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IOSoccer Update - 15 May 2019

[GAMEPLAY]

  • Ball reach reduced
    - The ball ‘box’ has been slightly decreased to make the ball reach realistic with the texture.

  • Landing speed when jumping increased
    - Now you won’t lose too much speed when you land after a jump.

  • Walking speed increased
    - Ceremonial but still good to see a bit increased

  • Running speed decreased
    - To create a decent gap between sprint and run speed. As increasing sprint speed wasn’t an option. This was a good alternative. After all it’s also the most realistic change.

  • Player accelerate decreased
    - Another slight reduce in acceleration. So it will take a bit longer to get full speed.

  • Player bounding box increased
    - From 20x20 to 22x22. This was 24x24 prior to the April update. 22x22 should be just enough to not go through players while keeping the boxes small as possible.

  • Slide tackle forward reach increased
    - To make up for the lack of speed that it suffered month ago.

  • Slide tackle height reach increased
    - Now more chance you can slide the ball more in the air than before

  • Keeper diving speed increased
    - As we want to make the keeper realistic but also playable. It’s best to have a faster speed (as long it’s not ridiculous high) but less in total reach.

  • Keeper forward dive height reach increased
    - Same as slide tackling but also for keeper forward dive

  • Keeper rebound power increased
    - For making it harder to score ‘easy’ rebound goals

  • Keeper time parry timer increased
    - More likely that a keeper parry shots. However keeper will always save standing saves and when the ball comes near the hands (sweetspot).

  • Volley now adds 10% more power and spin
    - Get ready. You can only volley when ball is hip height and curling it.

  • All shots and headers can be performed on various angles
    - For example headers are easier to control as they can come down more than before.

  • Deflections have more weight
    - The ball will ‘fly’ less when you shoot on someone while he can’t control it.

  • Dribbling weight reduced
    - Should make dribbling feel more responsive

  • Set-piece time limit increased
    - Instead of 15 seconds, you now have 20 seconds time to shoot.

  • Set-piece system changed
    - You can only run to the ball. If you failed to do so you will need to run back and wait till the block timer is off.

  • Set-piece shield increased
    - Example for free-kicks the wall distance is bigger. This should give the free-kick taker a better chance to shoot over the wall.


[MISC]


  • 8v8_wasser_stadium added
    - Finally a new 8v8 stadium arrived! Thanks to @NIGHTFLAME

  • Ukraine generic kits added
    - The yellow blue Ukrainian generic kit made by @nsq

  • cl_cam_height new default value is 0.
    - It’s better for newer players to learn from the 0 height view. However this doesn’t any current players as their height value is already set in config.cfg.