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World War 3 News

Update on the World War 3 Open Beta Launch

We have made the decision to postpone the free-to-play Open Beta launch of World War 3. A new release date will be announced in the near future. 

World War 3 has improved and changed for the better as a direct result of your cumulative playtime and feedback throughout the Closed Beta. That said, it’s clear from recent open tests that we still have a bit of work to do before the game is technically ready to welcome a larger audience.

We will use this extra time to polish the game, resolve network errors, improve server stability, and ensure World War 3 delivers on our vision of a thrilling online FPS experience that’s free and accessible to all players.

Thank you for all your continued support, patience, and understanding—we can’t wait for everyone to join the fray in Open Beta. In the meantime, World War 3 remains active and playable to anyone who purchases a Closed Beta Pack. If you have any feedback during this phase, be sure to drop it over on the official World War 3 Discord channel.

Stay tuned for more news about the exciting future of World War 3!

Addressing Matchmaking Issues (March 17)

Dear World War 3 Community,

We want to thank you for your continued support throughout the World War 3 Closed Beta Test and the recent Public Stress Tests. Even though certain issues arose, we received great feedback from you that allowed us to quickly deliver improvements to sound, performance (with significantly reduced timeouts), and other gameplay elements. 

However, there are other persistent issues that we are currently aware of. These include:
  • Players receiving the "Something went wrong" error during matchmaking
  • Endless matchmaking does not result in players finding matches
  • Players not properly joining ongoing matches
  • Unbalanced teams created during matchmaking

We want to assure you that resolving these issues is currently our top priority. World War 3 underwent several maintenances this week to deploy various fixes, with more planned in the coming days that take aim at matchmaking issues.

We couldn’t have identified these issues without your continued support and playtime on World War 3. Thank you for sticking with the game and helping us work out the kinks! As we promised back in November, our mission with the Closed Beta is to provide an excellent, stable FPS experience that everyone can enjoy – we’re getting closer to achieving that with every update.

Keep an eye out for maintenance and update news on Twitter, and join the official World War 3 Discord channel for more news, discussions, and to send us your feedback. If you need help and your issue is not addressed anywhere else, please contact the Support team.

- The World War 3 Team

A localized version of this article will be available in French, German, Polish, Russian, Arabic, and Turkish on March 21.

Public Stress Test: Play for Free on March 12!

Ready for another round? World War 3 will be playable for free on March 12 from 19:00 CET/18:00 GMT/10:00 PT/13:00 ET until 23:00 CET/22:00 GMT/14:00 PT/17:00 ET as part of a new Public Stress Test!

The goal for round two is to once again put the servers through their paces by inviting as many players as possible to play World War 3 in a single evening. This time, we’ll also be testing improvements and fixes made possible thanks to your feedback from the previous Public Stress Test, as well as our own findings.

To celebrate the occasion, everyone who logs in and plays World War 3 Public Stress Test on March 12 will receive the exclusive Spartan Vest (Dark)! If you’re eligible to receive it, the Vest will be added to your Inventory after the end of the Public Stress Test.

It’s easy to take part in the Public Stress Test:
  • Download World War 3 for free from MY.GAMES now or from Steam on March 11 at 19:00 CET/18:00 GMT/10:00 PT/13:00 ET (if you’re playing on Steam, you need to request access to the Public Stress Test — scroll down for more on that in the FAQ).
  • Create a MY.GAMES account and sign in.
  • Hit the battlefield for four hours of thrilling online battles! No purchase is necessary, there are no barriers to entry, and you don’t need a Closed Beta Pack to play with friends who own one.

If you haven’t bought a Closed Beta Pack yet, it’s a golden opportunity to see what everyone’s raving about first-hand. If you have been playing the Closed Beta, why not invite your friends to join the fight? Squad up for a few rounds of Tactical Ops and Team Deathmatch and show them the ropes – after all, there’s strength in numbers!

Got questions about the Public Stress Test? Cast your eyes further down the page to read our detailed FAQ! In the meantime, prepare for battle by joining the World War 3 community over on Discord, Twitter, Facebook, and Reddit, signing up to the official newsletter for the latest news and special offers, and checking out a raft of awesome gameplay videos on YouTube.
[h2]WORLD WAR 3 | PUBLIC STRESS TEST: FAQ[/h2]
What is the Public Stress Test and how does it differ from the Closed Beta Test?

The Public Stress Test is a limited-time event taking place within the Closed Beta Test on March 12 from 19:00 CET/18:00 GMT/10:00 PT/13:00 ET until 23:00 CET/22:00 GMT/14:00 PT/17:00 ET. While World War 3 is currently only playable by players who purchase a Closed Beta Pack, when the Public Stress Test is active, anyone can play the World War 3 Closed Beta Test. No purchase is necessary, and you don’t need a Closed Beta Pack to play with friends who own one. Just make sure your PC’s specs are up to scratch!

What content will be playable during the Public Stress Test?

The Public Stress Test gives all players the chance to progress through the full World War 3 Closed Beta Test. As long as it’s already in the game, nothing is off-limits!

How do I get started?

Simply download World War 3 for free from MY.GAMES from March 11, create a MY.GAMES account, sign in, and play! If you want to play on Steam, read the next question and answer.

Once you’re ready, hit the battlefield for four hours of thrilling online battles! There are no barriers to entry, and you don’t need a Closed Beta Pack to play with friends who own one.

How do I sign up to play on Steam?

Head to the World War 3 page on Steam, scroll down to just underneath the trailers and screenshots, and click ‘Request Access’. Confirm your request, and you’re clear to play World War 3 on March 12!

Can I provide feedback on the Public Stress Test?

Yes, we’re counting on it! While we hope the Public Stress Test goes off without a hitch, you may encounter some technical or gameplay-related issues. Be sure to report any bugs and other issues on our dedicated cbt-feedback channels on Discord. You will also receive a prompt in MY.GAMES GameCenter to complete a survey after playing the game for approximately two hours.

If you just want to share your experience with other players, you can also join the World War 3 community over on Discord, Twitter, Facebook, and Reddit.

Can I carry on playing World War 3 after the Public Stress Test ends?

Yes! To continue playing World War 3 after the Public Stress Test ends, just purchase a Closed Beta Pack from either MY.GAMES or Steam.

Will my progress from the Public Stress Test be saved?

Any progress made during the Public Stress Test will carry over throughout the rest of the Closed Beta Test. Certain progress, such as XP earned, will be reset before the Open Beta launch to ensure all players start the fight on a level playing field.

Closed Beta Pack contents, Twitch Drops, and special rewards received via subscriptions and referrals during the Closed Beta period will be saved permanently and available to use when the free-to-play Open Beta launches.

Closed Beta Test (CBT) Patch Notes - 04/03/2022

[h3]AUDIO[/h3]
  • Completed polishing of all weapons in first- and third-person perspectives, including bullet impacts.
  • Improved all weapons sounds, including new shots, mechanics, and melee sounds.
  • Fixed issue with duplicate steps behind the player's back.
  • Fixed sound of footsteps and their volume during shooting.
  • Fixed volume issues for most vehicles.
  • Improved all suppressor sounds in first- and third-person perspectives.
  • Improved the optimization of audio environmental sounds, including global ambients and room tones.
  • Added velcro sound effects for some weapon reloads.
  • Improved air vehicle engine rotation sounds.
  • Added ‘No Ammo’ sounds for all weapons, including separate sounds for launchers.
  • Fixed issues with missing sounds when equipping and unequipping weapons.
  • Improved hearing distances for all weapon sounds.
  • Improved hearing distances for strike sounds and fixed volume issues.
  • Improved shell sounds - every calibre now has its own specific sound.
  • Improved shell sounds mechanics for G29, M200, and Tochnost.
  • Improved grenade sounds in first-person perspective and hearing distances in third-person perspective.
  • Added low ammo feedback to assault rifles, battle rifles, SMGs, sidearms, and the shotgun Vepr 12.
  • Fixed reload timing in first- and third-person perspectives, and the volume of reloads.
  • Fixed problem with a lack of sound on incoming bombers and the sound of other aircraft cutting off.
  • Fixed problem where Mephisto is silent in first-person perspective.
  • Problem with interior soundproofing after the destruction of a quadcopter or drone has been eliminated.
  • Fixed problem with a lack of armament soundproofing in vehicles.
  • Lowered the frequency of emitted voiceovers on maps (for example from radios, TVs, megaphones).
  • Improved RCWS volume and attenuation.
  • Fixed ‘no shot’ sound when using Mini Cannon 25mm.
  • Fixed problem with the volume of shots fired by vehicles underground being too high.
  • Fixed problem with some reloads in first-person perspective.
  • Problems with silent vehicles in first-person perspective have been eliminated.
  • Improved attenuation performance for vehicle parts and strikes.
  • Fixed problem with disappearing sounds of shots and explosions.
  • Fixed issues with high CPU consumption caused by the reverb system.
  • Improved sounds of rockets and jets, added new sounds, and fixed some audio issues.
  • Fixed issues with shooting and explosion sounds cutting out, especially from long distances.
[h3]TECHNICAL[/h3]
  • Fixed party issues.
  • Tweaks to rejoin system.
  • Tweaked issues with statistics.
  • Fixed causes of multiple crashes on Summary Screen.
  • Reworked material on player gear.
  • Multiple bug fixes in matchmaking.
  • Corrected wording on strike customization.
  • Fixed issue where party members were not being connected to the server.
  • Added animated loading screens.
  • Updated thumbnails in the hub.
  • Improved loading times on the initialization screen.
[h3]GENERAL[/h3]
  • Added newcomer screen (for new players).
  • Added Backpack unlocks to Summary Screen.
  • Other players’ levels will now update on the scoreboard.
  • Improved muting and unmuting players on voice chat.
[h3]GAMEPLAY[/h3]
  • Team Deathmatch respawn timer reduced to 3 seconds.
  • Updates and fixes to localizations.
  • Helmet hitbox adjusted to improve the distinction between headshots and helmet shots.
  • Lights added to all infantry players to aid in target recognition.
  • Neutral combat vehicles now count towards the team vehicle limit, including vehicles that spawn on the base and vehicles stolen from the enemy.
  • Combat Vehicle limit reduced to 2.
  • Drone limit separated into Ground Drones and Air Drones.
  • Ground Drone limit reduced to 3.
  • Air Drone limit reduced to 3.
  • Fixed issue where destroying a friendly vehicle via Self-Destruct awarded players with negative BP. The fix also applies to the intended use of the Loitering Munitions Drone.
  • Fixed issue where empty enemy vehicles could be repaired with a Repair Tool.
  • Fixed issue where the kill cam would follow players after they died.
  • Fixed issue where players couldn’t fire while holding down the Interact key (Default: F). Interacting with objects (packs, mines, etc.) still blocks firing.
  • Mobile Spawners no longer have a mounted machine gun.
  • Throw force of all grenades readjusted to make them feel more natural.
  • Gas Grenade: Significantly increased damage per second, increased friction to make it less bouncy.
  • Thermite Grenade: Decreased damage per second, increased area of effect and duration.
  • Semtex C4: Disabled explosion delay, reduced splash damage range lethal to infantry.
  • Smoke Grenades now explode on impact.
  • AQPTF flashlight and AN/PEQ laser sight no longer switch on when aiming down the sights.
  • Rebalanced benefits and drawbacks of most magazines.
  • Underbarrel Grenade Launcher now deals damage to armoured vehicles.
  • The majority of Assault Rifles had hip-fire accuracy increased to make them more consistent in close-quarters firefights.
  • Recoil adjustments to AK-based Assault Rifles (Beryl 762, AK-15, Alpha).
  • RPG: Increased starting ammo by 1, reduced mechanical and visual recoil.
  • Tochnost now properly damages drones and vehicle parts; also implemented fixes to ADS timings.
  • Fixed Shotgun spread issue
  • M200: Increased minimum damage to ensure one-hit kills at extreme ranges.
  • Piorun: Increased reload time to match the animation.
[h3]LEVELS[/h3]
  • Warsaw (Tactical Ops): Increased out-of-bounds area in Eastern Base to prevent spawn killing.
  • Warsaw (Tactical Ops): Moved BCV spawn location on the Eastern Base.
  • All maps (Tactical Ops): Adjusted air vehicle spawn locations to prevent spawning in line of sight.
  • Multiple movement tweaks.
  • Multiple collision tweaks.
  • Texture tweaks.

For more information and to follow the live status of World War 3, follow our official channels on Discord and Twitter.

Closed Beta Test (CBT) Patch Notes - 04/02/2022

World War 3 will undergo two hours of maintenance from 12:00 CET on February 4, 2022.
[h2]BUG FIXES[/h2]
  • Players were prevented from deploying multiple strikes while being alive.
  • The summary screen from the HUB redirects players into the lobby.
  • Party members remain in the HUB when the leader accepts to rejoin a match.
[h2]NEW CONTENT[/h2]
  • Added headwear LWH Dark (Helmet) as a reward item for participation in the Public Stress Test (to be rewarded to player Inventories for transfer to the game following the end of the Public Stress Test).

For more information and to follow the live status of World War 3, follow our official channels on Discord and Twitter.