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Junkyard Simulator News

Hotfix v.2.1.3 - Update

Further game optimization increased the FPS from 4 up to 12, depending on the location in the game. We are constantly working on it. The game increased fluidity, and we got rid of many stutterings – which we will keep fixing until release.

We changed and optimized the shader system on objects. Now they are loading much faster and display textures in higher quality.

We decreased the game’s size from 21GB to 14GB, which will affect the download speed of updates - something longed for by players who have lower bandwidth.

We fixed the issue with mouse sensitivity settings not being saved.

Many minor UI fixes, connecting more game elements to the controller, etc.

We are about 60% done with moving mechanics from the old engine to a new one. Work is going well, and you should expect another big update at the end of January. We need more time for tests because testers have not checked the mechanics yet. As you all know, December is a time to catch a breath before kicking off with new energy next year.

We will share the early build on the testing branch when we get a green light.

Junkyard Simulator Nomination

Greetings People of the Junkyard!

As you propably already know, the Steam Awards are coming - and there is a chance to nominate Junkyard Simulator to this! We know that there is still a lot of work ahead of us, but if you would like to support us, we will be very pleased! Please consider nominating our game.

Thank you! :D

Hotfix v.2.1.2 - Blurry textures

We have good news – we’ve managed to fix the loading textures issue for graphics cards with less than 4GB memory, eg. 1060 3GB, 970 4GB – of course, it’s weekend and we could check it only on a very small scale.

We will make a bigger test next week, but you can download the new version and check it now. Work on this fix is ongoing, So this update is still in the test phase. However, we have very good feedback from our internal tests.

Thank you very much for your patience and feedback! We wouldn’t know about the problem without your help. Please let us know in the comments your thoughts on the update.

To download the right version make sure you are on a default branch.

Hotfix for v.2.1

Hi!
Hotfix for v.2.1 is now available and ready to download for everyone!

A list of fixes:
‧ Fixed issues with invisible barriers in several places.
‧ Fixed issue with taking out items from the backpack and vehicles while staying on the street.
‧ Fixed issue with disappearing cars in the Stationary Press.
‧ Fixed issue with resetting customized keys to the Default.
‧ A few changes for a keybinding for vehicles after choosing the [Default] configuration.
‧ Fixed an issue with the lack of possibility to keybinding Vehicles in control settings.
‧ Fixed an issue with not getting the upgraded pickup despite the purchase.
‧ Fixed an issue with small objects passing through the cart in the Pawnshop.
‧ Visibility improvement for purchased upgrades in the Character Upgrades window.

Also, you can see the progress in textures loading for some of the PC configurations. That fix will continue to roll out.

Thank you for your support! Your feedback on the forum, emails and direct messages are super-valuable to us. We can improve the game faster with your help!

Don't forget to let us know what you think about latest patch and hotfixes.

Junkyard Simulator 2.1 is on Unreal Engine 5!

Junkyard Simulator conversion to the Unreal Engine 5 is complete and available now to download.



The new engine affects the speed of launching the game, object loading time, quality of rendering the textures, object physics, etc. v2.1 reduced nearly all random crashes and bugs.



Also, based on your feedback, the gameplay has undergone fundamental changes during the past months. We improved things like the driving experience, map, and game navigation etc..



We rebuilt mechanics from the game to take advantage of Unreal Engine 5. You will also notice a new weather system and a new particle system.












We finished converting the game to Unreal Engine 5. You can expect new content in the game within the coming updates.



We are constantly working on the game - thank you for asking, writing. ːsteamthumbsupː