1. Junkyard Simulator
  2. News

Junkyard Simulator News

๐Ÿงฐ HOTFIX โ€“ Fuel System Fix ๐Ÿงฐ

[p]Dear Junkers! โœจ[/p][p]Quick update on a bug discovered by one of our FERNZ ๐Ÿ’›[/p][p]โš™๏ธ Fuel System Fix[/p]
  • [p]Fixed an issue where vehicles could not be refueled at the gas station.[/p]
  • [p]Resolved a bug causing the player character to get stuck after inserting the fuel hose into the vehicle.[/p]
  • [p]Fixed an issue where LMB input would stop responding during the refueling process.[/p]
  • [p]Improved interaction stability when using the gas station to prevent soft-locks.[/p]
[hr][/hr][p][/p][p]Thank you FERNZ for reporting this issue โ€” your feedback helps improve the game!๐Ÿš—๐Ÿ’›[/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer โ€”[/p][p]Junkman Adrian ๐Ÿ˜Ž๐Ÿ› ๏ธ[/p][p][/p]

Major Vehicle Driving โ€“ Physics Improvements & Performance

[p]Hey, Junker! ๐Ÿ”ง๐Ÿ˜„[/p][p]This hotfix introduces a significant improvement to the vehicle driving and physics system.
The main focus of this update is stability, control, and realism, with special attention given to vehicle behavior on slopes, inclines, and during low-speed maneuvers.[/p][p]Over the past updates, Iโ€™ve been closely monitoring player feedback and in-game behavior, and this patch addresses an edge case that could previously cause frustration while driving.[/p][p]Thank you for every report โ€” your feedback constantly pushes the game forward! ๐Ÿ’›[/p][p]Check out the full patch notes! ๐Ÿ“‹๐Ÿš€[/p][hr][/hr][h3]๐Ÿš™ Vehicle behavior on slopes & inclines[/h3]
  • [p]Reworked how vehicles behave when releasing the throttle on slopes.
    Vehicles will now hold their position more naturally instead of aggressively rolling downhill.[/p]
  • [p]Added engine braking simulation when no throttle input is applied, resulting in smoother deceleration and better control on uneven terrain.[/p]
  • [p]Significantly improved vehicle stability when stopping on inclines, reducing unintended movement.[/p]
[p][/p][hr][/hr][h3]โš™๏ธ Transmission & torque improvements[/h3]
  • [p]Improved the automatic downshifting logic, allowing the vehicle to better react to terrain changes and maintain control.[/p]
  • [p]Fixed reversing uphill โ€” vehicles now correctly apply enough torque to move backward on slopes without stalling or sliding.[/p]
[p][/p][hr][/hr][h3]๐Ÿ›‘ Low-speed control & braking[/h3]
  • [p]Added a dynamic light braking system at low speeds to prevent unwanted sliding when releasing movement input.[/p]
  • [p]Eliminated the issue where vehicles could โ€œslideโ€ or drift slightly after letting go of the drive key.[/p]
  • [p]Added a fully functional handbrake system, including:[/p]
    • [p]a dedicated key binding,[/p]
    • [p]a visual animation clearly indicating when the handbrake is engaged,[/p]
    • [p]improved stability when parking on uneven ground.[/p]
[p]PERFORMANCE settings Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p][p]You can already notice a significant difference in shadow rendering, post-processing, lighting, as well as overall image sharpness and grain. Iโ€™ve also eliminated the issue with โ€œdark shadows,โ€ which could occur when selecting the lowest graphics settings. [/p][p][/p][hr][/hr][h3]๐ŸŽฎ Gamepad support improvements[/h3]
  • [p]Added a dedicated braking input for gamepads via GamepadFaceButtonBottomPress, improving driving comfort for controller users.[/p]
  • [p]Added tutorial information to the vehicle UI for both keyboard and gamepad controls.[/p]
[p]PERFORMANCE settings
Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p][hr][/hr][h3]๐Ÿ›  Physics & vehicle reset fixes[/h3]
  • [p]Fixed multiple issues related to vehicle reset and recall:[/p]
    • [p]vehicles sliding unexpectedly after reset,[/p]
    • [p]cars spawning above the level,[/p]
    • [p]wheels getting stuck in the air due to physics inconsistencies.[/p]
[p]PERFORMANCE settings Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p][p]I recommend trying the preset graphics \[PERFORMANCE] options โ€” theyโ€™re carefully balanced between visual quality and performance cost.[/p][hr][/hr][h3]๐Ÿš— Overall result:[/h3]
  • [p]Much smoother uphill starts and stops[/p]
  • [p]Noticeably improved control and responsiveness[/p]
  • [p]More predictable and realistic vehicle physics[/p]
  • [p]No more uncontrolled rolling or sliding[/p]
  • [p]A more stable and enjoyable driving experience across all terrains[/p]
[p]PERFORMANCE settings
Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p][hr][/hr][h3]๐Ÿ›  PERFORMANCE & UI OPTIMIZATIONS[/h3]
  • [p]Optimized GPS performance on the minimap.[/p]
  • [p]Optimized the display of bonus information for resource deliveries and beer.[/p]
  • [p]Optimized the display of item point values on the junkyard plot.[/p]
  • [p]Optimized the display of required tool icons on restoration items.[/p]
  • [p]Optimized all icons, including:[/p]
    • [p]Workers[/p]
    • [p]Plot status[/p]
    • [p]Breakdowns[/p]
    • [p]Crates on the plot[/p]
  • [p]Optimized appearance signals for items spawning on the plot.[/p]
  • [p]Optimized achievement notification signals.[/p]
  • [p]UI, HUD & Map Improvements[/p]
[p][/p][hr][/hr][h3]๐Ÿ–ฑ๏ธ Input & Interaction Improvements[/h3]
  • [p]Optimized left mouse button (LMB) clicking behavior.[/p]
  • [p]Optimized LMB interactions while interacting with objects on the plot.[/p]
  • [p]Optimized vehicle interaction when collecting vehicles onto the tow truck.[/p]
  • [p]Optimized the fuel refilling process.[/p]
  • [p]Optimized tablet usage and the resource market interface.[/p]
[p] [/p][hr][/hr][h3]๐Ÿง Player & NPC Optimization[/h3]
  • [p]Optimized player character animations.[/p]
  • [p]Optimized overall player character performance.[/p]
  • [p]Fixed an issue where hand animations could freeze while jumping.[/p]
  • [p]Fixed an issue where hand animations could stop during manual item collection on the plot.[/p]
  • [p]Optimized NPC rotation to face the player.[/p]
  • [p]Optimized NPCs standing on the map that provide quests.[/p]
[p][/p][hr][/hr][h3]๐Ÿ“ฆ Systems, Data & Loading[/h3]
  • [p]Optimized resource data saving.[/p]
  • [p]Optimized quest loading.[/p]
  • [p]Fixed a bug where money could be collected from all lockers instead of only selected ones.[/p]
[p][/p][hr][/hr][h3]๐ŸŒ World & Environment Performance[/h3]
  • [p]Optimized stuttering issues on the overpass.[/p]
  • [p]Optimized electric cables within the plot area.[/p]
  • [p]Optimized walkways on the overpass.[/p]
[p][/p][hr][/hr][p]Check out our previous game updates![/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink] [/p][p] [/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer โ€” [/p][p]Junkman Adrian ๐Ÿ˜Ž๐Ÿ› ๏ธ๐Ÿ’›[/p]

๐Ÿงฐ Hotfix โ€“ Vehicle Odometer Fix ๐Ÿงฐ

[p]Dear Junkers! โœจ[/p][p]Quick update on a bug discovered by one of our fans ๐Ÿ’›[/p][p]โš™๏ธ Vehicle UI & Driving[/p]
  • [p]Fixed an issue where the odometer on the Old Pickup was not updating and remained at 0 km/h while driving.[/p]
  • [p]The speedometer now correctly displays vehicle speed during normal gameplay.[/p]
[hr][/hr][p][/p][p]Thank you VelocitEX for reporting this issue โ€” your feedback helps improve the game!๐Ÿš—๐Ÿ’›[/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer โ€”[/p][p]Junkman Adrian ๐Ÿ˜Ž๐Ÿ› ๏ธ[/p][p][/p]

๐ŸงฐHotfix โ€“ Gameplay Polish, Quest Clarity & Tutorial Fixes!๐Ÿงฐ

[p]Dear Junkers! โœจ[/p][p]Welcome to the New Year 2026! Many of you asked for these fixes โ€” and for you, dear Junkersโ€ฆ we always try to go the extra mile. โค๏ธ
Thatโ€™s why the hotfix is already live.[/p][p]Thank you for being with us, for your patience, feedback, and constant support. Even right at the end of the year, weโ€™re still polishing the game and responding to your reports.[/p][p]We wish you a great start to the New Year and plenty of energy for everything ahead โ€” both in real life and in the Junkyard!
And nowโ€ฆ itโ€™s update time ๐Ÿš€[/p][p][/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][h3]โš™๏ธ Hangar Vehicle Sale Freeze Fix[/h3]
  • [p]Fixed a critical issue where the game could become stuck on the โ€œDo you want to sell this vehicle?โ€ confirmation screen when selling a car from the Hangar in Story Mode.[/p]
  • [p]Resolved a bug where the Yes / No selection UI would stop responding, leaving the confirmation window permanently visible while the player could still move the camera or character.[/p]
  • [p]This issue occurred consistently on some devices (including Lenovo Legion Go S) and required restarting the game โ€” it has now been fully addressed.[/p]
  • [p]Improved input handling and UI state cleanup to ensure the confirmation dialog always properly closes after a selection or timeout.[/p]
[p][/p][h3]โš™๏ธ Gameplay & Machines[/h3]
  • [p]Added smooth acceleration to the Crusher while moving the machine. When holding a movement direction, the Crusher now gradually accelerates up to a defined speed, and smoothly slows down after releasing the input.[/p]
[p]๐Ÿ—บ๏ธ Fast Travel & World Interaction[/p]
  • [p]Fixed an issue where the Fast Travel Board could lose the interaction widget (Press E), even though the player was standing within the valid activation area.[/p]
[p][/p][p]๐Ÿ“œ Quest Fixes & Clarity[/p]
  • [p]Updated the in-world quest description for Quest 4 related to renovating 2 items.
    The misleading text โ€œRenovated itemsโ€ has been replaced with the correct instruction โ€œRenovate itemsโ€.[/p]
  • [p]Fixed the objective location marker for the renovate 2 items quest.
    Previously, the marker incorrectly pointed to a storage container instead of the renovation workstation where the items were actually located.[/p]
[p]๐Ÿ“˜ Tutorial Improvements[/p]
  • [p]Unified the wording of โ€œTow Truckโ€ in the wreck-loading tutorial so all languages now use the same, consistent term already used throughout the game.[/p]
  • [p]Fixed a missing space between the \[LMB] key hint and the following sentence on page 3 of the vehicle tutorial, improving readability.[/p]
[p][/p][p][/p][p]Thanks so much for your support and help in developing the game โ€” you are the best Junkmen we know![/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer โ€”[/p][p]Junkman Adrian ๐Ÿ˜Ž๐Ÿ› ๏ธ๐Ÿ’›[/p][p][/p]

๐Ÿงฐ Hotfix โ€“ Quest Safeguards, Tutorial Flow Improvements & Gameplay Fixes! ๐Ÿงฐ

[p]Dear Junkers! ๐ŸŽ„โœจ[/p][p]We know we already shared holiday wishes with you last week โ€” but hey, itโ€™s Christmas and New Year time, so why not wish you all the best once again! ๐Ÿ˜Š
Thank you for being with us, for your patience, feedback, and constant support. As we move toward the New Year, weโ€™re still polishing the game and delivering hotfixes based directly on your reports.[/p][p]Wishing you calm holidays, a great start to the New Year, and plenty of energy for everything ahead โ€” both in real life and in Junkyard!
Now, letโ€™s get to the update. ๐Ÿš€[/p][p][/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][h3]โš™๏ธ Quest Safeguards, Tutorial Improvements & Stability Fixes[/h3]
  • [p]Reworked Parcel Quest safeguards. If the player completed Parcel-related actions earlier than required by the quest, the Parcel Quest will no longer break or be skipped. Quest progress is now validated against the actual Parcel state (e.g. Parcel already purchased โ†’ Parcel purchase step completed).[/p]
  • [p]Secured Parcel purchasing in Story Mode. Players can no longer buy the Parcel before the appropriate quest step becomes active.[/p]
  • [p]Fixed a potential game block when entering a vehicle while opening the Backpack at the same time \.[/p]
[p][/p][p][/p][h3]๐Ÿ“˜ Tutorial Improvements & Guidance[/h3]
  • [p]Fixed the sentence order in the tutorial explaining resource acquisition for the Stationary Crusher.[/p]
  • [p]Added guidance arrows for the Current Quest Objective tutorial.[/p]
  • [p]Added a new page to the Current Quest Objective tutorial, reminding players about the minimap, 3D markers, compass, and quest icon on the Large Map.[/p][p][/p]
[p][/p]
  • [p]Fixed an issue where paintable walls could appear on the Parcel without textures.[/p]
  • [p]Improved hint visibility when using the Parcel Computer:[/p]
    • [p]Tab hint now animates to an orange color.[/p]
    • [p]Arrow hint now animates to an orange color.[/p]
  • [p]Added a tutorial for picking up items during the trash-cleaning quest.[/p]
  • [p]Fixed an excessively large trigger range for hammer-destroyed item tutorials, which could block other expected tutorials from appearing.[/p]
[p][/p][p][/p]
  • [p]Added a new tutorial for Fast Travel Boards.[/p]
  • [p]Added a new tutorial for the Upgrade Station.[/p]
  • [p]Added a new tutorial explaining the Backpack mechanics.[/p]
[p][/p][p] [/p]
  • [p]Added a tutorial prompt when standing near the Bluecar vehicle found in the world.[/p]
  • [p]Fixed a typo in a new tutorial:
    โ€œTwo-Post Liftโ€ โ†’ โ€œTwo-Column Liftโ€ to avoid confusion with other machines.[/p]
  • [p]Improved the Upgrade Station tutorial so that, during the Tow Truck upgrade quest, the tutorial is visible from a greater distance rather than only at very close range.[/p]
  • [p]Unified the Tow Truck naming in the new tutorial to match existing language consistency.[/p]
  • [p]Added a tutorial for quests requiring selling resources on the market using the tablet. Pressing \[T] now explains the selling process in more detail.[/p]
  • [p]Added a proper tutorial after pressing \[T] during the Cart Reset quest, fixing player progression issues caused by misunderstanding the mechanic.[/p]
  • [p]Added a tutorial after pressing \[T] while standing near a wreck intended for Tow Truck transport, explaining both wreck mechanics and Tow Truck usage.[/p]
[p][/p][p]Weโ€™re getting a ton of feedback from you โ€” thank you so much for that![/p][p]Thanks so much for your support and help in developing the game โ€” you are the best Junkmen we know![/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer โ€”[/p][p]Junkman Adrian ๐Ÿ˜Ž๐Ÿ› ๏ธ๐Ÿ’›[/p][p][/p][p][/p][hr][/hr][p]Please support หsteamthumbsupห ๐Ÿ™‚ [/p][p][/p]