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Airport CEO Beta 5.1-4 released

Hi again, airport CEO!

We're on a roll and decided to release another beta 5 version, the last one before we start work solely on beta 6, as we with the last deployment got another good round of bug reports in and wanted to have them sorted quickly.

Release notes - Beta 5.1-4


Improvement
  • [ACEO-40105] - Improved failed baggage bay to baggage claim conveyor belt path connection message
  • [ACEO-40226] - Runway ramps can now be upgraded individually via runway ramp panel


Bug
  • [ACEO-33475] - Passengers do not always fetch rooms solely within their terminal area
  • [ACEO-40157] - Employee auto assignment can in rare instances incorrectly include no terminal as an assignable option
  • [ACEO-40185] - Contractors incorrectly display needs
  • [ACEO-40190] - Too low accepted max distance for random room selection can cause passengers to overwhelmingly prefer certain rooms within an acceptable radius
  • [ACEO-40192] - Contractor shuttles can in extremely rare instances not occupy a dropoff site causing contractors to stall
  • [ACEO-40194] - Deselecting the terminal area tool does not hide the terminal overlay
  • [ACEO-40195] - Vehicles do not take world tunnel exit floor position into account when attempting airport leave
  • [ACEO-40197] - Persons don't properly take floor difference into account when selecting secure exit
  • [ACEO-40199] - Index out of bounds exception in pathfinding system can in extremely rare occasions cause some persons to stall
  • [ACEO-40207] - 'Per day' statistics not actually calculated as per day
  • [ACEO-40213] - Passengers shopping at a shelve can deadlock if that shelf is removed during shopping process
  • [ACEO-40216] - Missing null reference check can cause self check-in desks activation eligibility check to stall
  • [ACEO-40227] - Generating passenger passport number at passenger spawn not performant
  • [ACEO-40228] - Franchise staff arriving very early can in certain instances quit work before it has started
  • [ACEO-40229] - Stand can be set as connected to runway on load despite no connecting taxiway existing


If we do not detect any critical issues with this version we'll most likely be back in about two weeks with beta 6.

Have a great week!

// Alexander, Fredrik & Olof - Apoapsis Studios