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Junkyard Simulator News

Update v.3.1.10 Pickup1950 renovation & Mud system



  • You can now restore the Pickup1950! Complete the task for Caden and purchase the Pickup1950 at a promotional price.

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  • Added the ability to choose the color of the painted vehicle, with updates applied to all elements when changing the color during work.

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  • Change the color of the Painting Particle depending on the color set by the player.

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  • Change the transparency effect for the car during dismantling. Now, the vehicle is only transparent at the dismantling area, not entirely.

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  • Addition of a mud system that takes into account vehicle mass. Muddy areas will appear in shortcut sections of the map

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  • Introduction of two muddy shortcuts through forested areas - this is still in the development phase, and the map redesign will be updated

  • Improvement of vehicle driving mechanics: currently, there is no longer an issue with steep climbs, and cars can be stopped on inclines. The driving model and physics are continuously being refined

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  • Reducing the frequency of rain (we remind you that you can turn off the weather and day randomness option in the options menu)

  • Addition of a Gamma slider to adjust settings

  • Addition of the option to disable traffic from the options menu

  • Improve the particle effect for the Sandblaster by adding rust particles during sandblasting.

  • Fix the material of the trunk in all mechanics, including the Stand, Dismantling Vehicle, Rec Item, and during Restoration.

  • Fix the disappearance of the Beer Boost or Resource widget when entering the Challenger or Pickup 1950 mechanic.

    [previewyoutube][/previewyoutube]

  • Add a translucent material for the Challenger, similar to what is used in the Pickup 1950.

  • Fix the blocker that occurs when the player activates the Junk Timer while restoring an item.

  • Improve translations for other languages for the text: [LMB] REVEAL VEHICLE.

  • Improve sandblasting sound, visual effects during restoration.

  • Process and visual changes to the game, enhancements during weather changes.

  • Level fixes, bugs reported by players. You are amazing! Thank you so much for your feedback

  • Fixed collisions with pallets holding items to be carried during tasks. Items could sometimes pass through the pallets.

  • Fix the overlap of the Beer Boost icon and the Increased Bonus for raw material sales on the widget related to vehicle item dismantling.

  • Change the transparency effect for the car during dismantling. Now, the vehicle is only transparent at the dismantling area, not entirely.

  • Improve the particle effect for the Sandblaster by adding dirt and paint debris during the sandblasting process.

  • Fix the Loading widget, which currently does not cover the screen during the tarp removal animation from the vehicle.

  • Fix the blocker that occurs when a player, while renovating an item, activates the Scrapper Timer.

  • Change the color of the Painting Particle depending on the color set by the player.

  • Correct translations for all languages in the text when the Pickup 1950 is on the Stationary Lift: LMB REVEAL VEHICLE.

  • Adjust the location of the 3D icon related to the Pickup 1950 vehicle. Depending on its condition, the icon will always point to the correct location.

  • Add a feature that transfers the player to the workshop after starting the restoration of the Pickup 1950.

  • Add particles during item collection in the search phase of the Blue Car and Pickup 1950 vehicles.

  • Change the sound effect for item collection tasks given by NPCs, where specific items need to be found.

  • Change the sound effect for item collection in the search phase of the Blue Car and Pickup 1950 vehicles.

  • Add the ability to change the color of an element during restoration in the case of the Pickup 1950 vehicle.

  • Fix the Fast Travel Icon remaining after entering the vehicle when near the Fast Travel Board.

  • Add the restoration mechanic for the Pickup 1950 vehicle; now, the vehicle cannot be driven after purchase and requires restoration.

  • Add the ability to change the color of the Pickup 1950 vehicle.

  • Simplify the text for information on which button to press to change color.

  • Redesign the color selection widget. Move the instruction text for clicking [RMB] to the top, align it with the word RENOVATION from the adjacent widget, and change the text color to orange.

  • Reduce the distance of the item renovation widget from the left side of the screen. Remove the space between the title word RENOVATION and the rest of the widget. Create a similar gap between the color selection widget and the item renovation widget.

  • Remove the separator between the color selection widgets.

  • Reduce the color square for items in the inventory by 50% if the item can have its color changed.

  • Change the text for the additional color from "Additional" to "Others."

  • Add a mouse icon and leave only the text [RMB] in the color selection widget.

  • Fix the loading of the Pickup 1950 state. A player who saved their state, exited the game, and then returned, found their state reset instead of restored.

  • Secure the absence of items in the Pickup 1950 bed during the search phase.

  • Ensure that the Lost and Found Office counts items correctly while driving the vehicle.

  • Slow down the camera rotation by 25% during the dismantling of the Challenger and Pickup 1950.

  • Change the engine restoration requirements for the Pickup 1950. Now, completing the rust removal successfully completes the restoration.

  • Increase the number of points required to complete a single block during construction from 12 points to 30 points.

  • Fix the issue where, upon exiting and re-entering the overlap, the screen wasn't covered after removing the tarp from the vehicle.


Thank You very much for being with us and giving us so much valuable feedback!

The game is constantly under development and improvement. There's still a lot ahead of us - we want to give you a great game at full launch. This is our goal

We are still working on improving the gamepad mechanics. Thank you for your feedback. We still need more time for subsequent iterations, the game was not made with the controller in mind (our mistake), but we want to do everything to make it work with it as best as we can. Most of the mechanics are already working, there are still bugs that we are fixing and we ask for your understanding and ofc feedback. We will make every effort to make it better. ːsteamhappyː

Screenshot directly from the game /medium settings

[h3]Also please support us ːsteamthumbsupː 🙂[/h3]

Update v.2.2.10

  • Making an automatic process in Mini Crusher and the furnace mechanics. Now the player can purchase the skill and complete the entire process with one button

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  • Fixed Furnace and MiniCrusher machine bugs found during final build testing

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  • Changing the prompt duration for new orders from 3 seconds to 10 seconds.
    The sound was often accompanied by a very short message, so players did not know what it was about

  • Changed the description and icon for the marker on the large map "Crusher Vehicle". The previous name did not contain information that Scrap Piles also appear under this icon

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  • Fixed the error of the automatic switch remaining on after the furnace mechanics triggered an exit from the mechanics after its failure.

  • Fixed the machine not stopping after clicking the Left direction while adjusting the temperature

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  • Fixes for minor bugs reported by players and further work on new content which we will announce soon.

Thank You very much for being with us and giving us so much valuable feedback!

The game is constantly under development and improvement. There's still a lot ahead of us - we want to give you a great game at full launch. This is our goal

We are still working on improving the gamepad mechanics. Thank you for your feedback. We still need more time for subsequent iterations, the game was not made with the controller in mind (our mistake), but we want to do everything to make it work with it as best as we can. Most of the mechanics are already working, there are still bugs that we are fixing and we ask for your understanding and ofc feedback. We will make every effort to make it better. ːsteamhappyː

Screenshot directly from the game /medium settings

[h3]Also please support us ːsteamthumbsupː 🙂[/h3]

Update v.2.2.9

  • Added the ability to enable automatic processing of wrecks in the MiniCrusher. Now the entire process can be done automatically

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  • Fixed the problem with the gate not opening in the junkyard when summoning a vehicle using R

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  • Added saving of the purchased Automation skill in the Parcel Machine and in the Oven and MiniCrusher

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  • Fixed Workshop Desk items getting stuck in the floor


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  • Added a tooltip during the Fast Travel quest. Now the player who turns on the fast travel widget has a hint on what he needs to click.

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  • Adding the first vending machine in MiniCrusher for free. The player can only do the first packing for free, after which he will receive a message about the possibility of purchasing the machine at the Upgrade Station

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  • Fixed possible blocking of collecting the Scrap Box from the Parcel Truck

  • Fixed wreck attraction number 1 not working during the Parcel Machine

  • After manually processing a vehicle in MiniCrusher, the widget about the possibility of making a machine was not updated, even though the player could already turn on the machine

  • Fix for the Automatic Loader widget not updating after interrupting the process while crushing scrap

  • Change the button that turns on the Automatic Machine in the Parcel Machine from R to H so that both mechanics have a consistent button for the Automatic Machine

  • Fixed a bug that caused the Auto to lock when pressing X during the Loader Auto

  • Adding information in Keyboard Shortcuts regarding the button that turns on the Automatic Charger

  • Fixed Loader movement getting stuck when pressing C (jobs) while holding the movement button

  • Increase the amount of space for text in information widgets for the Parcel Machine

  • Switching cameras in the Loader and Parcel Machine should not turn off the Automatic process

  • Make a graphical representation of the inability to turn on the Automation in the Charger when there are no vehicles in the parking lot that can be processed

  • Set the amount for the new Automatic skills in the Parcel Machine and the Furnace to $5000 and $3000 respectively

  • Adding new skills in the Upgrade Station, which apply to the Loader and Packer Machine and the Furnace Machine and MiniCrusher

  • Fix the problem with not deducting skill points after purchasing the newly added skills, i.e. Loader and Packer Machine and Furnace Machine and MiniCrusher

  • Fixed issue with skill points not being subtracted after purchasing the Cooling Oven skill

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  • Changed content of the button for the message about the Automatic Charger, now instead of "Yes" and "No" there is the text "OK"

  • Added translation for new Automatic skills

  • Fixed the missing sound of closing and opening the liftgate when operating the mechanics using the Pad

  • Fixed the double Automatic launch widget remaining on the screen when operating the lift with the Pad and clicking LT several times

  • Fixed the missing sound of closing the flap when using the Pad and parcel machine in automatic mode

  • Fixed the lock of the machine when attracting vehicles whose height is higher than standard with a magnet

  • Fixed an error that turned on the automatic machine in the parcel machine despite manual operation. The error occurred after we used automatic mode to process a previous vehicle


Thank You very much for being with us and giving us so much valuable feedback!

The game is constantly under development and improvement. There's still a lot ahead of us - we want to give you a great game at full launch. This is our goal

We are still working on improving the gamepad mechanics. Thank you for your feedback. We still need more time for subsequent iterations, the game was not made with the controller in mind (our mistake), but we want to do everything to make it work with it as best as we can. Most of the mechanics are already working, there are still bugs that we are fixing and we ask for your understanding and ofc feedback. We will make every effort to make it better. ːsteamhappyː

Screenshot directly from the game /medium settings

[h3]Also please support us ːsteamthumbsupː 🙂[/h3]

Update v.2.2.8

  • Reducing the cooling time in the furnace to a value that allows you to deposit hardened forms of metal faster

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  • Constantly working on driving mechanics

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  • Changing Outline illumination during Blue Car renovation

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  • Adding a backpack item counter to the "B" button on the left side of the screen

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  • Fixed pulling out items while on a muddy road, items now appear on the road and don't fall under the mud

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  • Fixed item collision - some items clipped through mud

  • Fixed Hydrant items being pulled from the backpack

  • Fixed items appearing after a heap search that could appear halfway inserted into the ground

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  • Fixed Hydrant items falling into the level

  • Fixed visibility of front and rear lamps when disassembling elements in Blue Car

  • Fixing remaining information and an unlocked container after we move with the vehicle we drew

    Screenshot directly from the game /medium settings

  • Gamepad - Vehicle renovation tools do not display the gamepad UI

  • Gamepad - The vehicle renovation panel has no action marked after summoning a vehicle

  • Gamepad - Button back to storage does not provide the next selection action for the gamepad

  • Gamepad - Fix UI bug with tooltips for renovation items

  • Gamepad - Fix the trolley in the record oven not working - navigation

  • Gamepad - Fix opening the hatch in the small crusher not working

  • Gamepad - Turning on the small crusher does not detect the gamepad UI

  • Gamepad - Item restoration UI shows bad tooltip scan input

  • Gamepad - Turning on the lot computer disables the controller's operation

  • Gamepad - Scrolling the legend from the gamepad does not work on the plot computer

  • Gamepad - The computer plots closing the window from the controller

  • Gamepad - Fix - Lot tab navigation not working from controller

  • Gamepad - Fix - scrolling the renovation tab does not work from the controller

  • Gamepad - Fix - Changing tabs on the lot computer from the controller doesn't work

  • Gamepad - Fix - JunkyChallenge leaderboard navigation not working

  • Gamepad - Fix - the summary window cannot be disabled after JunkyChallenge

  • Gamepad - Fix - Controller not working after exiting JunkyChallenge list

  • Gamepad - Fix - JunkyChallenge list scrolling not working

Thank You very much for being with us and giving us so much valuable feedback!

The game is constantly under development and improvement. There's still a lot ahead of us - we want to give you a great game at full launch. This is our goal

We are still working on improving the gamepad mechanics. Thank you for your feedback. We still need more time for subsequent iterations, the game was not made with the controller in mind (our mistake), but we want to do everything to make it work with it as best as we can. Most of the mechanics are already working, there are still bugs that we are fixing and we ask for your understanding and ofc feedback. We will make every effort to make it better. ːsteamhappyː

Screenshot directly from the game /medium settings

[h3]Also please support us ːsteamthumbsupː 🙂[/h3]

🎉60% Discount Summer Sale!🎉



https://store.steampowered.com/app/671970/Junkyard_Simulator/


Thank You very much for being with us and giving us so much valuable feedback!

The game is constantly under development and improvement. There's still a lot ahead of us - we want to give you a great game at full launch.

We are still working on improving the gamepad mechanics. Thank you for your feedback. We still need more time for subsequent iterations, the game was not made with the controller in mind (our mistake), but we want to do everything to make it work with it as best as we can. Most of the mechanics are already working, there are still bugs that we are fixing and we ask for your understanding and ofc feedback. We will make every effort to make it better. ːsteamhappyː