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Junkyard Simulator News

Weekly GameDev update



1. After suggestions from QA, we’ve rebuild the UI of minimap and notebook. From now the map and notebook are available after pressing [TAB].
2. We swap action between [F] and [E].
3. We proceed to rebuild the level by connecting the viaduct with the main road and access road to the workshop.
4. On QA request we added new signposts to make navigating and moving on the level much easier.
5. We developed a Backpack for 12 items with graphic design and the pictures of the items. Now the gameplay is nicer. You can use a cart for 7-14 items with the backpack with 12 empty slots.



6. The game is scaled up to 4K.
7. We’ve added a story to the game with a voice actor.
8. Bug fixing for tutorials and quests.
9. Now the cart garage is closer to the start point of the game.
10. We implemented such languages like: English 100%, Polish 100%, German: 50%, Spanish: 100%, Russian: 100%.
11. Optimizing graphics performance. We added an option for changing the quality of the graphics. From now you can change the range of pixel density and adjust the post-processing for the lower settings.



12. Savepoint system has been improved. You can save the game between sub-quests and anytime during the task. All items from the backpack and the nearest Junkman arena will be remembered for your next playing session. But at the same time, the game will be filled up with new random items whenever you’re restarting the game.



13. The keyboard logic and steering are refined.
14. Minimap bug fixing.
15. As Robert suggested, from now you have a possibility of recalling the cart by pressing one button.
16. All the places where the player could be blocked somehow are fixed.



17. We redesigned the tutorial window by adding arrows and making the list more useful.
18. The gameplay has better guiding. In all key moments, you will hear Bob's voice, your main client.
19. We simplified the user interface after QA suggestions.

Stay tuned on the Facebook profiles of
PlayWay Games and Rebelia Games

https://store.steampowered.com/app/671970/Junkyard_Simulator/

Update 17.09.2019



Here is our monthly update.
We finished work on the voice acting and we successfully implemented it to the game. We have been working on translations, so far we added to the game 5 of 11 languages. We also fixed a few bugs and we improved the game according to the PlayWay QA suggestions.
We are going to send updated and improved game to the PlayWay Tester Center before September 25.

Stay tuned on the Facebook profiles of
PlayWay Games and Rebelia Games

https://store.steampowered.com/app/671970/Junkyard_Simulator/

Information



Thank you all for your discussion. The matter is showing up in many companies and many titles and believe us, it’s also a subject we're discussing internal. We can’t say we have a golden reception and we’re far away from the position of saying how things should work. We are learning and gathering experience by doing things and listening the people. Your insights are very helpful and we're going to improve on many fields during the work on our games.
Secondly, blaming our publisher isn’t ok. We work together very close during the development and we are deciding on everything together. For example, we made a decision about expanding the game for additional mechanics together.

For sure we can do better many things around the game (like community support etc.) but still, we’re focusing 99% of our energy on the most important - finishing the game.

Btw. We closed another week without any problems or speed bumps. We share more information in the coming update.

PS “The last straight” has his name for a reason :).

Stay tuned on the Facebook profiles of
PlayWay Games and Rebelia Games

https://store.steampowered.com/app/671970/Junkyard_Simulator/

Quick update



ːsteamhappyː It’s update time. We’ve got a feedback from PlayWay Testing Center about the game.
Also, they gave us very useful suggestions.

Now we are working on some fixes👨🏻‍🔧 and translations.
We're giving you a screenshot from the biggest junkyard you can be on! We can't wait to show you entire simulator.

Another update in the next month.

Stay tuned on the Facebook profiles of
PlayWay Games and Rebelia Games

https://store.steampowered.com/app/671970/Junkyard_Simulator/

UPDATE



All mechanics are already completed.
The game is so big that it requires several hundred hours of testing. We are not able to speed up this process. In two weeks, internal tests are restarting and we will probably get another one (I hope) the last report with bugs.

As you know, PlayWay is trying to release new premieres as much better as possible. We know who failed because of shortening time to work.

One more thing. Playway decides who is testing the game and when. We do not have that freedom. There are experts responsible for this.
Thanks for your help.

If the game has been properly tested, we will write about the release date. The date will be set by our publisher in connection with other premieres of games [other GameDev]. Because they can not overlap at the same time.

Thanks.

Stay tuned on the Facebook profiles of
PlayWay Games and Rebelia Games

https://store.steampowered.com/app/671970/Junkyard_Simulator/