1. Stick Fight: The Game
  2. News
  3. Patch: A bunch of fixes and some small changes!

Patch: A bunch of fixes and some small changes!

Patch Notes

Fixes:
  • Fixed desync preventing the current round from ending if a new player just hotjoined
  • Fixed key rebindings not working properly in boss mode
  • Fixed character physics at higher framerates
  • Fixed game freeze when trying to play only blacklisted maps
  • Fixed downwards movement input not being ignored while dead or typing
  • Fixed rare desync where destructibles would sometimes spawn destroyed
  • Fixed rare desync where snakes would sometimes fail to be assigned a target
  • Fixed issue where custom map objects would spawn in the wrong location
  • Fix for desynced snakes spawned from snake-barrels
  • Fix for playing the game in larger aspect ratios.


Changes:
  • Custom Maps can now be 50% larger than its original size.
  • When creating custom maps the editor window size is now the same size scale as the playable map will have.
  • Removed spik and spic from the chat filter
  • Allowed for uncapped framerate
  • Skips custom maps set to private during online play


A big thank you to Frogsong Studios who have been working on this patch!

Remember to restart steam and verify the integrity of the game-files!

We cannot answer comments here, please post a thread in the forums or email [email protected]