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Contest: Design your own mission!

Operators!

With the latest patch 1.3 daily and weekly challenges now are displayed on the main screen.
While we prepare new missions for new players, we'd like to hear your input too.
Right now there's a limited amount of missions in the game.

Therefore, we came up with the idea that we can mutually help each other. You come up with missions, we pay you UNC!



[h3]Details of the contest below:[/h3]
Your challenge is to come up with a mission from A to Z. Your submission must include the following information:

  • Mission name.
  • Mission Description.
  • With conditions for obtaining the prize.
  • Type of mission (Daily/Weekly).
  • Prize for completion.


If you are not sure how it should look like, log in to the game, there you can see several sample missions.

[h2]Submissions must be sent to THIS CHANNEL ON OUR DISCORD SERVER.[/h2]

The submission phase ends on May 15 at 23:59 CEST, voting on May 16 at 23:59 CEST.

[h3]There are not many additional guidelines:[/h3]
  • Mission elements must not be vulgar or offensive.
  • The mission must be unique, not simply copied from the game rotation.
  • Missions need to be at least somewhat balanced. Dealing 1HP or more of damage and receiving a unique operator for it is not such a mission and will not participate in the contest.
  • One player can only submit one mission to the contest, the submission cannot be modified or deleted. This is equivalent to disqualification.
  • Approved missions will be marked with a green tick by our CM's.


[h3]Prizes:[/h3]
The authors of the three best works (in the opinion of the community) will receive from us the following number of UNC in form of codes:

[h3]1st place - 1380 UNC
2nd place - 1120 UNC
3rd place - 880 UNC[/h3]

If the number of nice entries is sufficiently larger, the prize pool may be increased!

[h3]Voting:[/h3]
Voting is conducted via reactions (thumbs up) in our Discord server under each mission. Each player has an unlimited number of votes.
If it happens that more than one mission has the same number of community votes, our CMs have the deciding vote.

That's all. We are counting on your creativity Operators!

Patch 1.3 is live!

Operators!
We know it's been a little quiet on our end recently, but that’s only because we’ve been hard at work behind the scenes on an important update.
Today, we’re tackling one of the more critical issues: the steep learning curve for new players.

[h3]Why This Matters[/h3]
We've been investigating this problem and we've found that while plenty of new players try WW3, only a small number stick around after the first few days. The main reasons are that they are matched against seasoned veterans and lack the knowledge and tools to compete with them.

That's what we started to address a few patches ago with new, much more powerful default loadouts and balance changes, but this patch brings our most significant improvements yet.

The main difference: a new matchmaking algorithm for new players, a new map for them, and the addition of bots.



[h3]How it works[/h3]
Now new players will play their first 2 matches against each other and bots only. No veterans allowed.
This will allow them to learn the basics in a safe, stress-free environment.
The Ruins of Gobi map was designed specifically for new players, and with the latest changes, it will finally fulfill that role.

At the same time, if there aren't enough players in the queue - bots will come to help: all free slots in Stronghold mode matches will now be filled with bots. They will try to accomplish the task of capturing the point on the map and killing enemies along the way. Don't worry though, they are not merciless killing machines yet, they have been specifically designed to be easy targets.

After the first 2 matches, new players will be placed in regular lobbies for the time being.

That's just the first step. We want to continue to improve the matchmaking system and guide new players on their journey to mastery of WW3. We have more changes in the works and will announce them when the time is right.

[h3]Ruins of Gobi improved[/h3]
The Ruins of Gobi map has also been significantly improved: we've made changes to the map layout to alleviate some of the bottlenecks we noticed. We've also made a lot of art style changes to make the map feel much more alive.

[h3]Helping new players to learn the ropes[/h3]
We've also added daily and weekly challenges to the main screen, so new players will have some goals to accomplish.
We plan to add more challenges specifically for them, as the old ones may no longer be relevant.

[h3]Performance optimizations[/h3]
At the same time, we continue to work on optimizing the game. The following maps should now perform better: Shibuya, Moscow, Moscow Senate, Berlin Backyards.


[h3]List of changes[/h3]
Gameplay Optimization
  • Training bots have been added to the starting map “Ruins of Gobi” to help new players adapt
  • Players are now divided into newcomers (first 2 matches) and the main pool
  • Stronghold matches will now auto-fill with bots when necessary

Map Update
  • A new flank route has been added to the “Ruins of Gobi” map to enhance tactical possibilities
  • Art style improvements
  • Lighting fixes

New Content
  • Five new offers have been added to the launcher shop. Each includes:
  • A unique operator
  • A pre-configured weapon loadout
  • Some offers are themed for May 8th and 9th (Victory in Europe Day)

Technical Improvements
  • Patch file sizes have been optimized to reduce launcher update times and improve delivery via Steam CDN
  • Asset and lighting optimization on following maps: Shibuya, Moscow, Moscow Senate, Berlin Backyards

UI Update
  • Daily and weekly challenges added to the main screen

Maintenance - Patch 1.3

[h3]On the 07th of May, starting from 17:15 CEST, the server will not be available for 5 hours due to a planned server maintenance.
[/h3]


Please note – that the maintenance can be extended beyond the above mentioned timeframe.
Up-to-date server status is always available on our Discord server and Twitter.

May specials

Operators!

A new set of operators and weapons are now on sale in the Launcher Shop!

Spartan pack

Elite warrior in a Spartan helmet, armed with an M416 rifle. A symbol of strength and determination on the battlefield. Combines ancient warrior spirit with modern weaponry, operating with calm precision in any situation.

Mosaic pack

Unlock a new style of combat with the "Mosaic" set! Two legendary rifles — the versatile M416 and the powerful M417 — now in a unique skin with a vibrant mosaic pattern.

VKS in Syria

Elite operative of the Russian Aerospace Forces. A true master of rapid strikes and precision operations.

US Rifleman

A versatile and reliable frontline soldier. Trained to operate in any conditions, from urban ruins to open battlefields. A specialist in assault operations.

Sultan’s SF

Master of stealth and rapid assaults. Strikes with precision and ruthlessness. Combines traditional tactics with modern technology in battle.


Available now in the launcher shop till the 5th of May.

Fall out Operators!

The sale is on!

Operators!

While we're working on the next game update we've prepared for you a small sale of new operators:

OMON

Hardened in urban combat, Special Forces soldiers are trained to act with lightning speed and without compromise. They use the tactic of constant pressure to control the situation.



SAS Desert Storm

An elite SAS operator operating in the deserts of the Middle East. Desert Storm represents endurance, stealth, and precision.



Scars

Scars is a legend. An elite Special Forces operator, he is skilled in covert operations and urban combat. He is known for his lightning-fast reactions, precise coordination, and intimidating presence.



As well as new and already known gun blueprints:

Alpha Caesar

An assault rifle that combines technology and power. The gold elements and built-in pulse system make it not just a weapon, but a symbol of dominance.

SCAR-H Red Devil

The epitome of aggression and superiority. The aggressive design includes a rich red coating with black demonic accents as if burned by flames. Every detail emphasizes the evil nature of the weapon.

PF3 Tandem

A powerful grenade launcher designed to destroy armored targets. Equipped with a double charge, it penetrates vehicle armor and inflicts critical damage.

Available now in the launcher shop till 25th of April.

Stay tuned for more news.

Fall out Operators!