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Junkyard Simulator News

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More updates to our game coming soon!

Hotfix v.2.2.1D

  • Fixed the time interval after completing a renovation of a new lot area so that the newly restored area has a 25 min difference from the previous one

  • Counting the time that has passed after leaving the lot. Now, when the player returns to work, he will not have the impression that time stood still when he was away

  • Fixed detecting the player's vehicle relative to traffic and stopping vehicles at the appropriate distance - previously the AI ​​could sometimes drive into us for no reason

  • Less aggressiveness of the AI ​​traffic system on the road, keeping larger distances and stopping distances between vehicles, also from each other

  • Fixes from screenshots of places reported by players, e.g. the wall in the air near the hunting ground area and many others

  • Improved vehicle navigation, vehicle turning behavior, tow truck and truck physics and suspension

  • Repair of driveways for vehicles - tow truck, truck. Now hills and inclines are not such a big challenge and you do not have to back out onto flat terrain to enter again

  • Greater differentiation in truck and tow truck driving characteristics

  • Improve the collision characteristics of the truck and tow truck so that it cannot be blocked so easily in the game world

  • Fixed vehicle spawn after fast travel, sometimes vehicles levitating above the ground

  • Resetting vehicles does not cause them to stay in the air without physics like e.g. pickup1950

  • Fixed an error in counting time outside the lot

  • Lot earnings balance correction so that after 8 hours the player will be able to make up $2,000,000 in Debt for purchasing the lot

  • Fixed loading when turning on the computer so that the upload does not stop when turning on

  • Optimize the drop that occurs when returning to the lot when there is a lot of data to load

  • Fast travel and the spawn of the 1950 pickup truck do not cause a traffic jam in the large junkyard

  • Fast travel and pickup truck spawn1950 motel - the vehicle was blocking the access road for AI traffic

  • Optimizing street traffic near a large scrapyard where a vehicle collision could occur and a huge traffic jam could occur

  • Cosmetic UI fixesr
Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː

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Hotfix v.2.2.1C

  • Increasing the number of employees to 32 on the new plot - at the request of players

  • Balancing earnings on the plot. Lot areas now earn anywhere from $15,000 to $35,000 when fully built out and hiring all possible workers

  • Hiding computer icons and messages when we go outside the lot area

  • Stopping the time on the lot when the player is not present - we are working on an external clock that will not stop. We need time to make changes

  • Improved hiding of icons so that only one remains after leaving the lot

  • X3 increase in experience gain rate for Wall Painting, Torch processing and Wall Building

  • Improved tool upgrade. Now the Level 2 tool speeds up work by X2, and the Level 3 tool speeds up work by X3

  • Changed the position of the fee or profit prompt so it doesn't overlap with the item processing information in the middle of the screen

  • Making the tabs in the Parcel Computer have more transparent data. Now only the Fees tab shows detailed fee data at the end of the list

  • Adding the ability to change all Lot Signs for a given format at once after selecting the appropriate Check Box

  • Fixed loading the number of employees. Employees will now be updated to the currently set number on older saves

  • Fix vehicles rolling down hills so that vehicles don't go downhill on their own

  • The parking position of an old pickup always causes a traffic jam. (Correct the spot from the screenshot)

  • Fixed unwanted objects moving with the Pickup 1950 vehicle during Fast Travel

  • Securing Quest item icons while driving the Pickup 1950. Now, when driving in the back of the vehicle, they are hidden until you exit the vehicle

  • Fixed Quest Items disappearing when clicking Enter to enter the Challenge. After returning, the item will be in the place where the player returns after the Challenge

  • In the pause menu, enable resolution (windowed) selection from the in-game options without having to go to the main menu
Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː

Also please support us in the review section ːsteamthumbsupː

Hotfix v.2.2.1B

  • Improve cursor centering for all mechanics such as eye view, vehicle renovation, and tool work
  • Fix bug with Mercury and not being able to transport it to the workshop
  • Fixed an error reported by a player regarding the possible overlap of two Sign Editions at once and the character being blocked as a result
  • Correct the overlap appearing of the tape over the entrance road to Bob's zone, when viewed from the area of ​​the entrance to the Lot
  • Increase the interval for Fees, Employee Experience, Payouts, Happiness - from 40 minutes to 4 hours
  • Change the German translation for the plot of the following words:
    "Aktie" to those suggested by the player "Lagerbestand"
    "Loscomputer" to those suggested by the player "Parzellen Computer"
    "zu voll" to those suggested by the player "bis voll"


Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː

If you like our game let us to know ːsteamthumbsupːːsteamhappyː

Hotfix v.2.2.1

  • Traffic at the scrap metal exchange blocked the road, the spawn amounted to about 27 cars blocking the road
  • Restore Q/B/F/C navigation to tasks, backpack and task from controller position (dpad) after switching between pad and keyboard
  • Fix switching from the controller between the small crusher and the car parceler gamepad - keyboard
  • Disabling Tutorial Popups. Now you can see the tutorial just by clicking "T" to enable the widget and choose the right one
  • Added fast travel to the lot Junkyard area
  • Change the style of the widget for purchasing colors and upgrades for the Tow Truck, Pickup Truck and Truck. Fix color consistency so that the color you buy matches what you get (old bug reported by players)
  • Move the cardboard from plot A to the shade where it will be more visible - many players could not see it in the sunlight of the day
  • Make more space for parking cars next to the Junkyard lot
  • Change the Failure time from every 90 minutes to every 4 hours
  • Added explanation of the Furnace icon to the Legend on the computer - the red icon that many players asked
  • Adding to the Legend on the computer regarding the new area
  • Areas that have no employees gray color, not counting losses and profits, stopping timers for fees and failures
  • Adding 25% more wood raw material because the player claims that he needs this amount to fully expand
  • Turning off the eternal orange button illumination for the first Tow Truck on the list when purchasing another one
  • Make sure to move items on the truck to reset your Pickup 1950 so that they move with the vehicle
  • Improved NPC vehicles collapsing on the straight at the scrap yard by changing the LOD
  • Improve the speed of getting in and out of pickup1950, tow truck, truck and pickup vehicles so that the time of getting out and door animation is not inconvenient
  • After entering the crusher, the number of NPC tasks left without the gamepad icon
  • Removal of sound when clicking on the vehicles tab in the Upgrade panel
  • Disable (loop hit) the loading sound when fast traveling and vehicle reset when items move to a new location
  • Increasing the percentage of acceleration in Walking and Running from 5/10% to 10/20%
  • Increasing the respawn time of searchable piles from 30 minutes to 60 minutes
  • Fix Checkbox for message when exiting the game. Selecting the "Don't show again" option will never show us this message again
  • Block the mesh entrances at the tape intersection near Bob's Area
  • Reducing the number of items in quest 19 and 23 to avoid a crash on weaker computers, and these are the only quests with such a large number of quest recs
  • Fix Junkman's Task at the factory near the laundry, change Reck to another one because one of the current ones falls below the level for some reason
  • The particle wheels were turned on after leaving the vehicle
  • Removal or relocation of too hidden Dirt Spots on the lot


Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː

If you like our game let us to know ːsteamthumbsupːːsteamhappyː