servers are updated with it, but you can join our Discord tonight and play with us on a temporary server and join us in voice chat. We would appreciate it if you shared your feedback in this news post.

A special thanks to Boqu for the textures and Jazcash, goreyzr, snuffy, Oizo, TheCodingDucc, and Klaufir for playtesting the map.

Lastly here's a message from WHAT!!:

"Hi this is WHAT!! It's been a while hasn't it? My four year old daughter started playing with Legos and that put me in the mood to build something of my own. I shook off the rust and decided to make a new map because I guess nobody else is doing it these days. This is technically a beta which jives with the Warfork theme of early access so if you've got any feedback or notice any bugs drop a message in discord so I can fix my screw ups. Have fun ya'll."

Warfork 2.13

Hello Forkers,

We apologize for the long wait between updates. Quite a few details had to be sorted out regarding Steam Integration, and things were put on hold for a bit. With that said, here is Warfork 2.13, which is primarily focused on squashing existing bugs. Special thanks to Htwo for giving our game some much-needed spotlight.

We would like to announce that we are seeking developers to contribute code for our upcoming Steam Integration update, Warfork 2.14. If you or someone you know possesses the skillset to help, kindly direct them to https://github.com/TeamForbiddenLLC/warfork-qfusion/ and https://warfork.com/discord The list of features we're actively working on for the next version can be found here: https://github.com/orgs/TeamForbiddenLLC/projects/5


Changelog:


  • Enhanced wall jump sounds for all characters with added "steps" sound. [oizo and maxcarnage]
  • Updated Rufus effort sounds for a more pleasant character experience, introduced a new wall jump sound, and cleaned empty space at the start of each effort sound. [oizo and maxcarnage]
  • Updated Leon effort sounds by cleaning empty space at the start of each effort sound. [oizo and maxcarnage]
  • Updated Serena walljump 2 sound. [oizo and maxcarnage]
  • Increased the volume of the Bomb "Bip" timer. [oizo and maxcarnage]
  • Added additional masterservers. [gazby, bones_was_here, rly, Josh "Gelmo" Gelman, and caine]
  • Fixed incorrect Riot Gun damage numbers in handicap mode. [coolelectronics]
  • Fixed "Fair Play!" award not displaying above the scoreboard after a "Good Game" voice say at the end of a match. [ported from warsow 2.1]
  • Reduced the TV Server first heartbeat to 90 seconds. [caine]
  • MacOS is now free of crashes upon game launch and map change. [caine and Josh "Gelmo" Gelman]
  • Fixed the Warfork logo on the Main Menu that went off the page at low resolutions. [VeryEvilHuman]
  • Added social media links to the Main Menu for easy access. [VeryEvilHuman]
  • Player demos are no longer corrupted due to an issue with zlib. [caine and Josh "Gelmo" Gelman]
  • The Warshell has been removed from headhunt matches to alleviate confusion. [Josh "Gelmo" Gelman]
  • Fixed a server browser issue, where server names with spaces would result in being replaced with “ ”. [Josh "Gelmo" Gelman]
  • Snd_qf sound engine dropped and Snd_openal is now the default. [caine and Josh "Gelmo" Gelman]
  • OpenAL-Soft 1.23.1 for Windows/Linux/Mac is now provided and used instead of the default OpenAL. [caine and Josh "Gelmo" Gelman]
  • Typing a console command will show a description of what it does. ie: “sensitivity”. This is known as “autohelp”, which can be disabled/enabled with autohelp . [msc, caine, Izofeu, and Josh "Gelmo" Gelman]
  • Added a “help” command for console commands and more. [Mark "learn_more" Jansen]
  • Disabled team damage for all gametypes by default. [caine]
  • Note: Server admins should update their gametype configs accordingly.
  • Updated Mac SDL2 framework to 2-2.28.4. [caine]
  • Fixed the environment shot for wfamphi1. [caine]
  • Added the ability for huds to detect drowning with “DROWNING”. [pandaptable]
  • Removed the latest news from the main menu. [caine]
  • Add server option to disable heartbeat logging with sv_log_heartbeats. [EXtremeExploit]
  • Main menu no longer runs locked at 60fps when disconnected from a server. [caine]
  • Discord integration: [paril, msc, caine, and Mark "learn_more" Jansen]

    Activity Status:

    - Shows if you are playing a demo, spectating a game, connected to warfork tv, in warmup mode or timeout mode, in a finished game, in the main menu, connecting to a server, or actively playing.
    - Invite to game and Join game feature: Friends can connect to the server you are on easily.
    - Level shots to show what map you are on.
    - Server name.

    Note: Discord Rich Presence doesn't work with the Snap images of Discord. You can read snapcrafters/discord#25 for more information.

  • Added cl_discord_errors to suppress discord integration error messages.
  • Added “All” server tab and removed the “Normal weapons” tab. [caine]
  • Disabled automatic sorting by ranked servers for now since there are no ranked servers. [caine and msc]
  • New level shots for all maps. [caine]
  • Couldn't queue sound buffer [Invalid operation] issue resolved. [caine and ava1anche]
  • You can now “exec remove_ultralow.cfg” in the console to reverse the effects of ultralow. [caine]
  • Fixed position set console message. [Tim Fenney]
  • Mumble and android purged. [caine]
  • Fixed mapnames in configs. [Mark "learn_more" Jansen]
  • Plugged memory leak in AS chaseCam. [ported from qfusion]
  • Fixed an issue that would occasionally cause a segmentation fault. [ko1N]
  • utf16 is now used for most windows paths. Those who had to set +set fs_usehomedir 0 to prevent the game from crashing will no longer need to. [Mark "learn_more" Jansen]
  • Spectators can now see damage numbers. [Mark "learn_more" Jansen and Michael J. Savage]
  • Added "servermaplist" command that shows all server maps with their full name. [Mark "learn_more" Jansen]
  • IRC purged. [ported from qfusion]
  • Outdated anticheat purged. [caine]
  • The oldest version of MacOS that can run the game has been updated from 10.8 (Mac OS X Mountain Lion) to 10.11 (macOS El Capitan).
  • Updated the Github Actions config with support for all targeted platforms, to simplify the testing process for contributors. [Josh "Gelmo" Gelman]
  • Added a new command, disc, which is a shortened version of disconnect. [Josh "Gelmo" Gelman]
  • Fixed an old bug with targets to reduce crashes with maps from other games. [msc]
  • Include server binaries in the Mac bundle. [Josh "Gelmo" Gelman]
  • Added the current map name to the scoreboard. [Josh "Gelmo" Gelman]
  • Kill Reactions have been temporarily removed from the UI, and the total has been reduced from 50 to 2 as part of ongoing debugging efforts. This adjustment will be in effect until the new player models are integrated into the game. [caine]

Watch the final day of REALMS DEEP 2022 tomorrow!

Hello forkers,

Even though Warfork isn't featured in this years Realms Deep event, 3D Realms has graciously listed us on their Steam Store page: https://store.steampowered.com/sale/realmsdeep2022. We just want to give thanks and ask you to please tune in tomorrow for the final day of Realms Deep 2022!

"3D Realms’ Digital Showcase Realms Deep Returns Sept. 16-18, Hosting Huge LAN Party

We at 3D Realms are proud to announce the return of Realms Deep, an annual digital showcase filled with world premieres and special guests, on Friday, September 16. To celebrate this third consecutive year of the show, 3D Realms will also host a LAN party in Aalborg, Denmark, Friday-Saturday, September 16-18.

Tune into 3D Realms’ Twitch and YouTube channels to watch the live show airing at 12:00 PM PST / 9:00 PM CEST, then play demos for a selection of revealed titles via the Realms Deep Steam Event and Sale running Thursday, September 15, through Monday, September 19.

This year, Realms Deep features an action-packed single-day broadcast focused on upcoming projects from 3D Realms and our friends around the world. Running more than an hour and a half long, this showcase will highlight old-school “boomer shooters,” contemporary FPS titles, non-shooters, and everything in between.

Additionally, throughout the weekend, many of the best upcoming independent games you’ve ever heard of - and some you haven’t yet - will be given the spotlight along with appearances by our favorite creators, developers, and personalities.

From 3D Realms alone, audiences can expect reveals of never-before-seen projects upholding the publisher’s legacy. Watch for the latest updates on highly-anticipated titles like dark-fantasy FPS GRAVEN, Ion Fury’s Aftershock expansion, '90s-inspired immersive sim Core Decay, Quake-engined powered horror shooter WRATH, and horror-themed cult shooter CULTIC.

Other developers and partners at this year’s Realms Deep include Fulqrum, New Blood, Team 17, Nvidia, HYPERSTRANGE, Dread XP, Nightdive Studios, Retrovibe, Bounding Box Software, Rogue Games, Running With Scissors, Top Hat Studios, Hellforge Studios, In The Keep, Evil Guinea Pig, Schmidt Workshops, Warcry Interactive, Tastyspleen, Reload Magazine, NoLight Games, and more to be announced!

Realms Deep returns with insightful interviews, discussions, and a LAN party running Friday-Saturday, September 16-18 hosted in Aalborg, Denmark, at Aalborg Streetfood. The Steam Sale occurring in conjunction with the show will include recently revealed titles, demos, discounted games, and more.

“Realms Deep returns for a third year of showing off the kick-ass games we’re making and the projects our industry friends are creating,” said Frederik Schreiber, CEO of 3D Realms. “From the beginning, we’ve wanted to run a LAN party to celebrate our community. We look forward to seeing you there!”

Tune into Realms Deep 2022’s live broadcast on Friday, September 16 at 12:00 PM PST. For more information, visit the official Realms Deep website, follow 3D Realms on Twitter, Facebook, and YouTube, join the team’s Discord and check out the official 3D Realms website."

ZenSports & In The Keep: Warfork Duel Cup & 3v3 Clan Arena Cup

"It's that time of year again, folks! After the success of last year's Going the Social Distance & Pigeon Classic raising over $3000 for nurses & midwives, it only made sense to do another event of epic proportions. This year, our event is benefitting Child's Play, which is an organization that donates toys & games to hospitals and domestic violence shelters around the world, providing children with a variety of therapeutic opportunities that are also fun! Join us in showing them some love!

We've arranged several events by partnering with our friends to create tournaments, exhibitions, and showcases, as well as asking many of our favorite streamers & developers to promote donations to the charity between the 6th & 14th of November."


Learn more about The Pigeon Classic 2021: https://inthekeep.com/pigeon-classic-2021/

Now that you're more than compelled by the Drowned God Cthalha to donate to this great cause it's time to frag and gib! In The Keep and Zensports are hosting Warfork Duel and 3v3 Clan Arena Cup's to help raise money for Child's Play. We urge you to please make a donation via the following Tiltify campaign link: https://donate.tiltify.com/+in-the-keep/pigeon-classic-iv. Please note it is not required to make a donation but encouraged.

Pigeon Classic 2021 | Warfork Duel Cup
Sunday, November 14, 2021
8am PST / 11am EST / 4pm GMT / 5pm CET
$250 Prize Pool

Challonge page with all information:
https://challonge.com/pc2021warforkduel

Pigeon Classic 2021 | Warfork 3v3 Clan Arena Cup
Saturday, November 13, 2021
8am PST / 11am EST / 4pm GMT / 5pm CET
$250 Prize Pool

Challonge page with all information:
https://challonge.com/pc2021warforkca

To stream the event please tune into In The Keep at Youtube Live or Twitch!

If you have any additional questions, comments, or concerns please join the following Discord servers:

Warfork: https://warfork.com/discord
In The Keep: https://discord.com/invite/Aa7tcsH

Warfork to be featured in Realms Deep 2021!

Hey Forkers!

We're proud to announce we will be featured in Realms Deep 2021! Special thanks to the following for helping complete our submission:

Video Production: tontoepfer
Sound Engineer: MaxCarnage
Voice Actor: James Holyoake as "Rufus"
Music: Ava1anche

Press release:
AALBORG, Denmark — July 7, 2021.
3D Realms (a world-famous video game publisher and game developer that’s been around for over 30-years time) today announced with great joy and excitement that their digital “Realms Deep 2021” event kicks-off on August 13th this Summer.

That’s right! 3D Realms’s shooter-focused digital event, returns for a second year filled with world premieres and special guests, from Friday, August 13 through Sunday August 15, with a live show airing at 10:00AM PDT on August 14, on the 3D Realms’ Twitch channel.

A Realms Deep Steam Sale will also take place from Aug. 13-15. This year, Realms Deep also includes “The Vault”, filled with talks, interviews, lessons and great discussions with some of the brightest minds in the first-person shooter industry. The Vault content will unlock throughout the weekend!

Prepare for three days dedicated to all the latest old-school shooters, newer shooters and everything in-between. Some non-shooters might even sneak in! Realms Deep 2020 featured 40+ games including the Hexen-inspired GRAVEN, Ion Fury’s Aftershock expansion, and Postal: Brain Damaged.

This year’s event plans to more than double the fun with 100+ titles worth of reveals and updates. 3D Realms invited their friends with announcements from Slipgate Ironworks, Devolver Digital, 1C Entertainment, Running with Scissors, New Blood Interactive, HYPERSTRANGE, and more.

Realms Deep returns with deep-dives, lessons, keynotes and discussions, with classic industry icons and legends as part of The Vault, throughout the weekend. These names will be revealed leading up to the show! Tune in to hear from a new generation of developers, like MK Schmidt (Star Explorers, Paradox Vector), Damjan Mozetič (Call of Saregnar), Scumhead (Vomitoreum), and many more.

In addition to some super secret debuts, expect updates on GRAVEN, dark-fantasy action adventure WRATH, and Ion Fury Aftershock. Ivar Hill continues to work with 3DR and prepares to provide exciting news on Core Decay, an immersive sim inspired by classics like System Shock and Deus Ex revealed at last year’s Realms Deep.

Just like last year, proceeds generated by exclusive Realms Deep merchandise available during the show all go directly to Child’s Play.

“We had an amazing time at last year’s Realms Deep sharing not only what we’ve been working on all year, but our friends’ projects too,” said Frederik Schreiber, co-owner of 3D Realms.

“We hope to see Realms Deep grow each year, and we hope shooter fans swing by and hang out!”

Realms Deep 2021 begins on the Realms Deep website on Friday, August 13 through August 15, with a live show airing at 10:00AM PDT on August 14 on 3D Realms’ Twitch channel. For more information, visit the official Realms Deep website, follow 3D Realms on Twitter, Facebook, and YouTube, join the team’s Discord and check out the official 3D Realms website.

About 3D Realms
Founded 30 years ago, 3D Realms was the publisher, developer and creator of many legendary gaming franchises, most still going strong: Wolfenstein 3D, Duke Nukem, Shadow Warrior, Max Payne and Prey.

To learn more about 3D Realms please visit the studio’s official website.