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Junkyard Simulator News

🎮 Hotfix – Gamepad & Vehicle Improvements! 🎮

[p]Hey, Junkers! 🎮🚗[/p][p]We’ve just released another hotfix focused on polishing gamepad support and improving the Blue Car & Pickup 1950 renovation flow. Thanks to your feedback, we tracked down some annoying issues and made the overall navigation much smoother. ✨[/p][p]This is part of our ongoing effort to make controls and mechanics feel more natural and enjoyable. And don’t worry — many more updates are on the way! 💙[/p][p][/p][p] [/p][hr][/hr][h3]Full Hotfix Details[/h3][p]Check out the fixes below: 👇[/p]
  • [p]Improved interface display when using a gamepad while searching Blue Car and Pickup 1950.[/p]
  • [p]Adjusted UI behavior during dismantling of Blue Car and Pickup 1950 to make gamepad navigation clearer.[/p]
  • [p]Fixed a bug in the Fridge mechanic where pressing A (Xbox) / X (PlayStation) while selecting food caused the character’s head to move with the fridge.[/p]
  • [p]Improved interactions in Blue Car and Pickup 1950 — dismantling no longer locks the cursor when pressing A (Xbox) / X (PlayStation), restoring full control with both mouse and gamepad.[/p]
  • [p]Restored proper flashlight functionality when searching Blue Car and Pickup 1950 vehicles with a gamepad.[/p]
[p][/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][h3]SPECIAL PROMOTION! -51%[/h3][p][dynamiclink][/dynamiclink]Also please support steamthumbsup 🙂 [/p][p][/p]

🚨 Hotfix – Market/Gamepad & Options Improvements! 🚨

[p]Hey Junkers! 🎮⚙️[/p][p]The latest hotfix is live! We’ve focused on gamepad support, smoother interactions with fridges, ATMs, markets, and other in-game systems 🛒💳, as well as reorganized the Options menu for clearer settings. We also squashed several bugs to make gameplay more stable and enjoyable.[/p][p]This is another step toward smoother gameplay and better usability — and we’re just getting started! Thank you for your continuous feedback; it helps us improve the game week by week. 🙏[/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][p]Gamepad Support:[/p]
  • [p]Fridge now fully controllable with gamepad from the radial menu.[/p]
  • [p]Withdraw money from ATMs and move normally after withdrawal.[/p]
  • [p]Pay at cashiers with full navigation and widget support.[/p]
  • [p]Added navigation/icons for putting items into shopping carts and fridge.[/p]
  • [p]Interact with items on shelves using the gamepad.[/p]
  • [p]Exit/close ATMs and cashier interactions with gamepad.[/p]
  • [p]Increased hover intensity for payments using gamepad.[/p]
[p]Options & UI:[/p]
  • [p]Added upcoming languages info in preparation for major update.[/p]
  • [p]Renamed “Graphics Settings” to “Graphics/Game Settings” across all languages.[/p]
  • [p]Reorganized Options menu for clearer gradation and tidy UI.[/p]
[p]Additional Fixes:[/p]
  • [p]Fridge tool fully supports gamepad.[/p]
  • [p]Fixed Blue Car renovation handling with gamepad.[/p]
  • [p]Removed floating red arrow above renovation vehicles in Car Lift.[/p]
  • [p]Adjusted vehicle renovation schematic so it no longer overlaps hunger meter.[/p]
  • [p]Fixed interaction circles with objects on the parcel remaining after collapsing from hunger.[/p]
  • [p]Fixed saving of Scrap Heaps — no new ones appear for free after reset.[/p]
  • [p]Corrected all Russian texts for “Parcel” (ПОСЫЛКА → УЧАСТОК).[/p]
  • [p]Improved mouse movement speed when using gamepad during Blue Car renovation and Zoom.[/p]
  • [p]Fixed screen movement after eating from fridge while using gamepad.[/p]
  • [p]Increased sprint upgrade speed (LVL1: 10% → 25%, LVL2: 25% → 50%).[/p]
  • [p]Added safeguard: pressing tool selection button now closes fridge when selecting a product.[/p]
  • [p]Added safeguard: fridge now closes when pressing jump while selecting food.[/p]
  • [p]Fixed walking with gamepad after exiting fridge via jump.[/p]
  • [p]Fixed Market Shop checkout bug during summary screen.[/p]
  • [p]Added safeguard to prevent jumping while in Market Shop.[/p]
[p]Check it out and enjoy smoother controls, clearer UI, and bug-free gameplay! 🚀🎉[/p][p][/p][p][/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][h3]SPECIAL PROMOTION! -51%[/h3][p][dynamiclink][/dynamiclink]Also please support steamthumbsup 🙂 [/p][p][/p]

🚧Hotfix - Market/Food Update!🚧

[p]Hey, Junkers! ⚙️🍔[/p][p]The new update is live! 🚀 We’ve improved the hunger and fridge system, added a few tool enhancements, and fixed bugs reported by you over the past few days.[/p][p]It’s another step to make gameplay smoother and more enjoyable — and this is just the beginning! Thank you for your feedback, because it helps make the game better week by week. 🙏[/p][p]Check out the full list of changes below. 👇[/p][p][/p][p]🛠️Fixed an issue where the notification to eat something from the fridge would not appear when hunger dropped below 25%.

🛠️Fixed the display of text on the info widget related to the new shop mechanic.

🛠️Added the ability to use the fridge tool both at the Parcel Lot and in the Workshop.

🛠️Fixed the ambulance sound, which for some players did not play at all.

🛠️Added a new slot in the radial menu for additional tools.

🛠️Fixed the Beer Buff overlapping with vehicle speedometers.

🛠️Increased the duration of the notification reminding players to take out the fridge and eat something.

🛠️Fixed a bug with selecting the correct food in the fridge using the mouse, where the selection position shifted relative to the cursor on Ultra Wide screens

🛠️Fixed the size of the "BEER" text in the widget showing the duration of the boost gained from drinking beer

🛠️Fixed text sizes in the stock market tablet, as they were overlapping each other

🛠️Fixed a bug where the player could die of hunger while using certain mechanics (Parcel Computer, Resource Market selling, Upgrades purchasing). Now, when hunger drops below 20% and the player is using a mouse-based mechanic, hunger progression correctly pauses[/p][p][/p][p][/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][h3]SPECIAL PROMOTION! -51%[/h3][p][dynamiclink][/dynamiclink]Also please support steamthumbsup 🙂 [/p][p][/p]

Market/Food Update!

[p]Hey, Junkers! 🛒🥤[/p][p]It’s time for another big step forward! This week’s update introduces the brand-new Market system along with the long-awaited Stamina mechanics! 💪[/p][p]From now on, you can visit the shop, stock up on food and drinks, and discover which items keep you energized the longest. 🍔 Every purchase matters — choose wisely and manage your stamina to stay productive in the yard! ⚙️[/p][p]This is just the beginning of expanding survival-style elements in the game. We’ll keep improving and balancing the system based on your feedback, so don’t hesitate to share your thoughts! 💬[/p][p]Of course, we’ve also fixed plenty of bugs you reported — thank you for helping us make the game better every week! 🛠️[/p][p]Check out the full patch notes for all the details. 📋[/p][hr][/hr][h3]Market & Food[/h3][p]Here you can stock up on the food you need to restore stamina.[/p][p][/p][p][/p][p]Check which products will significantly regenerate your hunger.[/p][p][/p][p][/p][p]You can get a discount by paying the exact amount – the cashier doesn’t like counting change! 😄[/p][p][/p][p][/p][hr][/hr][h3]Hunger System [/h3][p]Keep an eye on your character’s stamina — a junkman can’t collapse from hunger![/p][p][/p][p][/p][p]You’ve got your portable fridge — make sure it’s always stocked and properly chilled! 😄[/p][p][/p][p][/p][p]And if you happen to forget a meal, don’t worry! For a small fee (uhhh $1500!), the medical team will take care of you. Better avoid that expensive ride like the plague![/p][p][/p][p] [/p][p][/p][h3]Video update[/h3][p]🚀 Market & Stamina Update – New Life for Your Junkyard![/p][previewyoutube][/previewyoutube][hr][/hr][h3]Junkyard Roadmap[/h3][p]Yes, I know – you’ve asked me about this a million times 😅 and I always said I didn’t want to declare specific updates, since things on my end are pretty dynamic. But hey, to meet your expectations, I’ve finally prepared a safe update roadmap! [/p][p]Just remember – besides what you see on the plan, there will also be hotfixes and smaller updates that I didn’t include here. I just wanted to give you a clear picture of what’s coming up next. [/p][p]Of course, you know how it goes – sometimes a better idea pops up out of nowhere, or something urgent needs a quick fix. 😉[/p][p][/p][p]When the above roadmap is completed, a new one with fresh goals will follow. As I’ve mentioned many times before — we’ll be developing this game for years to come. Sure, there will be other projects along the way, but Junkyard is very close to my heart, and I’ll do everything I can to keep delivering new content long after version 1.0 and the full release. And yes, everything will be free for the base game — no paid DLCs, only free content updates.[/p][p][/p][p][/p][hr][/hr][h3]Hotfix list 👇[/h3][p][/p][p]🛠️Traffic jam and issue at the gas station – multiple vehicles can pile up, blocking the left turn and eventually the entire road after some time.[/p][p][/p][p]🛠️Fixed a blocker issue with the task requiring the hammer to break the van’s door[/p][p][/p][p]🛠️Fixed keybinding reset bug where some players couldn’t return controls to default[/p][p][/p][p]🛠️Fixed a bug causing the screen to freeze when exiting Fast Travel and immediately pressing M to open the Big Map[/p][p][/p][p]🛠️Improved widget readability for the Stationary Press[/p][p][/p][p]🛠️Fixed broken trunk texture when placing a car in the Small Crusher[/p][p][/p][p]🛠️Fixed overlapping texts in the Tutorial widget[/p][p][/p][p][/p][p]🛠️Fixed issue with traffic jams forming near the Gas Station (internal note kept: “don’t know if you saved somewhere how to remove it”)[/p][p][/p][p]🛠️Improved layout of the Car Compactor widget[/p][p][/p][p]🛠️Fixed text readability in the widget when selecting a respawn point for vehicles[/p][p][/p][p]🛠️Adjusted UI widgets for Blue Car Renovation and Pickup 1950 to match the updated interface and improved text clarity[/p][p] [/p][p]🛠️Introduced the Hunger System – players must now eat food to avoid collapsing and being taken to the hospital[/p][p][/p][p]🛠️Added the Market, where players can purchase food with different nutritional values[/p][p][/p][p] [/p][p]🛠️Implemented the Portable Fridge – bought products are stored here so players don’t need to eat them immediately[/p][p][/p][p][/p][p]🛠️Added a Shopping Basket mechanic to collect multiple products inside the store[/p][p][/p][p]🛠️Added the ATM, where players can withdraw cash to pay in the Market[/p][p][/p][p]🛠️Implemented a payment system with real money tracking and a promotion system based on streaks[/p][p][/p][p]🛠️Added the Ambulance – it picks up the player after collapsing due to hunger[/p][p][/p][p][/p][p]🛠️Added a Shopping Basket mechanic to collect multiple products inside the store[/p][p][/p][p]🛠️Introduced Fridge and Basket upgrades, allowing players to carry more items and reduce trips to the store[/p][p][/p][hr][/hr][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p]Check out our previous game updates![/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink] [/p][p] [/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer — [/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][h3]SPECIAL PROMOTION! -51%[/h3][p][dynamiclink][/dynamiclink]Also please support steamthumbsup 🙂 [/p]

🚗Smooth Drive & Custom Unstuck!🚗

[p]Hey, Junkers! 🌿💨[/p][p]Here comes a quick but mighty hotfix! [/p][p]We’ve squashed that annoying bug where sound and dust effects were going wild while driving the Pickup and Blue Car on grass or roads. [/p][p]Plus — good news for all keybinding fans — you can now rebind the "Unstuck Vehicle" action to whatever key suits you best across all vehicles. Customize your rescue moves and enjoy a smoother ride! [/p][p][/p][p]Hotfix list: [/p][p]🏗️ Fix for the issue where sound and dust particles were incorrectly triggering while driving the Pickup and Blue Car on grass or road.[/p][p][/p][p]🏗️ Added the ability to rebind the "Unstuck Vehicle" key for all vehicles. Players can now assign their own key for this mechanic.[/p][p][/p][p]🏗️Refinement of data reloading when driving through the junkyard area.[/p][p][/p][p][/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🏗️[/p][hr][/hr][p]Also please support us 🙂💛 ːsteamthumbsupː[/p]