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Call of War News

Swift Strike



During the Swift Strike event everything comes down to the wire. Find the right strategy, allocate your resources in the best possible way, ally with the right powers and do all of it FAST! In this event time can be your biggest ally or your biggest enemy! To win you have to be swift like a Luchs tank! There is no time in battle!

Settings for this special event:

  • Player count: 22
  • 10x speed
  • Starts when full
  • Free country selection
  • Players flagged as inactive after 1 real life day
  • No AI peace period
  • 1 real life day of human player peace period
  • Fixed runtime of 4 real life days after the game started (if not won earlier)


If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.

Your Bytro team

Five New Nations



Release Notes - 2021-02-10

Attention, Generals!

Today, we have some exciting news for you! Today’s update releases a revamp of the building and morale damage in Call of War to newly created game rounds. With this rework, the calculation of building damage in the game gets finally reworked and re-balanced for all units. Additionally we also included damage to province morale as a separate value. This will help to better flesh out the roles of certain strategic units, such as Strategic Bombers as main building destroyers and Rockets as main morale destroyers. We highly recommend you read the detailed explanation in the forums before joining your next game round!



With today’s release we also extended the number of playable countries on the popular historic map “1939 - Historic World War” to 30 players. Now you can also play as British Egypt, South Africa, The Netherlands, Venezuela or Peru in this scenario. Hand in hand with this, a general rebalancing of the map based on community feedback was done. Additional urban provinces or sea connections to certain countries were added and additional starting units and resource production sites allocated. These changes are only in effect for newly created game rounds.

Apart from the revamp of the building and morale damage and the rework of the historic “1939 - Historic World War” map, a new sharing function was added on mobile. When tapping on the “Share” button at the top of the overview screen, you can send an invite link to any of your friends via any message application you like. This makes it easier to get your friends to play the next game round on your side, or to challenge them and show them your strategic skills!

Last but not least, we start to test the new Gold Rewarded Ads feature on mobile devices starting today. This feature allows you to watch video ads and receive free gold. In this first phase of the test we start with players who play on the Android app from the Google Play Store or Apple App Store. We might even bring this to desktop generals at a later stage.



This new feature might not be available to you immediately, as it requires the latest App version to be functional on your device and will be rolled out in several phases to all Android players. If you don’t see it yet, don’t panic. It will be available to all mobile players soon.

For a complete overview on today’s update and all its new features, balancing changes and bug fixes, please see the list below.

New features:
  • You can now receive free Gold as a reward for watching ads in the game on Android and iOS.
    • The “Free Gold” tab is now available in the shop on Android and iOS.
    • An information icon on the right side of the map screen informs you when Free Gold is available.
    • The “Free Gold” reward ads require your device to run the latest version of the Call of War app from the Google Play Store or Apple App Store.
    • The new “Free Gold” reward ads will be rolled out in several phases to mobile users, so don’t worry if they are not available to you immediately. They will be available soon.
    • Future updates on this feature might add more functionality and updated reward amounts.
  • An easy sharing function was added to the game on mobile devices.
    • When clicking on the sharing button on the home screen of the game you can send an invite link to a friend. This makes it easier for you and your friends to play Call of War together.
  • 5 additional nations are now playable on the popular map “1939 - Historic World War”.
    • You can now also play as British Egypt, South Africa, The Netherlands, Venezuela or Peru on this map.
    • The player count was consequently increased from 25 to 30
    • A wide range of balancing changes was implemented on this map, including additional urban provinces and sea connections, resource production sites and starting units.


Balancing:
  • Building and Morale damage balancing was revamped.
    • The calculation of building damage was changed so that units deal as much damage to buildings as shown in the unit details panel.
    • The calculation of the damage to province morale is now decoupled from the building damage and can vary from unit to unit.
      • You can find the new morale damage value in the unit details panel.
    • All unit’s building & morale damage values as well as all building hit points were rebalanced.
    • Please check the "Building and Damage Revamp Details" thread on the forum
    for more detailed information on these changes (English only).
Several balancing adjustments were made to the “All Countries: All In” event map and “1939 Historic World War” map, including but not limited to improved starting conditions and unit deployment at the beginning of a game round.The production time of Anti Air and Anti Tank units were slightly decreased.The production and research costs of Anti Tank units were slightly decreased.The production time of Infantry units was slightly reduced.Please note that these changes only affect newly created game rounds. Games that were created before today's release are not affected.

General:
  • Classic Call of War game scenarios were removed from the list of scenarios available to players with High Command for game creation and are also no longer automatically created.
    • You will be able to play ongoing Classic rounds until the beginning of April 2021.


Bug fixes:
  • Improvements were made to the chat servers to increase stability and availability of the chat in game.
  • A bug was fixed that prevented the status “Bombarded by” to be displayed in the army bar of a unit when bombarded by another unit. The same bug also prevented the health bar of bombarded units from flashing. Both these issues are now resolved.
  • An issue was resolved that caused an error message to appear for some players when they were trying to claim rewards from the adviser after completing a task. When you click the 'ok' button in the pop-up window and go back to the Advisor, the tasks are now updated correctly after a reward was collected.
  • A bug was fixed that caused messages to be displayed incorrectly on the message board and broke the layout of the private message on PC, when the subject line of a private message was too long.
  • An issue was resolved that caused the damage of an enemy unit to be displayed incorrectly in the unit’s army bar, when revealed by a spy. When a unit has been damaged and is being revealed by a spy action it now displays the correct health values in the army bar.
  • A bug was fixed that could cause the tutorial camera not to be centered at the player's capital for the first step of the tutorial.


We hope you like the new Gold Rewards, invite all your friends to your next game and don’t forget to make yourself familiar with the changes made to the building and morale damage. We wish you the best of luck on the battlefield, may you be victorious with one of the five new nations playable on the “1939 - Historic World War'' map!

Your Bytro Team

All Countries: All In! - 1x Speed



Dear Generals,

Did you ever want to take the reigns of the smaller nations that participated in World War 2? Now is the time, because according to the motto ‘all countries, all-in’ you can choose any historical nation that existed in 1939 in this Event.

Try to grow a small country into a big empire or pick an established superpower and surround yourself with allies. Recreate history or conquer the whole world in this historical battle scenario!

Event Details:

  • Historical world map with borders of 1939
  • 73 players: Every nation of 1939 playable
  • No AI countries
  • Free country selection
  • Starts-when-full
  • Starting conditions are balanced historically
  • AI & human player peace period of 24 real-life hours
  • 1x speed
  • Fixed runtime of 42 real life days after the game started (if not won earlier)


During the sign-up period the event maps can be found at the top of the games list. Join these event map to participate. We wish you good luck and much fun!


Your Bytro team


Arms Race



Attention, Generals!

The race to victory is about to begin as our “Arms Race” event returns!

Your nation is mobilized, your economy is set up for war, infantry units are deployed to protect the countryside and the finest of your troops are gathered in urban centers across the country!

It is time for you to make the first move and face the enemy!

  • Player count: 50
  • 2x speed
  • Starts-when-full
  • Random country selection
  • Players flagged as inactive after 48 real-life hours
  • AI & human player peace period of 24 real-life hours
  • Fixed runtime of 28 real life days after the game started (if not won earlier)


During the sign-up period you can find the event maps at the top of the games list. Join these event maps to participate. We wish you good luck and much fun!


Your Call of War Team


Team Up!



Attention, Generals!

Some battles are not meant to be fought alone and our next event is one of them. Join the 100 player map and choose which of the two sides will benefit from your knowledge as a leader and tactician. Prepare for the biggest team fight in the history of Call of War.

  • Player count: 100
  • Starts-when-full
  • Random country selection & free selection among 2 teams
  • Players flagged as inactive after 2 real-life days
  • AI & human player peace period of 1 real-life day
  • fixed runtime of 28 real life days after the game started (if not won earlier)


During the sign-up period the event maps can be found at the top of the games list. Join these event map to participate. We wish you good luck and much fun!


Your Bytro Team