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Junkyard Simulator News

New Delivery mechanics for Junkyard Lots


Added new Delivery mechanics for Lots:

1. After completing the renovation of all areas A, B, C 100% etc.. , the player gains access to the Delivery Area

2. The Delivery Area is a new section of the Lot available to the player who has completed 100% of all lots to have an order loop.


3. Deliveries involve receiving Items, Vehicles or Structures for processing using tools


4. Players receive the next delivery after 30 minutes when they finish processing the currently placed Items, Vehicles and Structures in the Delivery Area


5. The Delivery Area will allow you to expand your plot to 100%, thanks to the endless supply of raw materials that can be obtained.


This mechanic is still being developed, there will be more vehicles soon. :)

Adding the Lost and Found Office


This is a special stand next to the Pawn Shop, where we can recover valuable items when they fall into the ground while exploring the game world.

Hotfix:
  • Turn off the pop-up information and press Enter to enter the newly unlocked Challenge
  • Enable the repayment of debt on the plot by the player manually entering the amount he wants to repay
  • Make the status of LENGER vehicles on the map reset so that after collecting all of them, the player will be able to renovate the vehicles again
  • Remove the floating conveyor belt fragments near Quest 32 in the upper right corner of the map from the map
  • Fixed an issue where renovated vehicles stop returning to the map after being collected and subsequent refurbishments are not possible
  • Adding character location reset also to the Pause Menu. Now you can more easily reset your character's locations when they get stuck without having to go to the Main Menu
  • Repair of visual artifacts on the vehicle received upon Delivery
  • Improved the location of the box that levitates in the air
  • Fixed the employee icon in Lot Area E that was moved to Lot Area C
  • (AI icon in sector C, first image, George sector E no AI icon)
  • Adding tool experience to the Supplies area for processed items, construction elements and vehicles
  • Added exp to the Broom tool when cleaning up dirt on the lot
  • Adding hammer exp on items outside the lot (still haven't fixed the sledge ! 207/360 for a month now)
  • Fix the Delivery load so that it loads the remaining time correctly instead of resetting and re-receiving the delivery
  • Adding information - how much time is left until the next delivery in the upper right corner while staying in the Delivery Area
  • Adding more items to the Delivery Area that can be drawn
  • Many smaller fixes and improvements to the game itself

Thank you for reporting the discovered errors. Many of them have already been fixed based on the error reports provided by you.

We appreciate your assistance, feedback, emails, and private messages.
You are the best scrap enthusiasts! ❤️❤️


Enjoy the game like never before! We're back to work to prepare another exciting update for you.

Stay tuned. 🙂

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Hotfix v.2.2.1D

  • Fixed the time interval after completing a renovation of a new lot area so that the newly restored area has a 25 min difference from the previous one

  • Counting the time that has passed after leaving the lot. Now, when the player returns to work, he will not have the impression that time stood still when he was away

  • Fixed detecting the player's vehicle relative to traffic and stopping vehicles at the appropriate distance - previously the AI ​​could sometimes drive into us for no reason

  • Less aggressiveness of the AI ​​traffic system on the road, keeping larger distances and stopping distances between vehicles, also from each other

  • Fixes from screenshots of places reported by players, e.g. the wall in the air near the hunting ground area and many others

  • Improved vehicle navigation, vehicle turning behavior, tow truck and truck physics and suspension

  • Repair of driveways for vehicles - tow truck, truck. Now hills and inclines are not such a big challenge and you do not have to back out onto flat terrain to enter again

  • Greater differentiation in truck and tow truck driving characteristics

  • Improve the collision characteristics of the truck and tow truck so that it cannot be blocked so easily in the game world

  • Fixed vehicle spawn after fast travel, sometimes vehicles levitating above the ground

  • Resetting vehicles does not cause them to stay in the air without physics like e.g. pickup1950

  • Fixed an error in counting time outside the lot

  • Lot earnings balance correction so that after 8 hours the player will be able to make up $2,000,000 in Debt for purchasing the lot

  • Fixed loading when turning on the computer so that the upload does not stop when turning on

  • Optimize the drop that occurs when returning to the lot when there is a lot of data to load

  • Fast travel and the spawn of the 1950 pickup truck do not cause a traffic jam in the large junkyard

  • Fast travel and pickup truck spawn1950 motel - the vehicle was blocking the access road for AI traffic

  • Optimizing street traffic near a large scrapyard where a vehicle collision could occur and a huge traffic jam could occur

  • Cosmetic UI fixesr
Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː

Also please support us in the review section ːsteamthumbsupː

Hotfix v.2.2.1C

  • Increasing the number of employees to 32 on the new plot - at the request of players

  • Balancing earnings on the plot. Lot areas now earn anywhere from $15,000 to $35,000 when fully built out and hiring all possible workers

  • Hiding computer icons and messages when we go outside the lot area

  • Stopping the time on the lot when the player is not present - we are working on an external clock that will not stop. We need time to make changes

  • Improved hiding of icons so that only one remains after leaving the lot

  • X3 increase in experience gain rate for Wall Painting, Torch processing and Wall Building

  • Improved tool upgrade. Now the Level 2 tool speeds up work by X2, and the Level 3 tool speeds up work by X3

  • Changed the position of the fee or profit prompt so it doesn't overlap with the item processing information in the middle of the screen

  • Making the tabs in the Parcel Computer have more transparent data. Now only the Fees tab shows detailed fee data at the end of the list

  • Adding the ability to change all Lot Signs for a given format at once after selecting the appropriate Check Box

  • Fixed loading the number of employees. Employees will now be updated to the currently set number on older saves

  • Fix vehicles rolling down hills so that vehicles don't go downhill on their own

  • The parking position of an old pickup always causes a traffic jam. (Correct the spot from the screenshot)

  • Fixed unwanted objects moving with the Pickup 1950 vehicle during Fast Travel

  • Securing Quest item icons while driving the Pickup 1950. Now, when driving in the back of the vehicle, they are hidden until you exit the vehicle

  • Fixed Quest Items disappearing when clicking Enter to enter the Challenge. After returning, the item will be in the place where the player returns after the Challenge

  • In the pause menu, enable resolution (windowed) selection from the in-game options without having to go to the main menu
Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː

Also please support us in the review section ːsteamthumbsupː

Hotfix v.2.2.1B

  • Improve cursor centering for all mechanics such as eye view, vehicle renovation, and tool work
  • Fix bug with Mercury and not being able to transport it to the workshop
  • Fixed an error reported by a player regarding the possible overlap of two Sign Editions at once and the character being blocked as a result
  • Correct the overlap appearing of the tape over the entrance road to Bob's zone, when viewed from the area of ​​the entrance to the Lot
  • Increase the interval for Fees, Employee Experience, Payouts, Happiness - from 40 minutes to 4 hours
  • Change the German translation for the plot of the following words:
    "Aktie" to those suggested by the player "Lagerbestand"
    "Loscomputer" to those suggested by the player "Parzellen Computer"
    "zu voll" to those suggested by the player "bis voll"


Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː

If you like our game let us to know ːsteamthumbsupːːsteamhappyː