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Junkyard Simulator News

🔧Hotfix – Vehicle Renovation & Interface Improvements!🔧

[p]Hey Junkers! 🎮⚙️[/p][p]We’ve just rolled out a small update focused on vehicle renovation fixes and interface improvements based on your feedback! 💪[/p][p]This patch addresses some minor but frustrating issues, improves the renovation workflow, and polishes interactions to make the gameplay smoother and more immersive.[/p][p]As always — thank you for your support and detailed feedback. ❤️
Your reports help us make Junkyard Simulator better with every update.[/p][p]Enjoy the update and happy scrapping, Junkers! 🧰🔩[/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][h3]⚙️ Gameplay & Mechanics[/h3]
  • [p]Fixed the bug preventing automatic renovation of the V6 engine.[/p]
  • [p]Added translations for the “APPROVED” label in all languages upon completing item renovation.[/p]
  • [p]Removed the unwanted white border around the “APPROVED” button.[/p]
  • [p]Added safeguards to prevent stock market information from overlapping with the current plot status during renovation.[/p]
  • [p]Fix for the issue where the screen would freeze when playing with a gamepad and pressing the large map button before unlocking it from the quest.[/p]
  • [p]Blocked the ability to add a waypoint when playing with a gamepad if the large map is not currently active.[/p]
[p][/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][p][/p][hr][/hr][p]Also please support ːsteamthumbsupː 🙂 [/p][p][/p]

🧰 Hotfix – Gameplay Fixes, Map Stability & Renovation Improvements! 🧰

[p]Hey Junkers! 🎮⚙️[/p][p]I’ve just rolled out a new update packed with fixes, improvements, and a few quality-of-life tweaks based directly on your feedback! 💪[/p][p]This patch focuses on polishing gameplay stability, refining mechanics, and addressing small but annoying issues some of you have reported — from resource collection and vehicle renovation to map stability and save management.[/p][p]I’ve also added a few immersion upgrades, like the visible basket-holding animation (for all of you wide-screen players 😎), and separated autosaves between Story Mode and Sandbox Mode, so you can freely switch between them without any worries.[/p][p]As always — thank you so much for your continued support, detailed reports, and kind words. ❤️
Your feedback helps me make Junkyard Simulator better with every single update.[/p][p]Keep sending in your thoughts and ideas — I’m reading them all and adding the best ones to our to-do list. 🚀[/p][p]Enjoy the update and happy scrapping, Junkers! 🧰🔩[/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][h3]⚙️ Gameplay & Mechanics[/h3]
  • [p]Fixed the issue with counting the amount of resources collected in the world using the hammer. The displayed value now correctly matches the actual number of resources stored in the furnace.[/p]
  • [p]Added a safeguard to prevent the game from getting stuck when opening the Large Map.[/p]
  • [p]Increased the time required to search scrap piles — it now takes 2 hours in-game.[/p]
  • [p]Added a system to remember the state of opened vehicle parts. Trunks and hoods will now remain open for 2 in-game hours before automatically resetting.[/p]
  • [p]Fixed an issue where items would sometimes fall under a vehicle being searched, making them impossible to find inside the trunk or under the hood.[/p]
  • [p]Secure the crate save system to prevent gray crates from remaining in the game area.[/p]
  • [p]Add a fix that will automatically remove broken gray crates from the game if they appear in the player’s save file and interfere with gameplay.[/p]
[h3]🗺️ Map & Visuals[/h3]
  • [p]Improved icon display when searching for vehicles to load onto the tow truck. Icons for all vehicles are visible from a distance, but once you approach one, the others will fade out to help you focus on the correct one.[/p]
  • [p]Fixed the issue where the minimap could freeze after visiting the store and withdrawing money from the ATM.[/p]
  • [p]Fixed the issue where the minimap could freeze after finishing the cashier dialogue (when showing products, indicating the ATM, giving change, or reacting to an exact payment).[/p]
[p][/p][h3]🧰 Interface & Interactions[/h3]
  • [p]Fixed the text jumping issue while overwriting a save file.[/p]
  • [p]Fixed the issue where input was disabled when naming a save file if the mouse hovered over the center of the screen.[/p]
  • [p]Added visible hand-holding animation for the shopping basket to improve immersion for players with wider screen ratios or increased FOV (the basket will no longer appear to float).[/p]
[h3]💾 Save System[/h3]
  • [p]Separated Autosave files between Story Mode and Sandbox Mode. You can now freely switch between modes without worrying about losing automatic saves from the other mode.[/p]
[p][/p][h3]🧹 Optimization[/h3]
  • [p]Increased the distance at which the optimization system removes dropped objects.[/p]
  • [p]Extended the time before dropped objects are removed by the optimization system.[/p]
[p] [/p][h3]🚗 Vehicle Renovation[/h3]
  • [p]Adjusted all body renovation elements for vehicles to make progress easier to register, preventing situations where players struggle to find the final repair spot.[/p]
  • [p]Extended the duration of the renovation hint spheres (activated by pressing the hint button) from 2 seconds to 5 seconds for better visibility.[/p][p][/p][p]+UPDATE[/p]
    • [p]Fixed V6 Engine Renovation:
      The renovation can now be successfully completed after restoring the element using the sandblaster.[/p]
    • [p]Improved Backpack Animation:
      The animation for putting an item into the backpack now lasts slightly longer, is more noticeable, and ends with an updated item count animation to make sure it doesn’t go unnoticed.[/p]
    • [p]Disabled Collision for the Black Cloth:
      Removed collision from the black cloth located under the item being renovated.[/p]
    • [p]Cleared Renovation Area:
      Removed obstructing objects around the renovation station to allow for smoother movement during renovation.[/p]
    [p][/p]
[p][/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][p]Also please support ːsteamthumbsupː 🙂 [/p][p][/p]

💪Hotfix – New Stamina Options & Full Disable Added! 💪

[p]Hey Junkers! 🎮⚙️[/p][p]At your request, I’ve just added new stamina options! 💪
From now on, you can extend stamina by +1h, +2h, or +3h — and yes, there’s also an option to turn stamina off completely ( MENU > OPTIONS > GRAPHICS/GAMEPLAY ) .[/p][p]Now, I’ll be honest with you — I still believe that the fridge system, shopping, and refueling are all perfectly balanced around the 1-hour stamina cycle. [/p][p]But since you’re my wonderful community ❤️ and I truly appreciate all your support for my game, I decided to add these options so you can test and choose what feels best for you.[/p][p]👉 Personally, I recommend the 1-2-hour stamina — it already feels quite long.
For the more impatient ones, 3 hours are available too, and of course, the “no stamina” option as well. Just remember — with stamina turned off, your character will always stay at 100%, so there’ll be no need for shopping anymore. 😄[/p][p]Thank you all so much for your feedback and constant support — it really means the world to me and keeps me motivated to keep improving the game week by week! 🙏[/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][p]⚙️ Gameplay & Mechanics[/p]
  • [p]Added an option to disable the Progress Bar Minigame. You can now turn this feature off in the Options menu. When disabled:[/p]
    • [p]No need to press the RMB combo while using tools.[/p]
    • [p]You can load vehicles onto the tow truck without using the hook minigame.[/p]
  • [p]Added a new option in Game Settings to pause stamina depletion, allowing you to play without needing to eat.[/p]
  • [p]Added stamina duration adjustment. You can now control how long it takes for stamina to drop from 100% to 0%.[/p]
[p]🎵 Audio[/p]
  • [p]Fixed missing ambient music in Sandbox Mode.[/p]
  • [p]Restored ambient music for players in Story Mode who previously didn’t have background music playing.[/p]
[p]🖱️ Controls & Keybindings[/p]
  • [p]Fixed an issue where default keybindings (Radial Menu, Crouch, Vehicle Reset, Tablet) were still active even after assigning custom keys — preventing both keys from triggering the same action.[/p]
[p]🚗 Vehicles & Tasks[/p]
  • [p]Adjusted the hangar viewing task so it now completes even if the player remains in place after being teleported to the location.[/p]
  • [p]Relocated the Diamond and Gold Bar inside the Blue Car to easier-to-find positions, preventing situations where players couldn’t locate them before full disassembly.[/p]
  • [p]Improved the tow truck loading task — other vehicles will no longer appear, preventing confusion about the quest’s correct target.[/p]
[p]🏪 Shops & Interactions[/p]
  • [p]Blocked the ability to exit during the animation and summary phase of a successful shop payment, ensuring proper transaction completion.[/p]
[p]🗺️ Map & Renovation[/p]
  • [p]Disabled access to the Large Map during the renovation of the Blue Car and Pickup 1950 to avoid unintended interactions.[/p]
[p][/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][p]Also please support ːsteamthumbsupː 🙂 [/p][p][/p]

🚧 Hotfix – Hunger System & Translation Fixes! 🚧

[p]Hey, Junkers! 🥪🌍[/p][p]We’ve just released a fresh hotfix that fine-tunes the new hunger mechanic, adds some helpful starting items, and fixes several translation issues (big thanks to FERNZ! 🙏). Plus, we’ve extended stamina duration to give you more time before running out of energy. ⚡[/p][p]This update makes the early game smoother and more friendly, while still keeping the fun challenges intact. [/p][hr][/hr][h3]Full Hotfix Details[/h3][p]Check out the fixes below: 👇[/p]
  • [p]Added a message informing about the possibility of shopping in the store and the new hunger system when taking out the fridge as a tool[/p]
  • [p]Added 3 free products to the fridge at the start of the game to help players get familiar with the mechanic[/p]
  • [p]Blocked the ability to use the Unstuck button when standing inside a container at the very beginning of the game before starting Quests[/p]
  • [p]Fixed reported translation errors in Russian for NPC names that give tasks (Thx FERNZ!)[/p]
  • [p]Extend the stamina duration process by 10 minutes.[/p]
[p][/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][h3]SPECIAL PROMOTION![/h3][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink]Also please support steamthumbsup 🙂 [/p][p][/p]

🚧 Hotfix – Russian Translation & Gameplay Fixes! 🚧

[p]Hey, Junkers! 🌍🛠️[/p][p]We’re back with another hotfix — this time focusing on improving Russian translations, fixing UI quirks, and adding a few small but useful gameplay safeguards. Thanks to our community for pointing out details that make a big difference — your feedback is shaping the game every step of the way! 💙[/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3]
  • [p]Added Unstuck Character option: press X (keyboard) or LB (gamepad) to reset the player’s position if stuck[/p]
  • [p]Fixed alignment of trash bin labels Wastepaper and Plastic that were overlapping outside the bin lid[/p]
  • [p]Blocked the ability to exit vehicles inside the parcel when doors are too close to the wall[/p]
  • [p]Fixed text wrapping for Invert mouse vehicle in Options (RU version).[/p]
  • [p]Fixed text wrapping on the board showing the number of Wrecks at the Stationary Press.[/p]
[p]Improved Russian translations: 👇[/p][p]THANK YOU FERNZ for your support! ♥️☺️✌🏻[/p]
  • [p]какие новости → Новости[/p]
  • [p]Крауч → Присесть[/p]
  • [p]Спринт → Бег[/p]
  • [p]Пересечение → Перекрёсток[/p]
  • [p]Двигай влево → Повернуть налево[/p]
  • [p]Двигаться вправо → Повернуть направо[/p]
  • [p]Разблокировать транспорт → Восстановить транспорт[/p]
  • [p]Fixed text wrapping for the Russian Resource Market (ТОРГОВАЯ ПЛОЩАДКА)[/p]
  • [p]Added Russian translations for all NPC names[/p]
  • [p]Updated Russian translations for items: Small Drill, Copper Pot, Gold Bar[/p]
  • [p]Corrected translations in the Auction widget[/p]
  • [p]Client’s offer → Предложение Клиента[/p]
  • [p]Final offer → Финальное предложение[/p]
  • [p]Fixed Russian translations on the Large Map[/p]
  • [p]Pointer of player → Указатели игрока[/p]
  • [p]Other → Другое[/p]
  • [p]Processing machines → Обрабатывающие машины[/p]
  • [p]Parcel working right → Участок – Работает исправно[/p]
  • [p]Junkman’s cart → Тележка старьевщика[/p]
  • [p]Pile of metal trash or car for Crusher → Куча металлолома или машина для Стационарного Пресса[/p]
  • [p]Vending beer machine → Торговый автомат с пивом[/p]
  • [p]Improved Russian translations in the Options menu:[/p]
  • [p]Graphical Presets → Графические установки[/p]
  • [p]Minimum → Минимум[/p]
  • [p]Framerate → Частота кадров[/p]
  • [p]Street traffic → Уличный траффик[/p]
  • [p]Sound of combine wheel → Звуки инструментов из комбинированной панели[/p]
  • [p]Fixed Russian translation of the word "Default" in keybinding widgets for Machines, Vehicles, and Character[/p]
  • [p]Improved translations for the Packer Crane controls[/p]
  • [p]Поднять орудие → Поднять кран[/p]
  • [p]Опустить орудие → Опустить кран[/p]
[p][/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][h3]SPECIAL PROMOTION! -61%[/h3][p][/p][p]Also please support steamthumbsup 🙂[/p]