1. World War 3
  2. News

World War 3 News

WW3 Boot Camp | Anti-Tank Gameplay

[p]This week, in our Boot Camp series, we will offer tips on defeating armored vehicles.[/p][p]
[/p][previewyoutube][/previewyoutube][p]In World War 3, there are many ways to destroy vehicles. You can choose from gadgets, weapons, or strikes.

We'll cover all of these, as well as potential counters that vehicles may have, so you can choose the best approach.[/p][p]
There are other ways you can help your team besides dealing damage. You can also use firearms to destroy vehicle optics and take out their Remote Control Weapons, or Active Protection Systems to distract the vehicle. You can mark a tank by tapping X once, or mark its general location by tapping X twice. This lets your team know where to look for it.[/p][p]
[/p][p][/p][p]Gadgets are a cheap way to deal with vehicles. They do not increase the weight of the loadout or cost score. They are convenient tools for when you find yourself near a vehicle. The anti-tank mine can be placed as a trap, the anti-tank grenade is a simple way to deal a modest amount of damage, and effective C4 placement will terrorize tanks.

[/p][p][/p][p]You can use the YTG, RPG, or PF3 to take down vehicles from a distance as infantry. In this order, they progressively deal more damage, but they come with extra disadvantages such as bigger weight, reload time, travel time, or projectile drop-off. Remember to hit vehicles in the rear for maximum damage.[/p][p]
[/p][p][/p][p]Strikes are by far the most diverse way to fight armored vehicles in WW3. You can choose drones, guided missiles, bombing runs, or artillery. The Stormbreaker missile deals great damage, the Warmate is a cheap way to deal decent damage and also blind a tank. Anti-tank artillery concentrates lots of artillery shells in a small area very quickly. Bombing runs can punish immobile tanks with instant death for any tank caught in the drop zone. RAK artillery can deliver devastating blows to enemy vehicles.[/p][p]
[/p][p][/p][p]Naturally, such a wide range of vehicle destruction tools means the vehicles need protection. Apart from armor, they have an APS that will protect a tank from a range of threats. They can only equip one at a time, letting you know what they’re vulnerable to. RCIED APS nullifies remote detonations, such as the warmate, anti-tank mines, and C4. Radar APS will hide a vehicle’s heat signature, hide it from being marked on the map, and redirect guided missiles. Hardkill APS will destroy projectiles such as the RPG and PF3.[/p][p]
[/p][p]Vehicles are not meant to be solo’d, but with proficiency, you will come very close. But an important aspect of destroying tanks is teamwork. Team up with a friend, a squadmate, or teammate, to use a combination of strikes, gadgets, and weapons to take down a tank, and it will be as easy as ABC.[/p][p]
Thank you for watching! We hope you learned something, and we’d love to see your best vehicle destructions in the Discord! If there's a topic you'd like us to explain in more detail, please let us know. We'll be happy to oblige. See you next time![/p]

WW3 Boot Camp || Vehicle Gameplay

[p]This week, in our Boot Camp series, we will give you guidance on how to play with vehicles, and everything about them.[/p][p]
[/p][previewyoutube][/previewyoutube][p]
[/p][h3]Customizing[/h3][p]First, let’s take a look at how to customize your vehicles. In WW3, you can customize your vehicle with hull armor, different turrets or turret armor, a Remote Controlled Weapon Station (RCWS), an Active Protection System (APS), and thermal optics. However, you can only equip 3 of these at once, so make sure to choose a combination that works together. On top of these choices, you can change the type of ammunition your tank and RCWS use, and also change the camouflage of your vehicle.[/p][p]
[/p][p]There are many threats to vehicles in WW3. To name a few, there are rocket launchers, C4, anti-tank mines, various drone types, bombing runs, artillery, missiles, other vehicles, anti-tank grenades, and so on. However, don’t be overwhelmed. While there are so many different ways for the enemy to attack you, you can equip an APS to protect you, mostly as a hard counter. An RCIED Jammer will protect you from drones and other remote detonations, like C4. The Radio APS will protect you from being seen in thermals, marked on the map, and will also redirect guided missiles launched against you. Hardkill APS will be able to take down enemy projectiles such as the RPG, Panzerfaust, or Yatagan rockets.

Additionally, there are 3 sets of armors to equip. One will reduce damage from infantry weapons such as the RPG, one will reduce damage from enemy vehicle rounds, and the last one will give you protection from both, however, the protection will be slightly less than the dedicated options.

[/p][h3]Vehicle Choices[/h3][p]You can choose from IFVs, AFVs, Tank Destroyers, and MBTs. Each category, in this order, increases the armor, caliber of the gun, and the cost of using the vehicle in a match. Additionally, it reduces speed. While playing an IFV, consider moving around constantly, stopping only to support an objective capture. While playing an MBT, consider some careful encouragement for your team to move on and capture objectives. [/p][p] [/p][h3]Know Your Weakness[/h3][p]The first step to learning vehicle gameplay is to learn your weaknesses. All vehicles have 3 hitboxes. One in the front, one in the middle, and one in the rear. The front one is always the strongest, and the rear is the weakest. Receiving hits on the rear will cause far more damage than the front, so make sure you don’t let people flank you. It’s important to note that the angle of impact does not matter here, so avoid showing your sides in a face-to-face engagement.[/p][p]
[/p][h3]RCWS Gunner[/h3][p]While the driver controls the tank, the first passenger will control the RCWS. It’s an easy job; sit, relax, and click on the enemies. In this position, you can equip a purely anti-personnel weapon such as the 12.7mm HMG, or an anti-tank weapon, such as the AT RCWS, which fires missiles at enemy vehicles. This is a supplement to the tank’s main fighting capability, so when building your tank, consider which gap you want your RCWS gunner to fill.[/p][p]
[/p][h3]The Gameplay[/h3][p]Your vehicle gameplay is going to depend heavily on what kind of enemies you face, and how you prepare. A tank without protection from infantry weapons can easily be swarmed by a dedicated anti-tank team. But a tank without protection from other tanks might find it hard to endure a tank battle. But most importantly, a vehicle with good infantry support will survive much longer than a vehicle without. Know your enemy, and know your friends, as this will help you make better decisions.

[/p][p]Make sure to help your team capture objectives, eliminate enemy tanks, and stay active in the battle. Sitting close to safe spaces such as the base or corners of the map may seem beneficial to you, but it’s the best thing for the team to have a tank supporting their attacks and their defenses. While playing as infantry, it’s important to support your vehicles, and when they request repairs, make sure they receive them.

Your survivability is important, however. If you ever find yourself in a pickle, you can use the ‘G’ key to deploy smoke cover in front of your vehicle. If you pair this with thermal sights, you can use it to see people through the smoke, concealing your position, but revealing your enemies. To repair and rearm your tank, you can return to your base and drive onto the repair pad. Your vehicle will be progressively repaired and rearmed.[/p][p]
[/p][p]Thank you for reading! We hope you learned something, and we’d love to see your best vehicle plays in the Discord! And if you wish for us to go into extra detail on any one topic, make sure to tell us, and we’ll be happy to explain. See you next time![/p]

Meet the Crusader operator!

Operators!

Today we want to introduce you to an operator available in World War 3 hiding under the pseudonym Crusader!

[previewyoutube][/previewyoutube]

You can purchase the Operator directly in our Launcher shop.

It is fair to say that Crusader has chosen its equipment in keeping with the British spirit of conducting special operations in a desert environment. Which, to the wider public, is known from the Second World War and the adventurous raids by SAS members in North Africa using their heavily armed Willis Jeeps.

On the head is a standard Mk.6 NATO helmet, underneath which the face has been covered with “camouflage” in the form of the cross familiar from the flag of England. This is a double reference, both to the crusaders roaming the holy land during the crusades, and to the cultivation of the special units' tradition of even skin camouflage (here, however, in a rather ridiculous way). This is also emphasised by the additional patch proclaiming that the operator is a “Good guy”.



The top layer of the operator's torso consists of a tactical waistcoat with multiple pouches and pockets for additional storage. Underneath this is an Osprey Mk.4 bulletproof vest fitted with attachable external shoulder pads with soft inserts to protect additional body parts from shrapnel and potential injuries that may occur during the task. All this in the desert colour known as Coyote.

On both arms of the operator, in addition to the Anglian flag, is the so-called British Army Force Combat Badge. That is, a lion standing on a crown on the front of two swords, where the background colour is blood red.



Underneath the protective gear is a very popular shirt in the British Army most likely in Desert DPM with pullover sleeves. This is important in desert conditions due to the high temperature amplitude.
The hands are protected by the reliable Mechanix gloves which are colour-matched to the whole kit.

On the back is an enlarged backpack with an attached pocket, indicating the length of the Operator's mission.

Pants are standard contract lightweight “combat” type trousers in the Desert DPM camouflage variant with further pouches and pockets for the Operator's personal belongings. For additional protection, knee pads have been used, which, incidentally, make the Operator's job easier when shooting from a kneeling position.



The operator most likely belongs to the modern equivalent of the B.E.F (British Expeditionary Force). That is, Her Majesty's best soldiers were sent to various parts of the world with the aim of safeguarding the interests of the Crown.

Historically, B.E.F units were formed during the First World War and were sent to the Western Front to support the French during the war against Germany, with more such units being formed as the conflict escalated. The British Crown called on the countries over which it had control to send their troops. This action resulted in the formation of Indian, Canadian, New Zealand, Australian and even South African corps. After the conflict, the units were sent home and disbanded.

Before the Second World War, the British, preparing for the conflict, re-established the B.E.F in the early 1930s. During the battles of 1940 in France, they were the only fully mechanised army taking part in the battles. After withdrawal from France, units under this name were not re-established.



[h3]Operator unlocks:[/h3]

With the purchase of the Operator, as always, you unlock its elements, which you can confidently use to create your favourite character. Purchasing the Crusader unlocks the following equipment and cosmetic items (if you do not already have them):



  • Headwear: Mk.6 Helmet
  • Facepaint: English
  • Gloves: Mechanix Impact
  • Chest: Osprey Mk.4 vest with Sweater
  • Pants: Lightweight Pants
  • Arm Patch: British
  • Sentence: Good Guy


Don't know how to choose and customize an Operator to your taste? Check out our Boot Camp video!

[previewyoutube][/previewyoutube]

That's it for today. Fall out Operators!

Patch 1.4 is live!

[p]Greetings Operators![/p][p][/p][p]Today we have an update for you with a large number of minor fixes, enhancing your enjoyment of World War 3. In addition, many maps have undergone another round of optimisation.[/p][p]Full list of changes below:[/p][p]
[/p][h3]Challenges (missions):[/h3][p]-          The old and obsolete daily challenges were removed from the rotation.[/p][p]-          The difficulty of some daily challenges was reduced by 30%, and the rewards were increased to 1,000 XP.[/p][p]-          The previously removed challenges have returned to the Shibuya map.[/p][p]-          Updated the tracking of daily challenges and fixed bugs in the counting process.[/p][p][/p][h3]Maps:[/h3][p]-         Ruins of Gobi: lighting optimization (Part 2), improved bot logic, optimized visual effects.[/p][p]-         Berlin: Improved navigation mesh, improved collision models, removed gaps between textures.[/p][p]-         Moscow / Polarny / Tokyo / Smolensk: lighting optimization (another iteration), optimization of  visible geometry.[/p][p][/p][h3]Bots:[/h3][p]-          New players are now playing their first 5 matches on the Ruins of the Gobi map with bots.[/p][p]-          Adjusted the bot respawn system based on the level of the current match.[/p][p]-          Fixed behavior when new players are connected.[/p][p]-          Added the ability for bots to switch between primary and secondary weapons.[/p][p][/p][h3]Matchmaking and connection:[/h3][p]-         Problems with connecting to Stronghold mode matches and the DMZ map have been localized and fixed.[/p][p]-         Backend and log elements have been added to allow us to better understand and more quickly locate connection problems.[/p][p][/p][h3]Technical improvements:[/h3][p]-          Another phase of optimization on the maps: Moscow, Polarnyi, Tokyo, Smolensk.[/p][p]
[/p][p]User Interface:[/p][p]-          Fixed issues with displaying the progress, icons, and previews of various elements.[/p][p]-          Translations of the daily challenges and the new interface elements have been added.[/p]

Maintenance - Patch 1.4

[h3]On the 24th of June, starting from 12:30 CEST, the server will not be available for 5 hours due to a planned server maintenance.[/h3][p][/p][p] Please note – that the maintenance can be extended beyond the above mentioned timeframe.
Up-to-date server status is always available on our Discord server and Twitter.
[/p]