IOSoccer Update - 15 May 2019
[GAMEPLAY]
[MISC]
- Ball reach reduced
- The ball ‘box’ has been slightly decreased to make the ball reach realistic with the texture. - Landing speed when jumping increased
- Now you won’t lose too much speed when you land after a jump. - Walking speed increased
- Ceremonial but still good to see a bit increased - Running speed decreased
- To create a decent gap between sprint and run speed. As increasing sprint speed wasn’t an option. This was a good alternative. After all it’s also the most realistic change. - Player accelerate decreased
- Another slight reduce in acceleration. So it will take a bit longer to get full speed. - Player bounding box increased
- From 20x20 to 22x22. This was 24x24 prior to the April update. 22x22 should be just enough to not go through players while keeping the boxes small as possible. - Slide tackle forward reach increased
- To make up for the lack of speed that it suffered month ago. - Slide tackle height reach increased
- Now more chance you can slide the ball more in the air than before - Keeper diving speed increased
- As we want to make the keeper realistic but also playable. It’s best to have a faster speed (as long it’s not ridiculous high) but less in total reach. - Keeper forward dive height reach increased
- Same as slide tackling but also for keeper forward dive - Keeper rebound power increased
- For making it harder to score ‘easy’ rebound goals - Keeper time parry timer increased
- More likely that a keeper parry shots. However keeper will always save standing saves and when the ball comes near the hands (sweetspot). - Volley now adds 10% more power and spin
- Get ready. You can only volley when ball is hip height and curling it. - All shots and headers can be performed on various angles
- For example headers are easier to control as they can come down more than before. - Deflections have more weight
- The ball will ‘fly’ less when you shoot on someone while he can’t control it. - Dribbling weight reduced
- Should make dribbling feel more responsive - Set-piece time limit increased
- Instead of 15 seconds, you now have 20 seconds time to shoot. - Set-piece system changed
- You can only run to the ball. If you failed to do so you will need to run back and wait till the block timer is off. - Set-piece shield increased
- Example for free-kicks the wall distance is bigger. This should give the free-kick taker a better chance to shoot over the wall.
[MISC]
- 8v8_wasser_stadium added
- Finally a new 8v8 stadium arrived! Thanks to @NIGHTFLAME - Ukraine generic kits added
- The yellow blue Ukrainian generic kit made by @nsq - cl_cam_height new default value is 0.
- It’s better for newer players to learn from the 0 height view. However this doesn’t any current players as their height value is already set in config.cfg.